Player Matchup

Neith
Neith
Imvenüs
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MysticNova27
Izanami
Level 68
God Stats
1W - 2L
1,505 SR
Queue Stats
34W - 48L
1,462 Elo+
Solo
Guan Yu
Guan Yu
iAbdulla
Guan Yu
Level 25
God Stats
27W - 54L
1,325 SR
Queue Stats
37W - 81L
1,195 Elo+
Party 1
Fenrir
Fenrir
omarioos
Fenrir
Level 48
God Stats
4W - 11L
1,272 SR
Queue Stats
46W - 89L
1,264 Elo+
Party 1
Anubis
Anubis
xiiBABULiix
Anubis
Level 25
God Stats
0W - 3L
1,217 SR
Queue Stats
30W - 71L
1,188 Elo+
Party 1
Team Averages
Level 41
1,364 SR
1,322 Elo+

VS

Team Averages
Level 47
1,503 SR
1,473 Elo+
Artemis
Artemis
CopperUK
Artemis
Level 45
God Stats
3W - 3L
1,429 SR
Queue Stats
29W - 31L
1,422 Elo+
Party 2
Anubis
Anubis
GipsusSlim
Anubis
Level 42
God Stats
67W - 42L
1,638 SR
Queue Stats
297W - 337L
1,420 Elo+
Solo
Nemesis
Nemesis
Radekishere69
Nemesis
Level 40
God Stats
11W - 9L
1,543 SR
Queue Stats
84W - 76L
1,515 Elo+
Party 2
Neith
Neith
Wock0
Neith
Level 80
God Stats
17W - 12L
1,519 SR
Queue Stats
18W - 15L
1,461 Elo+
Solo
Chang'e
Chang'e
ukabong
Chang'e
Level 26
God Stats
2W - 2L
1,384 SR
Queue Stats
72W - 58L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Imvenüs
Neith
7
0 / 5 / 3
4,692
469
2,323
6,102
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
MysticNova27
Izanami
8
3 / 3 / 1
5,402
540
3,963
6,336
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
iAbdulla
Guan Yu
8
0 / 4 / 1
4,998
500
1,331
6,848
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
omarioos
Fenrir
8
2 / 4 / 1
5,316
532
4,130
8,223
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
8
0 / 5 / 0
4,634
463
695
5,541
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CopperUK
Artemis
10
3 / 2 / 4
5,909
591
4,396
7,155
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
GipsusSlim
Anubis
12
7 / 0 / 4
7,052
705
7,528
5,610
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
10
5 / 0 / 3
6,373
637
3,833
3,936
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Wock0
Neith
10
3 / 1 / 1
6,360
636
4,741
4,041
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ukabong
Chang'e
9
3 / 3 / 6
5,689
569
3,636
5,784
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
CopperUK
Artemis
3
2
4
2.5
W
Anubis
GipsusSlim
Anubis
7
0
4
9
L
Neith
Imvenüs
Neith
0
5
3
0.3
L
Izanami
MysticNova27
Izanami
3
3
1
1.17
W
Nemesis
5
0
3
6.5
W
Neith
Wock0
Neith
3
1
1
3.5
L
Guan Yu
iAbdulla
Guan Yu
0
4
1
0.13
L
Fenrir
omarioos
Fenrir
2
4
1
0.63
W
Chang'e
ukabong
Chang'e
3
3
6
2
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
24,134
33,050
Taken
26,526
11,498
Mitigated
9,881
6,859
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CopperUK
Artemis
4,396
2,118
0
3,182
7,155
1,803
1,055
374
6,741
0
21,782
W
Anubis
GipsusSlim
Anubis
7,528
415
0
3,360
5,610
2,563
845
204
5,341
39,087
0
L
Neith
Imvenüs
Neith
2,323
1,349
0
919
6,102
1,836
0
1,748
4,242
0
18,120
L
Izanami
MysticNova27
Izanami
3,963
2,487
0
1,309
6,336
1,577
0
2,653
3,472
0
18,796
W
Nemesis
3,833
2,423
0
423
3,936
1,201
0
37
3,899
0
30,071
W
Neith
Wock0
Neith
4,741
2,221
171
1,643
4,041
1,200
544
0
3,941
0
32,560
L
Guan Yu
iAbdulla
Guan Yu
1,331
64
0
785
6,848
4,215
173
1,674
5,174
0
16,633
L
Fenrir
omarioos
Fenrir
4,130
648
0
2,692
8,223
2,284
0
2,197
5,990
0
23,925
W
Chang'e
ukabong
Chang'e
3,636
828
436
1,568
5,784
3,114
0
0
5,784
18,731
0
L
Anubis
695
151
0
1,154
5,541
1,586
0
2,533
3,008
14,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
31,383
187
Minions Killed
286
0
Camps Cleared
0
870,885
Distance Traveled
943,551
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,909
591
54
5
0
153,001
4
W
Anubis
7,052
705
72
7
0
202,659
0
L
Neith
4,692
469
29
3
0
158,314
4
L
Izanami
5,402
540
33
3
0
166,949
7
W
Nemesis
6,373
637
64
6
0
235,208
0
W
Neith
6,360
636
59
6
0
168,042
5
L
Guan Yu
4,998
500
46
5
0
178,953
2
L
Fenrir
5,316
532
45
5
0
207,310
0
W
Chang'e
5,689
569
37
4
0
184,641
1
L
Anubis
4,634
463
34
3
0
159,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role