Player Matchup

Discordia
Discordia
Chastief0l
Discordia
Level 24
God Stats
4W - 2L
1,549 SR
Queue Stats
33W - 49L
1,321 Elo+
Party 1
Cernunnos
Cernunnos
IBiiGJiiM17
Cernunnos
Level 40
God Stats
49W - 60L
1,423 SR
Queue Stats
84W - 124L
1,337 Elo+
Party 3
Athena
Athena
ImBadSorry6969
Athena
Level 60
God Stats
32W - 25L
1,569 SR
Queue Stats
467W - 506L
1,453 Elo+
Party 3
Cerberus
Cerberus
JakeJ23
Cerberus
Level 43
God Stats
7W - 11L
1,442 SR
Queue Stats
139W - 173L
1,403 Elo+
Party 3
Fenrir
Fenrir
Mazingher
Fenrir
Level 89
God Stats
2W - 2L
1,163 SR
Queue Stats
87W - 123L
1,368 Elo+
Party 1
Team Averages
Level 51
1,429 SR
1,376 Elo+

VS

Team Averages
Level 40
1,477 SR
1,340 Elo+
Neith
Neith
Imvenüs
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
dijonmajo
Anubis
Level 63
God Stats
96W - 70L
1,655 SR
Queue Stats
440W - 387L
1,566 Elo+
Solo
Guan Yu
Guan Yu
iAbdulla
Guan Yu
Level 25
God Stats
27W - 54L
1,316 SR
Queue Stats
37W - 81L
1,191 Elo+
Party 2
Izanami
Izanami
omarioos
Izanami
Level 48
God Stats
7W - 10L
1,511 SR
Queue Stats
46W - 89L
1,258 Elo+
Party 2
Thanatos
Thanatos
xiiBABULiix
Thanatos
Level 25
God Stats
3W - 9L
1,404 SR
Queue Stats
30W - 71L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chastief0l
Discordia
15
0 / 2 / 0
8,291
461
1,885
4,544
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
IBiiGJiiM17
Cernunnos
15
7 / 1 / 7
9,339
519
14,234
12,069
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 1
9,947
553
10,314
8,329
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
JakeJ23
Cerberus
14
3 / 4 / 7
9,014
501
5,392
10,864
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Mazingher
Fenrir
14
1 / 4 / 1
8,316
462
3,485
11,726
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Imvenüs
Neith
12
2 / 8 / 2
7,973
443
6,089
11,970
3,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
dijonmajo
Anubis
20
8 / 0 / 1
11,948
664
10,296
10,009
5,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
iAbdulla
Guan Yu
14
0 / 2 / 0
8,005
445
1,545
8,185
4,660
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
omarioos
Izanami
12
2 / 8 / 1
7,532
418
8,414
16,162
4,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xiiBABULiix
Thanatos
13
0 / 2 / 3
7,947
442
3,532
9,848
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
12
12
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chastief0l
Discordia
0
2
0
0
W
Cernunnos
IBiiGJiiM17
Cernunnos
7
1
7
10.5
W
9
1
1
9.5
L
Neith
Imvenüs
Neith
2
8
2
0.38
W
Cerberus
JakeJ23
Cerberus
3
4
7
1.63
W
Fenrir
Mazingher
Fenrir
1
4
1
0.38
L
Anubis
dijonmajo
Anubis
8
0
1
8.5
L
Guan Yu
iAbdulla
Guan Yu
0
2
0
0
L
Izanami
omarioos
Izanami
2
8
1
0.31
L
Thanatos
xiiBABULiix
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
29,876
47,532
Taken
56,174
22,246
Mitigated
20,591
13,870
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chastief0l
Discordia
1,885
108
0
379
4,544
1,573
0
2,281
2,263
50,668
0
W
Cernunnos
IBiiGJiiM17
Cernunnos
14,234
6,605
0
3,481
12,069
4,198
2,421
1,482
10,587
0
56,786
W
10,314
3,484
0
2,617
8,329
5,646
464
1,246
7,008
53,223
0
L
Neith
Imvenüs
Neith
6,089
2,531
111
2,901
11,970
3,280
0
4,386
7,584
0
38,156
W
Cerberus
JakeJ23
Cerberus
5,392
335
0
2,307
10,864
6,547
694
1,087
9,777
33,899
0
W
Fenrir
Mazingher
Fenrir
3,485
321
0
5,086
11,726
4,282
0
4,200
7,526
0
53,042
L
Anubis
dijonmajo
Anubis
10,296
42
0
7,302
10,009
5,186
159
2,033
7,602
114,413
0
L
Guan Yu
iAbdulla
Guan Yu
1,545
0
52
1,664
8,185
4,660
835
3,962
4,223
0
38,423
L
Izanami
omarioos
Izanami
8,414
5,373
0
3,074
16,162
4,566
783
4,043
12,119
0
43,916
L
Thanatos
xiiBABULiix
Thanatos
3,532
669
0
9,966
9,848
2,899
0
2,780
7,055
0
34,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
43,405
454
Minions Killed
514
0
Camps Cleared
0
1,596,827
Distance Traveled
1,519,475
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,291
461
110
6
0
295,530
4
W
Cernunnos
9,339
519
92
5
0
309,237
0
W
Athena
9,947
553
94
5
0
339,891
0
L
Neith
7,973
443
69
4
0
293,045
2
W
Cerberus
9,014
501
55
3
0
341,205
6
W
Fenrir
8,316
462
103
6
0
310,964
4
L
Anubis
11,948
664
212
12
0
318,780
1
L
Guan Yu
8,005
445
92
5
0
293,776
2
L
Izanami
7,532
418
70
4
0
283,514
1
L
Thanatos
7,947
442
71
4
0
330,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role