Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
FirestormDragon
Ne Zha
Level 106
God Stats
2W - 1L
1,708 SR
Queue Stats
177W - 167L
1,502 Elo+
Solo
Anubis
Anubis
Guiguiwarrior
Anubis
Level 124
God Stats
8W - 4L
1,730 SR
Queue Stats
170W - 190L
1,468 Elo+
Party 1
Ra
Ra
kfed
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 3
Apollo
Apollo
kingoO87
Apollo
Level 118
God Stats
2W - 4L
1,294 SR
Queue Stats
79W - 92L
1,413 Elo+
Party 1
Team Averages
Level 117
1,546 SR
1,465 Elo+

VS

Team Averages
Level 120
1,565 SR
1,486 Elo+
Gilgamesh
Gilgamesh
DirtyMooCow69
Gilgamesh
Level 121
God Stats
1W - 1L
1,499 SR
Queue Stats
119W - 89L
1,549 Elo+
Solo
Izanami
Izanami
DrunkenOldQrow
Izanami
Level 141
God Stats
1W - 2L
1,748 SR
Queue Stats
105W - 117L
1,476 Elo+
Party 2
Artio
Artio
GamingTigress1
Artio
Level 125
God Stats
2W - 6L
1,579 SR
Queue Stats
43W - 59L
1,486 Elo+
Party 2
Pele
Pele
ItzDiscordia
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
Kage Hono
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 109L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 11
8,956
814
17,530
4,460
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 11
8,354
759
5,775
7,068
4,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 0 / 9
9,175
834
7,720
5,213
2,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Ra
kfed
Ra
13
0 / 0 / 12
7,954
723
4,167
3,985
1,484
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
kingoO87
Apollo
15
3 / 0 / 10
8,578
780
8,178
6,107
2,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtyMooCow69
Gilgamesh
9
0 / 4 / 0
7,050
641
2,826
9,884
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 1 / 1
8,573
779
5,954
5,995
2,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 0
7,592
690
2,863
16,239
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,511
592
4,774
8,376
2,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Kage Hono
Aphrodite
15
0 / 2 / 0
7,575
689
2,299
8,601
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
15
Kills
1
1
Deaths
15
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
11
8.5
L
Gilgamesh
DirtyMooCow69
Gilgamesh
0
4
0
0
L
0
1
1
0.5
W
3
1
11
8.5
L
1
3
0
0.33
W
6
0
9
10.5
L
0
5
1
0.1
L
Aphrodite
Kage Hono
Aphrodite
0
2
0
0
W
Ra
kfed
Ra
0
0
12
6
W
Apollo
kingoO87
Apollo
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
18,716
26,833
Taken
49,095
12,666
Mitigated
29,601
17,285
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,530
1,011
1,881
807
4,460
1,803
928
1,089
3,371
30,274
0
L
Gilgamesh
DirtyMooCow69
Gilgamesh
2,826
176
181
394
9,884
5,667
0
2,554
7,330
0
6,122
L
5,954
1,183
195
471
5,995
2,552
0
3,847
2,148
0
25,626
W
5,775
1,321
2,140
1,565
7,068
4,183
215
1,638
5,430
0
13,205
L
2,863
215
2,234
5,595
16,239
13,007
0
10,424
5,815
11,910
0
W
7,720
627
1,210
1,798
5,213
2,493
210
865
4,348
17,015
0
L
4,774
104
502
915
8,376
2,562
0
6,386
1,990
0
8,321
L
Aphrodite
Kage Hono
Aphrodite
2,299
541
5,780
3,952
8,601
5,813
0
6,206
2,395
9,430
0
W
Ra
kfed
Ra
4,167
365
5,526
2,084
3,985
1,484
645
280
3,705
18,924
0
W
Apollo
kingoO87
Apollo
8,178
3,648
0
274
6,107
2,703
1,192
1,290
4,817
0
15,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
37,301
124
Minions Killed
91
0
Camps Cleared
0
897,503
Distance Traveled
885,560
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,956
814
38
3
0
184,557
1
L
Gilgamesh
7,050
641
6
1
0
131,794
0
L
Izanami
8,573
779
47
4
0
195,633
1
W
Ne Zha
8,354
759
7
1
0
206,252
0
L
Artio
7,592
690
19
2
0
200,148
0
W
Anubis
9,175
834
19
2
0
176,649
5
L
Pele
6,511
592
4
0
0
168,657
0
L
Aphrodite
7,575
689
15
1
0
189,328
0
W
Ra
7,954
723
33
3
0
156,171
0
W
Apollo
8,578
780
27
2
0
173,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role