Player Matchup

Osiris
Osiris
ADGSworn
Osiris
Level 14
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 2L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
BuZaaHL
Kuzenbo
Level 54
God Stats
6W - 6L
1,649 SR
Queue Stats
15W - 13L
1,453 Elo+
Party 2
Pele
Pele
ExpertBanana
Pele
Level 84
God Stats
1W - 1L
1,832 SR
Queue Stats
25W - 15L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
TGLAaron
Danzaburou
Level 110
God Stats
1W - 0L
1,650 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 2
Merlin
Merlin
TGLDylan
Merlin
Level 111
God Stats
3W - 0L
1,672 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 2
Team Averages
Level 75
1,661 SR
1,543 Elo+

VS

Team Averages
Level 54
1,463 SR
1,493 Elo+
Geb
Geb
Aaronelzorro64
Geb
Level 35
God Stats
6W - 1L
1,693 SR
Queue Stats
191W - 246L
1,419 Elo+
Party 1
Ratatoskr
Ratatoskr
LittleAku
Ratatoskr
Level 29
God Stats
1W - 3L
1,484 SR
Queue Stats
132W - 152L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
LiudasTheLegend
Baron Samedi
Level 47
God Stats
0W - 3L
1,330 SR
Queue Stats
175W - 165L
1,556 Elo+
Party 3
Skadi
Skadi
Sertdemir
Skadi
Level 31
God Stats
1W - 1L
1,306 SR
Queue Stats
32W - 32L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
spunkthechipmunk
Zhong Kui
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
418W - 404L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADGSworn
Osiris
19
1 / 1 / 6
12,225
532
4,285
17,266
14,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
BuZaaHL
Kuzenbo
17
1 / 3 / 13
11,829
514
7,211
17,519
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 2 / 5
15,562
677
26,625
25,445
13,575
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TGLAaron
Danzaburou
20
7 / 8 / 5
15,536
675
18,973
16,731
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TGLDylan
Merlin
18
4 / 4 / 12
12,574
547
14,778
14,717
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
10,517
457
6,936
19,893
21,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
LittleAku
Ratatoskr
17
3 / 7 / 5
10,904
474
5,086
17,124
6,879
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LiudasTheLegend
Baron Samedi
18
1 / 9 / 3
11,029
480
11,140
19,396
10,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Sertdemir
Skadi
14
4 / 8 / 5
9,552
415
11,409
17,942
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
20
7 / 4 / 2
12,589
547
21,406
20,240
21,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
32
Kills
18
18
Deaths
32
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
ADGSworn
Osiris
1
1
6
4
L
3
4
6
1.5
W
Kuzenbo
BuZaaHL
Kuzenbo
1
3
13
2.5
W
19
2
5
10.75
L
Ratatoskr
LittleAku
Ratatoskr
3
7
5
0.79
L
Baron Samedi
LiudasTheLegend
Baron Samedi
1
9
3
0.28
L
Skadi
Sertdemir
Skadi
4
8
5
0.81
W
Danzaburou
TGLAaron
Danzaburou
7
8
5
1.19
W
Merlin
TGLDylan
Merlin
4
4
12
2.5
L
Zhong Kui
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,872
Damage
55,977
91,678
Taken
94,595
54,929
Mitigated
66,754
30,774
Healing
28,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ADGSworn
Osiris
4,285
875
0
3,461
17,266
14,283
1,941
7,393
9,873
11,361
76,522
L
6,936
720
735
4,370
19,893
21,390
0
4,971
14,922
33,410
0
W
Kuzenbo
BuZaaHL
Kuzenbo
7,211
1,995
0
1,934
17,519
15,779
1,135
10,344
7,175
34,781
0
W
26,625
7,917
0
13,755
25,445
13,575
0
11,731
13,714
0
126,300
L
Ratatoskr
LittleAku
Ratatoskr
5,086
823
0
6,123
17,124
6,879
136
3,806
13,318
0
75,375
L
Baron Samedi
LiudasTheLegend
Baron Samedi
11,140
312
51
4,350
19,396
10,165
0
6,999
12,185
88,062
0
L
Skadi
Sertdemir
Skadi
11,409
6,023
0
2,253
17,942
6,957
550
2,586
15,196
0
67,778
W
Danzaburou
TGLAaron
Danzaburou
18,973
9,874
0
5,836
16,731
5,905
5,662
5,623
11,108
0
94,184
W
Merlin
TGLDylan
Merlin
14,778
351
95
5,693
14,717
5,387
2,625
9,817
4,900
81,889
0
L
Zhong Kui
21,406
1,693
0
10,774
20,240
21,363
0
4,396
15,764
100,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,726
Gold Earned
54,591
625
Minions Killed
593
0
Camps Cleared
0
2,296,099
Distance Traveled
2,079,231
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,225
532
160
7
0
443,817
4
L
Geb
10,517
457
43
2
0
462,931
2
W
Kuzenbo
11,829
514
51
2
0
460,655
2
W
Pele
15,562
677
150
7
0
539,079
1
L
Ratatoskr
10,904
474
121
5
0
486,654
3
L
Baron Samedi
11,029
480
145
6
0
360,373
6
L
Skadi
9,552
415
110
5
0
374,845
3
W
Danzaburou
15,536
675
126
5
0
424,905
2
W
Merlin
12,574
547
138
6
0
427,643
6
L
Zhong Kui
12,589
547
174
8
0
394,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role