Player Matchup

Horus
Horus
WiNdy_GoD197
Horus
Level 22
God Stats
33W - 31L
1,529 SR
Queue Stats
310W - 298L
1,472 Elo+
Party 1
Merlin
Merlin
cmoe24
Merlin
Level 29
God Stats
2W - 3L
1,819 SR
Queue Stats
114W - 99L
1,543 Elo+
Solo
Fenrir
Fenrir
lmg197
Fenrir
Level 28
God Stats
31W - 25L
1,420 SR
Queue Stats
332W - 298L
1,453 Elo+
Party 1
Apollo
Apollo
nick23031
Apollo
Level 28
God Stats
14W - 7L
1,693 SR
Queue Stats
125W - 117L
1,433 Elo+
Solo
Aphrodite
Aphrodite
xHarume
Aphrodite
Level 10
God Stats
10W - 9L
1,472 SR
Queue Stats
72W - 56L
1,551 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,490 Elo+

VS

Team Averages
Level 17
1,534 SR
1,531 Elo+
Medusa
Medusa
IronMan0324
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Solo
Eset
Eset
MistySalamander
Eset
Level 29
God Stats
3W - 6L
1,431 SR
Queue Stats
251W - 277L
1,469 Elo+
Solo
Nemesis
Nemesis
ViclinkDios
Nemesis
Level 20
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 47L
1,390 Elo+
Solo
Ra
Ra
jackybandz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
xX KingQueso Xx
Ganesha
Level 26
God Stats
10W - 9L
1,719 SR
Queue Stats
15W - 17L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,129
548
2,218
4,368
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
cmoe24
Merlin
12
2 / 0 / 9
7,430
572
3,306
5,430
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lmg197
Fenrir
13
9 / 1 / 4
8,343
642
7,001
7,823
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
nick23031
Apollo
10
6 / 0 / 4
6,762
520
7,248
8,053
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
xHarume
Aphrodite
11
3 / 0 / 6
6,954
535
4,623
8,182
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 6 / 0
4,900
377
7,262
10,215
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,908
454
2,458
6,483
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ViclinkDios
Nemesis
10
2 / 6 / 0
6,284
483
4,439
9,666
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
5,074
390
906
1,806
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,931
456
2,028
7,289
5,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
2
2
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
0
0
L
0
5
0
0
L
Nemesis
ViclinkDios
Nemesis
2
6
0
0.33
W
0
1
1
0.5
W
Merlin
cmoe24
Merlin
2
0
9
6.5
L
0
1
0
0
W
Fenrir
lmg197
Fenrir
9
1
4
11
W
Apollo
nick23031
Apollo
6
0
4
8
W
Aphrodite
xHarume
Aphrodite
3
0
6
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
17,093
33,856
Taken
35,459
11,919
Mitigated
13,773
14,117
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,262
2,976
0
2,083
10,215
2,779
0
1,775
8,186
0
28,794
L
2,458
658
0
1,530
6,483
1,848
0
1,843
4,343
32,256
0
L
Nemesis
ViclinkDios
Nemesis
4,439
2,305
0
360
9,666
3,586
0
1,762
7,716
0
27,474
W
2,218
1,131
0
814
4,368
2,416
2,368
1,190
2,970
0
30,179
W
Merlin
cmoe24
Merlin
3,306
509
0
500
5,430
1,661
387
1,170
4,126
39,792
0
L
906
69
0
199
1,806
297
44
0
1,806
15,291
0
W
Fenrir
lmg197
Fenrir
7,001
2,707
0
1,416
7,823
2,800
379
1,155
6,652
0
44,450
W
Apollo
nick23031
Apollo
7,248
3,867
0
2,547
8,053
2,418
313
698
7,335
0
29,947
W
Aphrodite
xHarume
Aphrodite
4,623
574
3,124
5,716
8,182
2,624
495
773
7,381
27,687
0
L
2,028
109
0
1,629
7,289
5,263
0
1,668
5,479
12,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
28,097
330
Minions Killed
205
0
Camps Cleared
0
1,227,773
Distance Traveled
1,027,107
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,900
377
50
4
0
196,935
3
L
Eset
5,908
454
70
5
0
217,278
4
L
Nemesis
6,284
483
49
4
0
253,537
0
W
Horus
7,129
548
68
5
0
238,488
1
W
Merlin
7,430
572
85
7
0
231,276
2
L
Ra
5,074
390
28
2
0
158,272
0
W
Fenrir
8,343
642
74
6
0
265,556
0
W
Apollo
6,762
520
40
3
0
253,876
4
W
Aphrodite
6,954
535
63
5
0
238,577
5
L
Ganesha
5,931
456
8
1
0
201,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role