Player Matchup

Danzaburou
Danzaburou
JohnLFC1997
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,540 Elo+
Solo
Sol
Sol
Malorvil
Sol
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
163W - 136L
1,560 Elo+
Solo
Ah Puch
Ah Puch
catoyama
Ah Puch
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 144L
1,545 Elo+
Party 1
Apollo
Apollo
iamBJ
Apollo
Level 145
God Stats
1W - 2L
1,533 SR
Queue Stats
68W - 82L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
plazmaxi
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,550 SR
1,515 Elo+

VS

Team Averages
Level 115
1,512 SR
1,529 Elo+
Baron Samedi
Baron Samedi
IJeanPierreI
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrLee69
Izanami
Level 63
God Stats
2W - 5L
1,189 SR
Queue Stats
120W - 102L
1,568 Elo+
Party 2
Loki
Loki
Toulis93
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TurboSmurf
Zeus
Level 143
God Stats
4W - 2L
1,492 SR
Queue Stats
148W - 165L
1,517 Elo+
Solo
Ah Puch
Ah Puch
ZomgBilly
Ah Puch
Level 83
God Stats
7W - 3L
1,877 SR
Queue Stats
225W - 204L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnLFC1997
Danzaburou
17
3 / 9 / 6
10,812
721
9,262
18,488
7,281
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 8
11,239
749
9,801
19,660
7,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
catoyama
Ah Puch
18
3 / 7 / 9
11,123
742
15,315
12,878
4,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
iamBJ
Apollo
19
5 / 3 / 5
11,356
757
8,130
16,649
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
plazmaxi
Baron Samedi
16
2 / 9 / 8
10,459
697
7,683
17,350
17,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IJeanPierreI
Baron Samedi
19
3 / 1 / 15
11,284
752
9,756
9,876
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrLee69
Izanami
20
18 / 3 / 11
13,225
882
22,735
13,863
6,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
16
2 / 7 / 17
10,534
702
9,008
15,417
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 4 / 15
11,821
788
19,166
10,889
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
ZomgBilly
Ah Puch
20
5 / 1 / 23
12,271
818
16,983
11,667
5,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
16
Kills
34
35
Deaths
16
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IJeanPierreI
Baron Samedi
3
1
15
10.5
L
Danzaburou
JohnLFC1997
Danzaburou
3
9
6
0.67
L
3
7
8
1
W
Izanami
MrLee69
Izanami
18
3
11
7.83
W
Loki
2
7
17
1.5
W
6
4
15
3.38
W
Ah Puch
ZomgBilly
Ah Puch
5
1
23
16.5
L
Ah Puch
catoyama
Ah Puch
3
7
9
1.07
L
Apollo
iamBJ
Apollo
5
3
5
2.5
L
Baron Samedi
plazmaxi
Baron Samedi
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
77,648
85,025
Taken
61,712
44,662
Mitigated
28,995
32,299
Healing
28,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IJeanPierreI
Baron Samedi
9,756
350
3,147
2,310
9,876
7,341
403
7,364
2,512
23,998
0
L
Danzaburou
JohnLFC1997
Danzaburou
9,262
3,019
1,416
2,553
18,488
7,281
1,740
11,361
6,993
0
19,489
L
9,801
1,781
3,023
8,224
19,660
7,505
1,544
9,997
9,507
28,136
0
W
Izanami
MrLee69
Izanami
22,735
15,097
2,728
3,154
13,863
6,781
3,652
6,331
7,532
0
50,020
W
Loki
9,008
619
1,437
2,157
15,417
5,613
1,120
8,531
6,886
0
18,708
W
19,166
765
2,610
1,773
10,889
4,237
732
4,966
5,923
33,631
0
W
Ah Puch
ZomgBilly
Ah Puch
16,983
500
3,947
5,062
11,667
5,023
651
5,607
6,060
35,195
0
L
Ah Puch
catoyama
Ah Puch
15,315
324
1,796
1,805
12,878
4,893
232
6,300
6,502
38,535
0
L
Apollo
iamBJ
Apollo
8,130
4,019
386
6,843
16,649
7,209
0
8,308
8,139
0
21,881
L
Baron Samedi
plazmaxi
Baron Samedi
7,683
526
3,841
2,412
17,350
17,774
260
9,131
7,979
16,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
59,135
156
Minions Killed
201
0
Camps Cleared
0
1,175,720
Distance Traveled
1,256,018
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,284
752
46
3
0
255,301
1
L
Danzaburou
10,812
721
30
2
0
204,508
1
L
Sol
11,239
749
37
2
0
247,191
1
W
Izanami
13,225
882
85
6
0
240,535
1
W
Loki
10,534
702
8
1
0
259,298
2
W
Zeus
11,821
788
25
2
0
254,690
0
W
Ah Puch
12,271
818
37
2
0
246,194
0
L
Ah Puch
11,123
742
45
3
0
230,925
0
L
Apollo
11,356
757
31
2
0
293,431
1
L
Baron Samedi
10,459
697
13
1
0
199,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role