Player Matchup

Medusa
Medusa
DeadeyeSilver
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
Gebura
Bakasura
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,821 Elo+
Party 2
Ymir
Ymir
OO00z
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 2
Loki
Loki
Ruthv1n
Loki
Level 29
God Stats
22W - 25L
1,808 SR
Queue Stats
232W - 194L
1,600 Elo+
Solo
Janus
Janus
Stankybudda
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,821 Elo+
Party 2
Team Averages
Level 8
1,562 SR
1,684 Elo+

VS

Team Averages
Level 20
1,573 SR
1,573 Elo+
Mercury
Mercury
Batmanrep
Mercury
Level 24
God Stats
3W - 2L
1,668 SR
Queue Stats
17W - 15L
1,580 Elo+
Party 1
Geb
Geb
CopenhagenWinter
Geb
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 66L
1,680 Elo+
Solo
Ganesha
Ganesha
MadMike95
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 275L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Payleus
Danzaburou
Level 18
God Stats
4W - 2L
1,678 SR
Queue Stats
14W - 13L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
nulatohunter
Kukulkan
Level 24
God Stats
3W - 5L
1,517 SR
Queue Stats
46W - 60L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,632
438
10,891
11,257
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Gebura
Bakasura
16
10 / 8 / 4
11,142
506
15,677
23,136
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
OO00z
Ymir
15
3 / 6 / 8
10,049
457
6,009
19,021
17,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Ruthv1n
Loki
19
2 / 7 / 6
11,694
532
14,613
16,345
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 4
10,568
480
6,119
9,932
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Batmanrep
Mercury
20
17 / 2 / 9
14,978
681
23,001
16,530
9,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 11
13,185
599
11,011
16,887
18,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
MadMike95
Ganesha
15
0 / 5 / 15
10,751
489
4,125
20,131
18,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Payleus
Danzaburou
16
3 / 5 / 8
11,604
527
12,574
16,263
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
nulatohunter
Kukulkan
17
3 / 9 / 3
11,519
524
8,664
13,415
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
22
Kills
30
30
Deaths
22
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
Batmanrep
Mercury
17
2
9
10.75
W
7
1
11
12.5
L
3
5
6
1.2
L
Bakasura
Gebura
Bakasura
10
8
4
1.5
W
Ganesha
MadMike95
Ganesha
0
5
15
1.5
L
Ymir
OO00z
Ymir
3
6
8
1.17
W
Danzaburou
Payleus
Danzaburou
3
5
8
1.4
L
Loki
Ruthv1n
Loki
2
7
6
0.71
L
4
4
4
1.5
W
Kukulkan
nulatohunter
Kukulkan
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,309
Damage
59,375
79,691
Taken
83,226
41,673
Mitigated
57,980
8,226
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Batmanrep
Mercury
23,001
14,717
0
1,606
16,530
9,476
5,330
1,318
14,588
0
134,995
W
11,011
1,746
0
6,905
16,887
18,096
248
2,146
14,512
77,110
0
L
10,891
4,927
0
1,554
11,257
4,181
1,319
2,912
8,327
0
42,561
L
Bakasura
Gebura
Bakasura
15,677
10,677
0
3,929
23,136
9,078
70
5,619
17,385
0
68,086
W
Ganesha
MadMike95
Ganesha
4,125
872
0
3,391
20,131
18,954
255
4,380
15,276
33,202
0
L
Ymir
OO00z
Ymir
6,009
912
0
1,145
19,021
17,278
0
4,817
14,030
32,524
0
W
Danzaburou
Payleus
Danzaburou
12,574
8,396
0
5,868
16,263
6,166
2,087
2,226
13,179
0
66,939
L
Loki
Ruthv1n
Loki
14,613
3,293
0
916
16,345
7,943
0
6,258
9,918
0
84,446
L
6,119
292
0
682
9,932
3,193
58
3,539
6,231
60,598
0
W
Kukulkan
nulatohunter
Kukulkan
8,664
978
0
1,261
13,415
5,288
76
2,694
9,684
61,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,085
Gold Earned
62,037
495
Minions Killed
571
0
Camps Cleared
0
1,886,179
Distance Traveled
2,064,442
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,978
681
162
7
0
493,922
2
W
Geb
13,185
599
147
7
0
470,042
4
L
Medusa
9,632
438
69
3
0
370,236
3
L
Bakasura
11,142
506
109
5
0
366,341
4
W
Ganesha
10,751
489
24
1
0
402,292
6
L
Ymir
10,049
457
49
2
0
397,841
6
W
Danzaburou
11,604
527
126
6
0
354,620
0
L
Loki
11,694
532
145
7
0
411,268
4
L
Janus
10,568
480
123
6
0
340,493
2
W
Kukulkan
11,519
524
112
5
0
343,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role