Player Matchup

Sobek
Sobek
Gold I
DeathAngel_of_u
Sobek
Gold I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 303L
1,627 MMR
Party 1
Discordia
Discordia
Gold I
I LikeGirls N0w
Discordia
Gold I
Level 136
God Stats
52W - 49L
1,616 SR
Queue Stats
383W - 353L
1,587 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
İnmate
Hou Yi
Platinum III
Level 83
God Stats
87W - 44L
1,629 SR
Queue Stats
278W - 183L
1,805 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,582 SR
1,673 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,609 SR
1,538 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
HighStick88
Chang'e
Gold III
Level 154
God Stats
12W - 12L
1,828 SR
Queue Stats
106W - 131L
1,572 MMR
Solo
Chiron
Chiron
Silver II
MI_NAME_IS
Chiron
Silver II
Level 125
God Stats
3W - 7L
1,498 SR
Queue Stats
6W - 8L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
8,104
623
4,421
11,195
12,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
I LikeGirls N0w
Discordia
11
0 / 5 / 1
7,460
574
10,593
7,203
2,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
İnmate
Hou Yi
11
1 / 5 / 0
7,876
606
13,829
14,964
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatCthulhuAthenaAphroditePersephone

VS

Bans
Cu ChulainnDanzaburouScyllaCupidAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 9
9,704
746
8,617
20,625
15,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HighStick88
Chang'e
13
3 / 1 / 11
9,334
718
8,765
10,697
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MI_NAME_IS
Chiron
13
7 / 1 / 5
9,620
740
8,708
9,851
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
15
15
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
9
9.5
L
2
5
0
0.4
W
Chang'e
HighStick88
Chang'e
3
1
11
8.5
L
Discordia
I LikeGirls N0w
Discordia
0
5
1
0.1
W
Chiron
MI_NAME_IS
Chiron
7
1
5
9.5
L
Hou Yi
İnmate
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
26,090
33,362
Taken
41,173
19,336
Mitigated
22,370
6,666
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,617
1,636
1,154
8,650
20,625
15,511
201
7,712
12,913
363
35,836
L
4,421
305
0
1,092
11,195
12,059
0
3,035
7,864
12,203
0
W
Chang'e
HighStick88
Chang'e
8,765
734
2,955
4,992
10,697
3,595
1,077
4,329
6,368
31,488
0
L
Discordia
I LikeGirls N0w
Discordia
10,593
558
0
487
7,203
2,362
0
1,969
5,092
45,540
0
W
Chiron
MI_NAME_IS
Chiron
8,708
3,428
746
3,487
9,851
3,264
1,173
3,020
6,831
0
33,581
L
Hou Yi
İnmate
Hou Yi
13,829
6,091
0
5,087
14,964
4,915
71
3,432
11,284
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
28,658
128
Minions Killed
141
0
Camps Cleared
0
634,488
Distance Traveled
710,343
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,704
746
50
4
0
238,368
1
L
Sobek
8,104
623
16
1
0
221,964
1
W
Chang'e
9,334
718
47
4
0
237,108
2
L
Discordia
7,460
574
58
4
0
201,441
1
W
Chiron
9,620
740
44
3
0
234,867
2
L
Hou Yi
7,876
606
54
4
0
211,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role