Player Matchup

Fenrir
Fenrir
Gooosbupps
Fenrir
Level 12
God Stats
8W - 2L
1,966 SR
Queue Stats
40W - 49L
1,523 Elo+
Solo
Ymir
Ymir
Laquanzo
Ymir
Level 28
God Stats
25W - 13L
2,093 SR
Queue Stats
253W - 205L
1,616 Elo+
Solo
The Morrigan
The Morrigan
elvergo0n
The Morrigan
Level 2
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 2L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
iTz_T3lTy-_-
Sun Wukong
Level 26
God Stats
5W - 2L
1,818 SR
Queue Stats
60W - 63L
1,475 Elo+
Solo
Chiron
Chiron
sev3nleafkilla
Chiron
Level 29
God Stats
31W - 17L
1,859 SR
Queue Stats
267W - 259L
1,596 Elo+
Solo
Team Averages
Level 19
1,892 SR
1,547 Elo+

VS

Team Averages
Level 20
1,621 SR
1,491 Elo+
Baron Samedi
Baron Samedi
B3R3NT21
Baron Samedi
Level 24
God Stats
4W - 5L
1,537 SR
Queue Stats
35W - 29L
1,453 Elo+
Solo
Neith
Neith
Bodest596
Neith
Level 29
God Stats
19W - 24L
1,540 SR
Queue Stats
27W - 40L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
MangyCarl
Tsukuyomi
Level 26
God Stats
2W - 6L
1,715 SR
Queue Stats
49W - 33L
1,698 Elo+
Party 1
Geb
Geb
Miki5à
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Ganesha
Ganesha
SeanceDog
Ganesha
Level 14
God Stats
3W - 2L
1,812 SR
Queue Stats
16W - 8L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gooosbupps
Fenrir
11
5 / 1 / 3
6,547
595
5,148
7,431
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
3 / 1 / 1
6,115
556
2,801
7,019
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
elvergo0n
The Morrigan
13
4 / 2 / 1
7,421
675
4,061
5,930
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
iTz_T3lTy-_-
Sun Wukong
12
3 / 0 / 1
6,816
620
2,760
3,647
1,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
6,359
578
7,364
6,261
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B3R3NT21
Baron Samedi
10
1 / 5 / 0
5,700
518
3,786
7,590
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Bodest596
Neith
10
1 / 2 / 0
5,482
498
1,459
5,405
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MangyCarl
Tsukuyomi
10
2 / 3 / 0
5,782
526
7,758
6,488
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
5
0 / 7 / 1
4,151
377
415
6,212
1,699
Ganesha
SeanceDog
Ganesha
8
0 / 3 / 1
5,394
490
3,293
8,497
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
4
4
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B3R3NT21
Baron Samedi
1
5
0
0.2
L
Neith
Bodest596
Neith
1
2
0
0.5
W
Fenrir
Gooosbupps
Fenrir
5
1
3
6.5
W
Ymir
3
1
1
3.5
L
Tsukuyomi
MangyCarl
Tsukuyomi
2
3
0
0.67
L
Geb
0
7
1
0.07
L
Ganesha
SeanceDog
Ganesha
0
3
1
0.17
W
The Morrigan
elvergo0n
The Morrigan
4
2
1
2.25
W
Sun Wukong
iTz_T3lTy-_-
Sun Wukong
3
0
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
16,711
30,288
Taken
34,192
11,978
Mitigated
11,495
10,631
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B3R3NT21
Baron Samedi
3,786
188
152
2,332
7,590
2,593
0
2,809
4,603
27,027
0
L
Neith
Bodest596
Neith
1,459
402
0
2,048
5,405
1,526
0
0
5,405
0
24,051
W
Fenrir
Gooosbupps
Fenrir
5,148
1,021
0
1,248
7,431
2,678
0
1,483
5,816
0
32,979
W
Ymir
2,801
679
0
3,052
7,019
3,730
0
2,075
4,944
15,586
0
L
Tsukuyomi
MangyCarl
Tsukuyomi
7,758
1,983
0
625
6,488
1,733
0
1,217
5,271
0
36,680
L
Geb
415
60
0
0
6,212
1,699
0
687
5,435
5,540
0
L
Ganesha
SeanceDog
Ganesha
3,293
404
0
2,212
8,497
3,944
0
1,584
6,913
13,995
0
W
The Morrigan
elvergo0n
The Morrigan
4,061
850
0
1,218
5,930
2,162
280
2,670
3,063
42,154
1,655
W
Sun Wukong
iTz_T3lTy-_-
Sun Wukong
2,760
89
0
403
3,647
1,671
876
52
3,595
0
35,975
W
7,364
2,793
625
4,085
6,261
1,737
0
885
5,376
0
43,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
26,509
352
Minions Killed
190
0
Camps Cleared
0
1,031,289
Distance Traveled
931,114
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,700
518
57
5
0
160,267
3
L
Neith
5,482
498
46
4
0
179,557
3
W
Fenrir
6,547
595
70
6
0
222,185
2
W
Ymir
6,115
556
30
3
0
194,990
5
L
Tsukuyomi
5,782
526
84
8
0
215,093
3
L
Geb
4,151
377
3
0
0
166,190
0
L
Ganesha
5,394
490
0
0
0
210,007
3
W
The Morrigan
7,421
675
99
9
0
180,000
4
W
Sun Wukong
6,816
620
77
7
0
238,003
2
W
Chiron
6,359
578
76
7
0
196,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role