Player Matchup

Medusa
Medusa
ALKHADYWI
Medusa
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 160L
1,295 Elo+
Solo
Nox
Nox
Cozy_AF
Nox
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
54W - 57L
1,341 Elo+
Solo
Geb
Geb
Joysen141
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Odin
Odin
jeffdeath8987654
Odin
Level 29
God Stats
14W - 4L
1,663 SR
Queue Stats
199W - 230L
1,353 Elo+
Solo
Nemesis
Nemesis
vargass__12
Nemesis
Level 9
God Stats
7W - 8L
1,887 SR
Queue Stats
18W - 24L
1,283 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,354 Elo+

VS

Team Averages
Level 14
1,533 SR
1,356 Elo+
Chang'e
Chang'e
Brayanlosky
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Bellona
Bellona
SAINTSTHEBOSS
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Tanke l19l
Thor
Level 21
God Stats
15W - 10L
1,650 SR
Queue Stats
31W - 30L
1,306 Elo+
Solo
Danzaburou
Danzaburou
Tuna Can Tommy3
Danzaburou
Level 15
God Stats
2W - 4L
1,443 SR
Queue Stats
8W - 18L
1,194 Elo+
Party 1
Bacchus
Bacchus
hailski
Bacchus
Level 29
God Stats
2W - 3L
1,570 SR
Queue Stats
129W - 157L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALKHADYWI
Medusa
16
10 / 5 / 2
10,095
594
12,096
9,992
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
14
3 / 0 / 7
8,539
502
7,585
7,449
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
5,414
318
98
1,055
243
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 2 / 5
8,802
518
4,650
12,215
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
vargass__12
Nemesis
12
4 / 5 / 5
7,930
466
2,017
7,203
2,569
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brayanlosky
Chang'e
12
3 / 4 / 1
7,665
451
4,538
8,549
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
1
0 / 0 / 0
3,337
196
0
0
0
14
4 / 6 / 3
8,483
499
10,472
12,311
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Tuna Can Tommy3
Danzaburou
11
1 / 7 / 1
6,687
393
4,406
9,562
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
hailski
Bacchus
12
2 / 4 / 2
7,749
456
6,200
12,907
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
10
13
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
ALKHADYWI
Medusa
10
5
2
2.2
L
Chang'e
Brayanlosky
Chang'e
3
4
1
0.88
W
Nox
3
0
7
6.5
W
0
1
0
0
L
Bellona
0
0
0
0
L
4
6
3
0.92
L
Danzaburou
Tuna Can Tommy3
Danzaburou
1
7
1
0.21
L
Bacchus
hailski
Bacchus
2
4
2
0.75
W
3
2
5
2.75
W
Nemesis
vargass__12
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
25,616
37,914
Taken
43,329
15,414
Mitigated
22,309
7,686
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ALKHADYWI
Medusa
12,096
8,028
0
0
9,992
3,599
5,001
2,017
7,877
0
52,161
L
Chang'e
Brayanlosky
Chang'e
4,538
875
299
1,383
8,549
2,714
1,740
452
8,022
31,403
0
W
Nox
7,585
1,270
340
3,068
7,449
2,707
567
2,979
4,470
40,017
0
W
98
34
0
250
1,055
243
0
160
865
2,038
0
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
10,472
2,579
0
2,271
12,311
4,239
65
0
12,111
0
46,185
L
Danzaburou
Tuna Can Tommy3
Danzaburou
4,406
1,125
0
570
9,562
3,267
373
2,959
6,603
0
25,164
L
Bacchus
hailski
Bacchus
6,200
1,026
0
3,652
12,907
12,089
457
4,272
8,635
27,350
0
W
4,650
1,180
0
4,028
12,215
6,296
960
3,003
8,922
0
34,084
W
Nemesis
vargass__12
Nemesis
2,017
323
0
0
7,203
2,569
408
2,127
5,042
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
33,921
267
Minions Killed
221
0
Camps Cleared
0
1,084,903
Distance Traveled
1,108,659
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,095
594
79
5
0
238,028
0
L
Chang'e
7,665
451
68
4
0
262,502
0
W
Nox
8,539
502
81
5
0
276,032
0
W
Geb
5,414
318
4
0
0
36,009
0
L
Bellona
3,337
196
0
0
0
0
0
L
Thor
8,483
499
72
4
0
301,879
0
L
Danzaburou
6,687
393
48
3
0
227,131
0
L
Bacchus
7,749
456
33
2
0
317,147
0
W
Odin
8,802
518
66
4
0
271,574
0
W
Nemesis
7,930
466
37
2
0
263,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role