Player Matchup

Ao Kuang
Ao Kuang
Freddiomave
Ao Kuang
Level 29
God Stats
13W - 8L
1,590 SR
Queue Stats
212W - 182L
1,659 Elo+
Party 1
Ares
Ares
InkeiKaiju
Ares
Level 27
God Stats
8W - 9L
1,654 SR
Queue Stats
116W - 104L
1,657 Elo+
Party 3
Gilgamesh
Gilgamesh
ZombieMestizo
Gilgamesh
Level 69
God Stats
15W - 12L
1,712 SR
Queue Stats
69W - 59L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
iFuzioNx o
Danzaburou
Level 121
God Stats
6W - 7L
1,592 SR
Queue Stats
43W - 37L
1,597 Elo+
Party 1
Janus
Janus
xDIGGERx
Janus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 98L
1,682 Elo+
Party 3
Team Averages
Level 77
1,610 SR
1,631 Elo+

VS

Team Averages
Level 57
1,583 SR
1,579 Elo+
Chernobog
Chernobog
FlurpSlooper
Chernobog
Level 27
God Stats
12W - 8L
1,562 SR
Queue Stats
242W - 192L
1,594 Elo+
Party 2
Merlin
Merlin
Ghuz7886
Merlin
Level 20
God Stats
4W - 0L
1,860 SR
Queue Stats
26W - 19L
1,696 Elo+
Party 4
Bakasura
Bakasura
LegaCincope
Bakasura
Level 152
God Stats
6W - 3L
1,510 SR
Queue Stats
184W - 127L
1,634 Elo+
Party 4
Cerberus
Cerberus
Potatoandrice
Cerberus
Level 45
God Stats
17W - 19L
1,495 SR
Queue Stats
182W - 141L
1,541 Elo+
Party 2
Arachne
Arachne
ZACK CROWDER 99
Arachne
Level 43
God Stats
27W - 21L
1,489 SR
Queue Stats
824W - 786L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Freddiomave
Ao Kuang
12
5 / 2 / 2
6,925
577
6,125
9,487
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 3
5,536
461
2,742
9,193
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ZombieMestizo
Gilgamesh
9
2 / 6 / 1
5,807
484
4,624
9,118
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
iFuzioNx o
Danzaburou
11
3 / 1 / 0
6,561
547
5,006
7,423
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
xDIGGERx
Janus
11
1 / 3 / 3
6,094
508
2,785
7,204
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlurpSlooper
Chernobog
12
3 / 3 / 2
7,201
600
6,142
9,053
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ghuz7886
Merlin
13
3 / 1 / 2
7,456
621
5,236
2,908
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LegaCincope
Bakasura
16
7 / 1 / 0
9,139
762
8,816
8,477
3,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Potatoandrice
Cerberus
11
2 / 2 / 4
7,015
585
4,586
9,524
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 3
6,440
537
5,753
8,301
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
17
17
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FlurpSlooper
Chernobog
3
3
2
1.33
L
Ao Kuang
Freddiomave
Ao Kuang
5
2
2
3
W
Merlin
Ghuz7886
Merlin
3
1
2
4
L
0
5
3
0.3
W
Bakasura
LegaCincope
Bakasura
7
1
0
7
W
Cerberus
Potatoandrice
Cerberus
2
2
4
2
W
2
4
3
0.88
L
Gilgamesh
ZombieMestizo
Gilgamesh
2
6
1
0.42
L
Danzaburou
iFuzioNx o
Danzaburou
3
1
0
3
L
Janus
xDIGGERx
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
30,533
42,425
Taken
38,263
14,725
Mitigated
14,909
9,394
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FlurpSlooper
Chernobog
6,142
3,833
0
4,156
9,053
2,752
236
2,233
6,820
0
41,310
L
Ao Kuang
Freddiomave
Ao Kuang
6,125
1,773
0
1,955
9,487
2,814
0
1,801
7,282
43,330
0
W
Merlin
Ghuz7886
Merlin
5,236
316
0
616
2,908
1,041
0
1,247
1,641
46,321
0
L
2,742
291
0
1,353
9,193
5,079
0
3,093
6,022
18,433
0
W
Bakasura
LegaCincope
Bakasura
8,816
5,296
0
4,598
8,477
3,455
2,432
1,115
7,320
0
46,333
W
Cerberus
Potatoandrice
Cerberus
4,586
323
0
4,319
9,524
5,167
155
3,065
6,395
32,064
0
W
5,753
4,612
0
1,536
8,301
2,494
0
3,806
4,435
0
32,698
L
Gilgamesh
ZombieMestizo
Gilgamesh
4,624
1,664
0
821
9,118
3,548
0
0
7,290
0
22,256
L
Danzaburou
iFuzioNx o
Danzaburou
5,006
2,556
0
4,137
7,423
1,878
0
935
6,488
0
36,483
L
Janus
xDIGGERx
Janus
2,785
96
0
1,128
7,204
1,406
0
3,543
3,413
35,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
37,251
323
Minions Killed
448
0
Camps Cleared
0
1,128,798
Distance Traveled
1,181,022
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,201
600
82
7
0
206,178
4
L
Ao Kuang
6,925
577
83
7
0
250,640
2
W
Merlin
7,456
621
94
8
0
220,108
5
L
Ares
5,536
461
33
3
0
236,139
1
W
Bakasura
9,139
762
125
10
0
256,391
2
W
Cerberus
7,015
585
82
7
0
242,327
4
W
Arachne
6,440
537
65
5
0
256,018
0
L
Gilgamesh
5,807
484
49
4
0
224,042
2
L
Danzaburou
6,561
547
77
6
0
207,667
3
L
Janus
6,094
508
81
7
0
210,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role