Player Matchup

Cthulhu
Cthulhu
Angeloc9262
Cthulhu
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 112L
1,318 Elo+
Solo
Anhur
Anhur
DemonTimez_ytis
Anhur
Level 48
God Stats
14W - 19L
1,523 SR
Queue Stats
208W - 276L
1,403 Elo+
Solo
Artio
Artio
NBS_Delirious
Artio
Level 46
God Stats
11W - 14L
1,316 SR
Queue Stats
552W - 558L
1,282 Elo+
Solo
Kali
Kali
Nishuhh
Kali
Level 42
God Stats
1W - 10L
1,500 SR
Queue Stats
248W - 297L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
TLOG_Das
Ah Puch
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 349L
1,311 Elo+
Party 2
Team Averages
Level 45
1,468 SR
1,321 Elo+

VS

Team Averages
Level 39
1,476 SR
1,260 Elo+
Loki
Loki
Deku3912
Loki
Level 42
God Stats
8W - 13L
1,414 SR
Queue Stats
132W - 175L
1,249 Elo+
Solo
Ares
Ares
GIizzyG1adiator
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,206 Elo+
Party 1
Scylla
Scylla
I FTC I
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 32L
1,185 Elo+
Party 1
Neith
Neith
aqhockey17
Neith
Level 42
God Stats
2W - 2L
1,679 SR
Queue Stats
22W - 30L
1,393 Elo+
Solo
Hercules
Hercules
kxng8985
Hercules
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
17W - 37L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angeloc9262
Cthulhu
13
3 / 3 / 8
8,089
449
8,296
10,236
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 4
8,513
473
4,937
9,968
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
9 / 2 / 15
9,623
535
14,659
14,790
12,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Nishuhh
Kali
14
8 / 0 / 9
9,521
529
7,670
9,953
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TLOG_Das
Ah Puch
15
10 / 3 / 6
9,669
537
14,378
8,818
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 8 / 3
8,266
459
7,060
12,614
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 10 / 3
6,771
376
4,072
14,896
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
I FTC I
Scylla
10
0 / 8 / 2
6,924
385
1,687
11,930
3,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
12
2 / 2 / 0
7,539
419
7,991
10,988
3,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
kxng8985
Hercules
9
1 / 7 / 2
6,543
364
5,127
14,310
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
34
Kills
8
8
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angeloc9262
Cthulhu
3
3
8
2.33
L
Loki
4
8
3
0.69
W
4
0
4
6
L
1
10
3
0.25
L
Scylla
I FTC I
Scylla
0
8
2
0.13
W
9
2
15
8.25
W
Kali
Nishuhh
Kali
8
0
9
12.5
W
Ah Puch
TLOG_Das
Ah Puch
10
3
6
4.33
L
Neith
2
2
0
1
L
Hercules
kxng8985
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,940
Damage
25,937
53,765
Taken
64,738
32,347
Mitigated
20,317
21,522
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angeloc9262
Cthulhu
8,296
424
0
2,117
10,236
9,570
54
1,415
8,821
29,608
0
L
Loki
7,060
1,065
0
870
12,614
3,839
382
6,847
5,552
0
24,637
W
4,937
2,398
0
4,323
9,968
3,040
2,404
218
9,750
0
45,504
L
4,072
230
333
1,127
14,896
5,032
124
8,518
5,774
13,763
0
L
Scylla
I FTC I
Scylla
1,687
192
513
826
11,930
3,312
0
5,950
5,875
28,481
0
W
14,659
1,603
283
7,483
14,790
12,108
362
2,976
11,814
41,933
0
W
Kali
Nishuhh
Kali
7,670
3,973
0
4,509
9,953
4,507
1,879
480
9,473
0
40,414
W
Ah Puch
TLOG_Das
Ah Puch
14,378
1,018
0
2,807
8,818
3,122
1,065
670
8,148
57,935
0
L
Neith
7,991
3,219
533
3,878
10,988
3,336
744
5,430
5,273
0
40,249
L
Hercules
kxng8985
Hercules
5,127
795
171
2,400
14,310
4,798
0
8,668
4,931
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
36,043
338
Minions Killed
220
0
Camps Cleared
0
1,550,105
Distance Traveled
1,454,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,089
449
43
2
0
306,506
3
L
Loki
8,266
459
37
2
0
272,090
6
W
Anhur
8,513
473
67
4
0
303,179
0
L
Ares
6,771
376
15
1
0
288,059
0
L
Scylla
6,924
385
65
4
0
270,001
0
W
Artio
9,623
535
73
4
0
319,655
1
W
Kali
9,521
529
58
3
0
339,385
1
W
Ah Puch
9,669
537
97
5
0
281,380
0
L
Neith
7,539
419
68
4
0
309,376
1
L
Hercules
6,543
364
35
2
0
315,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role