Player Matchup

King Arthur
King Arthur
ErickBoy01
King Arthur
Level 29
God Stats
8W - 11L
1,526 SR
Queue Stats
232W - 224L
1,509 Elo+
Party 1
Chang'e
Chang'e
VanHealn
Chang'e
Level 12
God Stats
34W - 26L
1,536 SR
Queue Stats
227W - 223L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
faz2jz
Erlang Shen
Level 29
God Stats
12W - 13L
1,514 SR
Queue Stats
235W - 212L
1,467 Elo+
Party 1
Ymir
Ymir
lil-gingy6667
Ymir
Level 27
God Stats
19W - 15L
1,529 SR
Queue Stats
58W - 48L
1,477 Elo+
Solo
Hades
Hades
soggywaffel93
Hades
Level 26
God Stats
32W - 25L
1,542 SR
Queue Stats
49W - 46L
1,471 Elo+
Party 1
Team Averages
Level 25
1,529 SR
1,479 Elo+

VS

Team Averages
Level 20
1,557 SR
1,482 Elo+
Zhong Kui
Zhong Kui
CaptainKahk3159
Zhong Kui
Level 20
God Stats
4W - 4L
1,505 SR
Queue Stats
95W - 81L
1,551 Elo+
Solo
Ares
Ares
Yami47
Ares
Level 20
God Stats
29W - 26L
1,724 SR
Queue Stats
374W - 382L
1,466 Elo+
Solo
Danzaburou
Danzaburou
YungkillaRKO
Danzaburou
Level 27
God Stats
44W - 45L
1,487 SR
Queue Stats
158W - 160L
1,463 Elo+
Solo
Nu Wa
Nu Wa
fngg2007
Nu Wa
Level 21
God Stats
5W - 6L
1,567 SR
Queue Stats
171W - 197L
1,428 Elo+
Solo
Skadi
Skadi
xLilPizzaBoi
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErickBoy01
King Arthur
14
6 / 1 / 3
9,037
646
7,815
8,240
4,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
VanHealn
Chang'e
14
8 / 0 / 5
8,863
633
13,590
8,092
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
faz2jz
Erlang Shen
15
9 / 0 / 6
9,281
663
6,637
8,921
3,669
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 7
8,093
578
4,584
10,694
8,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 5
7,655
547
4,901
4,919
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainKahk3159
Zhong Kui
12
2 / 4 / 0
7,904
565
5,689
10,042
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Yami47
Ares
9
0 / 7 / 1
5,951
425
3,784
12,519
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
YungkillaRKO
Danzaburou
10
0 / 4 / 1
5,892
421
3,543
7,251
2,320
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
fngg2007
Nu Wa
9
0 / 7 / 1
5,658
404
4,476
10,422
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 9 / 0
4,869
348
1,334
9,047
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
31
Kills
2
2
Deaths
31
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CaptainKahk3159
Zhong Kui
2
4
0
0.5
W
King Arthur
ErickBoy01
King Arthur
6
1
3
7.5
W
Chang'e
VanHealn
Chang'e
8
0
5
10.5
L
Ares
Yami47
Ares
0
7
1
0.07
L
Danzaburou
YungkillaRKO
Danzaburou
0
4
1
0.13
W
Erlang Shen
faz2jz
Erlang Shen
9
0
6
12
L
Nu Wa
fngg2007
Nu Wa
0
7
1
0.07
W
4
1
7
7.5
W
4
0
5
6.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
18,826
40,866
Taken
49,281
21,623
Mitigated
19,357
19,340
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CaptainKahk3159
Zhong Kui
5,689
404
0
3,390
10,042
5,933
0
1,995
7,991
37,102
0
W
King Arthur
ErickBoy01
King Arthur
7,815
1,155
0
2,541
8,240
4,129
153
3,542
4,642
0
47,251
W
Chang'e
VanHealn
Chang'e
13,590
1,056
2,054
6,014
8,092
3,007
1,281
3,910
3,786
56,540
0
L
Ares
Yami47
Ares
3,784
394
0
1,432
12,519
5,263
0
8,717
3,622
20,225
0
L
Danzaburou
YungkillaRKO
Danzaburou
3,543
800
0
307
7,251
2,320
0
4,938
2,221
0
34,048
W
Erlang Shen
faz2jz
Erlang Shen
6,637
3,260
147
3,754
8,921
3,669
1,043
2,094
6,704
0
60,371
L
Nu Wa
fngg2007
Nu Wa
4,476
506
27
2,434
10,422
3,366
0
5,804
4,191
27,483
0
W
4,584
697
0
1,439
10,694
8,533
318
2,321
8,273
32,459
0
W
4,901
255
835
2,556
4,919
2,285
594
1,349
3,512
34,737
0
L
1,334
797
0
649
9,047
2,475
127
830
8,181
0
12,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
30,274
425
Minions Killed
237
0
Camps Cleared
0
1,280,187
Distance Traveled
1,053,774
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,904
565
77
6
0
212,311
1
W
King Arthur
9,037
646
88
6
0
238,132
0
W
Chang'e
8,863
633
105
8
0
267,755
0
L
Ares
5,951
425
34
2
0
231,421
1
L
Danzaburou
5,892
421
66
5
0
213,228
0
W
Erlang Shen
9,281
663
111
8
0
311,266
0
L
Nu Wa
5,658
404
49
4
0
218,408
2
W
Ymir
8,093
578
35
3
0
249,244
4
W
Hades
7,655
547
86
6
0
213,790
2
L
Skadi
4,869
348
11
1
0
178,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role