Player Matchup

Baron Samedi
Baron Samedi
BDR033
Baron Samedi
Level 25
God Stats
12W - 7L
1,881 SR
Queue Stats
45W - 26L
1,472 Elo+
Solo
Ares
Ares
BackBenderSokka
Ares
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
23W - 22L
1,398 Elo+
Solo
Medusa
Medusa
Blynx
Medusa
Level 21
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Gilgamesh
Gilgamesh
Ginecoloco
Gilgamesh
Level 23
God Stats
27W - 23L
1,537 SR
Queue Stats
333W - 352L
1,296 Elo+
Solo
Chang'e
Chang'e
misssymphony
Chang'e
Level 26
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Team Averages
Level 22
1,691 SR
1,307 Elo+

VS

Team Averages
Level 17
1,388 SR
1,300 Elo+
Agni
Agni
ApertureFed
Agni
Level 6
God Stats
7W - 6L
1,258 SR
Queue Stats
154W - 161L
1,130 Elo+
Party 3
Anhur
Anhur
Jordanseeeto
Anhur
Level 32
God Stats
15W - 10L
1,317 SR
Queue Stats
150W - 159L
1,447 Elo+
Party 2
Ymir
Ymir
SebasTianSHeTOOO
Ymir
Level 28
God Stats
22W - 31L
1,405 SR
Queue Stats
128W - 146L
1,372 Elo+
Party 2
Ravana
Ravana
SirDarthBender
Ravana
Level 3
God Stats
8W - 7L
1,460 SR
Queue Stats
100W - 96L
1,597 Elo+
Party 3
Bellona
Bellona
Zamilla14
Bellona
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 14L
955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDR033
Baron Samedi
19
8 / 6 / 3
12,119
551
12,936
15,974
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 10 / 5
11,019
501
11,935
23,792
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Blynx
Medusa
15
3 / 7 / 5
9,800
445
11,542
14,630
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Ginecoloco
Gilgamesh
16
5 / 4 / 4
10,426
474
9,180
18,395
13,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
misssymphony
Chang'e
15
0 / 7 / 0
9,010
410
4,393
19,437
6,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
10,355
471
9,299
9,844
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 6 / 6
12,937
588
19,827
18,861
7,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 8
11,147
507
14,382
19,740
8,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 5 / 4
11,354
516
8,788
12,491
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Zamilla14
Bellona
19
7 / 1 / 3
12,461
566
14,285
15,835
12,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
25
Kills
34
34
Deaths
25
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
Baron Samedi
BDR033
Baron Samedi
8
6
3
1.58
L
9
10
5
1.15
L
Medusa
Blynx
Medusa
3
7
5
0.79
L
Gilgamesh
Ginecoloco
Gilgamesh
5
4
4
1.75
W
13
6
6
2.67
W
5
7
8
1.29
W
6
5
4
1.6
W
Bellona
Zamilla14
Bellona
7
1
3
8.5
L
Chang'e
misssymphony
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
66,581
92,228
Taken
76,771
50,856
Mitigated
36,498
16,229
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,299
1,320
0
0
9,844
3,453
675
3,252
6,318
35,550
0
L
Baron Samedi
BDR033
Baron Samedi
12,936
620
232
4,611
15,974
6,886
156
3,362
12,246
73,114
0
L
11,935
924
0
1,497
23,792
18,389
242
8,367
15,281
39,113
0
L
Medusa
Blynx
Medusa
11,542
5,923
0
0
14,630
4,741
738
8,144
6,388
0
46,907
L
Gilgamesh
Ginecoloco
Gilgamesh
9,180
2,661
0
4,398
18,395
13,898
458
1,231
17,006
0
73,650
W
19,827
8,152
0
3,573
18,861
7,200
962
7,304
11,383
0
87,888
W
14,382
4,572
1,125
2,527
19,740
8,238
877
8,508
11,106
55,752
0
W
8,788
2,705
0
3,623
12,491
5,432
2,328
5,324
7,031
0
58,464
W
Bellona
Zamilla14
Bellona
14,285
7,039
0
2,864
15,835
12,175
337
4,162
11,669
0
72,420
L
Chang'e
misssymphony
Chang'e
4,393
66
494
4,997
19,437
6,942
306
1,723
17,626
44,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
58,254
475
Minions Killed
529
0
Camps Cleared
0
1,896,227
Distance Traveled
1,967,139
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,355
471
69
3
0
407,717
0
L
Baron Samedi
12,119
551
130
6
0
356,728
2
L
Ares
11,019
501
56
3
0
353,485
1
L
Medusa
9,800
445
82
4
0
384,520
0
L
Gilgamesh
10,426
474
108
5
0
407,512
2
W
Anhur
12,937
588
117
5
0
384,380
2
W
Ymir
11,147
507
93
4
0
345,836
0
W
Ravana
11,354
516
109
5
0
416,621
0
W
Bellona
12,461
566
141
6
0
412,585
4
L
Chang'e
9,010
410
99
5
0
393,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role