Player Matchup

Hades
Hades
ESTEBAN2137
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Jaszko
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Bacchus
Bacchus
MrMistery27
Bacchus
Level 127
God Stats
31W - 28L
1,690 SR
Queue Stats
132W - 135L
1,558 Elo+
Party 4
Danzaburou
Danzaburou
SuperSaiyan00
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
The Morrigan
The Morrigan
xXJeanPierreXx
The Morrigan
Level 44
God Stats
5W - 5L
1,510 SR
Queue Stats
18W - 14L
1,575 Elo+
Party 4
Team Averages
Level 55
1,540 SR
1,441 Elo+

VS

Team Averages
Level 51
1,473 SR
1,466 Elo+
Sun Wukong
Sun Wukong
ArminCrieg1
Sun Wukong
Level 43
God Stats
20W - 8L
1,572 SR
Queue Stats
168W - 164L
1,436 Elo+
Party 3
Raijin
Raijin
DiioNiixX
Raijin
Level 88
God Stats
1W - 1L
1,283 SR
Queue Stats
191W - 210L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
Fitingo
Ao Kuang
Level 53
God Stats
8W - 3L
1,615 SR
Queue Stats
214W - 244L
1,488 Elo+
Party 1
Izanami
Izanami
Woradx
Izanami
Level 40
God Stats
5W - 5L
1,378 SR
Queue Stats
157W - 137L
1,454 Elo+
Party 3
Tyr
Tyr
juanchis8
Tyr
Level 29
God Stats
46W - 48L
1,516 SR
Queue Stats
135W - 146L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 13 / 1
8,902
405
4,494
17,425
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Jaszko
Chaac
15
1 / 6 / 1
9,477
431
13,382
20,841
21,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
MrMistery27
Bacchus
13
4 / 7 / 5
9,808
446
13,986
17,345
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SuperSaiyan00
Danzaburou
17
4 / 6 / 5
11,807
537
9,498
17,403
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
xXJeanPierreXx
The Morrigan
13
1 / 12 / 3
8,587
390
7,356
18,128
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArminCrieg1
Sun Wukong
20
7 / 1 / 7
12,311
560
16,292
17,097
11,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
DiioNiixX
Raijin
20
13 / 1 / 13
13,792
627
22,146
16,518
7,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Fitingo
Ao Kuang
19
9 / 4 / 7
12,199
555
11,020
18,669
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Woradx
Izanami
18
5 / 4 / 8
11,480
522
9,812
12,804
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 3 / 17
12,048
548
15,952
16,033
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
13
Kills
44
44
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArminCrieg1
Sun Wukong
7
1
7
10.5
W
Raijin
DiioNiixX
Raijin
13
1
13
19.5
L
3
13
1
0.27
W
Ao Kuang
Fitingo
Ao Kuang
9
4
7
3.13
L
Chaac
Jaszko
Chaac
1
6
1
0.25
L
Bacchus
MrMistery27
Bacchus
4
7
5
0.93
L
Danzaburou
SuperSaiyan00
Danzaburou
4
6
5
1.08
W
Izanami
Woradx
Izanami
5
4
8
2.25
W
10
3
17
6.17
L
The Morrigan
xXJeanPierreXx
The Morrigan
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
75,222
91,142
Taken
81,121
56,996
Mitigated
45,647
19,866
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArminCrieg1
Sun Wukong
16,292
3,971
0
8,451
17,097
11,174
870
2,773
13,849
0
78,772
W
Raijin
DiioNiixX
Raijin
22,146
3,173
0
2,372
16,518
7,784
0
7,201
9,192
122,860
0
L
4,494
1,122
199
1,733
17,425
5,881
168
10,043
7,382
23,844
0
W
Ao Kuang
Fitingo
Ao Kuang
11,020
3,109
0
6,535
18,669
7,663
0
5,993
12,651
90,071
0
L
Chaac
Jaszko
Chaac
13,382
2,498
0
6,699
20,841
21,434
52
6,243
14,598
0
62,840
L
Bacchus
MrMistery27
Bacchus
13,986
1,210
0
2,009
17,345
16,384
0
7,692
9,653
26,093
0
L
Danzaburou
SuperSaiyan00
Danzaburou
9,498
5,939
0
5,738
17,403
6,811
366
4,192
13,211
0
70,964
W
Izanami
Woradx
Izanami
9,812
6,058
0
5,800
12,804
5,586
3,069
4,678
8,101
0
79,620
W
15,952
1,830
0
2,991
16,033
13,440
51
5,191
10,817
0
34,973
L
The Morrigan
xXJeanPierreXx
The Morrigan
7,356
1,526
0
3,488
18,128
6,486
0
4,823
13,132
52,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
61,830
425
Minions Killed
627
0
Camps Cleared
0
1,722,406
Distance Traveled
2,111,939
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,311
560
145
7
0
424,075
1
W
Raijin
13,792
627
192
9
0
397,256
7
L
Hades
8,902
405
50
2
0
261,934
0
W
Ao Kuang
12,199
555
117
5
0
435,781
1
L
Chaac
9,477
431
122
6
0
393,236
3
L
Bacchus
9,808
446
27
1
0
427,701
9
L
Danzaburou
11,807
537
141
6
0
337,262
2
W
Izanami
11,480
522
135
6
0
363,808
1
W
Tyr
12,048
548
38
2
0
491,019
2
L
The Morrigan
8,587
390
85
4
0
302,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role