Player Matchup

Sun Wukong
Sun Wukong
Belzabub187
Sun Wukong
Level 13
God Stats
5W - 7L
1,515 SR
Queue Stats
18W - 26L
1,501 Elo+
Party 4
Vulcan
Vulcan
Carribean_Diver
Vulcan
Level 18
God Stats
0W - 2L
1,238 SR
Queue Stats
51W - 53L
1,426 Elo+
Party 4
Gilgamesh
Gilgamesh
DeadIy_Enforcer1
Gilgamesh
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
150W - 196L
1,465 Elo+
Party 2
Ymir
Ymir
GrapicChalice
Ymir
Level 60
God Stats
2W - 10L
1,244 SR
Queue Stats
223W - 235L
1,396 Elo+
Party 4
Loki
Loki
MercMorgan
Loki
Level 9
God Stats
1W - 5L
1,698 SR
Queue Stats
138W - 150L
1,587 Elo+
Party 2
Team Averages
Level 33
1,439 SR
1,475 Elo+

VS

Team Averages
Level 45
1,439 SR
1,447 Elo+
Loki
Loki
Angel-_-Flow19
Loki
Level 24
God Stats
35W - 37L
1,405 SR
Queue Stats
305W - 310L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
DxrkChao
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 1
Bakasura
Bakasura
GoddessAranyani
Bakasura
Level 152
God Stats
10W - 13L
1,289 SR
Queue Stats
446W - 417L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
ZECKARIIUS
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,426 Elo+
Solo
Pele
Pele
zLiann-
Pele
Level 26
God Stats
46W - 41L
1,503 SR
Queue Stats
436W - 455L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belzabub187
Sun Wukong
15
2 / 4 / 0
9,464
473
1,731
12,725
9,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 11 / 2
8,804
440
5,157
14,280
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
17
7 / 8 / 2
11,041
552
14,663
17,920
15,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 11 / 4
8,434
422
6,782
26,903
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 7 / 4
11,581
579
12,570
16,964
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
9,990
500
9,912
12,596
4,078
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DxrkChao
Kukulkan
20
13 / 5 / 8
12,740
637
17,448
9,960
4,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
8 / 5 / 7
10,880
544
12,183
15,322
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ZECKARIIUS
Cthulhu
18
8 / 2 / 13
11,340
567
13,121
14,274
13,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
zLiann-
Pele
16
5 / 7 / 1
10,431
522
9,014
17,776
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
23
Kills
41
41
Deaths
23
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Sun Wukong
Belzabub187
Sun Wukong
2
4
0
0.5
L
4
11
2
0.45
L
Gilgamesh
7
8
2
1
W
Kukulkan
DxrkChao
Kukulkan
13
5
8
3.4
W
Bakasura
8
5
7
2.3
L
2
11
4
0.36
L
8
7
4
1.43
W
Cthulhu
ZECKARIIUS
Cthulhu
8
2
13
7.25
W
Pele
zLiann-
Pele
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
61,678
88,792
Taken
69,928
53,220
Mitigated
36,588
9,171
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,912
3,780
759
3,293
12,596
4,078
1,020
1,834
10,754
0
46,744
L
Sun Wukong
Belzabub187
Sun Wukong
1,731
728
0
1,339
12,725
9,566
2,882
1,655
10,790
0
52,874
L
5,157
1,945
0
360
14,280
4,581
0
8,047
5,546
29,941
0
L
Gilgamesh
14,663
5,567
279
2,284
17,920
15,371
0
2,901
15,019
0
55,795
W
Kukulkan
DxrkChao
Kukulkan
17,448
1,232
0
50
9,960
4,150
255
2,311
7,551
77,334
0
W
Bakasura
12,183
9,460
0
4,492
15,322
8,034
83
3,567
11,689
0
57,767
L
6,782
1,890
586
3,939
26,903
17,495
132
11,634
14,475
24,275
0
L
12,570
2,907
0
384
16,964
6,207
0
6,332
10,566
0
69,951
W
Cthulhu
ZECKARIIUS
Cthulhu
13,121
807
440
2,170
14,274
13,153
1,205
3,875
10,219
60,735
0
W
Pele
zLiann-
Pele
9,014
2,725
26
3,591
17,776
7,173
1,785
0
17,776
0
50,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
55,381
400
Minions Killed
516
0
Camps Cleared
0
1,659,424
Distance Traveled
1,910,518
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,990
500
75
4
0
396,433
0
L
Sun Wukong
9,464
473
80
4
0
341,525
0
L
Vulcan
8,804
440
59
3
0
267,167
0
L
Gilgamesh
11,041
552
106
5
0
326,095
0
W
Kukulkan
12,740
637
133
7
0
341,116
1
W
Bakasura
10,880
544
108
5
0
388,102
2
L
Ymir
8,434
422
41
2
0
352,328
4
L
Loki
11,581
579
114
6
0
372,309
1
W
Cthulhu
11,340
567
106
5
0
426,607
0
W
Pele
10,431
522
94
5
0
358,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role