Player Matchup

Heimdallr
Heimdallr
IlOryx
Heimdallr
Level 17
God Stats
9W - 9L
1,627 SR
Queue Stats
29W - 26L
1,581 Elo+
Solo
Guan Yu
Guan Yu
LickTheDragon
Guan Yu
Level 17
God Stats
3W - 2L
1,746 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 1
Ymir
Ymir
MBA_YoungMan
Ymir
Level 4
God Stats
1W - 2L
1,492 SR
Queue Stats
12W - 10L
1,563 Elo+
Solo
Mercury
Mercury
QUEEN WIGWOM
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 1
Ra
Ra
rich_kit2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,654 Elo+
Solo
Team Averages
Level 9
1,573 SR
1,630 Elo+

VS

Team Averages
Level 20
1,621 SR
1,542 Elo+
Danzaburou
Danzaburou
A_Nearby_Shrub
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Solo
Hel
Hel
Frankenstien100
Hel
Level 2
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 1L
1,604 Elo+
Solo
Odin
Odin
Kryptyk446
Odin
Level 18
God Stats
7W - 1L
1,925 SR
Queue Stats
608W - 585L
1,540 Elo+
Solo
Nike
Nike
Tamashi2051
Nike
Level 28
God Stats
9W - 4L
1,321 SR
Queue Stats
327W - 300L
1,493 Elo+
Solo
Ra
Ra
xXll-Temp-_-llXx
Ra
Level 24
God Stats
7W - 3L
1,694 SR
Queue Stats
215W - 216L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IlOryx
Heimdallr
8
0 / 3 / 1
4,996
500
2,172
5,797
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
7
1 / 3 / 0
4,503
450
2,849
6,843
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 0
4,210
421
2,471
7,598
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
QUEEN WIGWOM
Mercury
11
0 / 2 / 1
5,158
516
3,162
7,763
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 0
4,688
469
934
4,068
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_Nearby_Shrub
Danzaburou
8
1 / 0 / 5
4,957
496
2,946
4,361
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 1 / 2
6,144
614
6,409
5,503
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 0 / 4
5,807
581
2,993
4,088
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 0
5,856
586
4,107
3,618
1,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 0
6,456
646
5,378
6,129
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A_Nearby_Shrub
Danzaburou
1
0
5
3.5
W
6
1
2
7
L
Heimdallr
IlOryx
Heimdallr
0
3
1
0.17
W
2
0
4
4
L
Guan Yu
1
3
0
0.33
L
0
5
0
0
L
Mercury
QUEEN WIGWOM
Mercury
0
2
1
0.25
W
3
1
0
3
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,588
Damage
21,833
32,069
Taken
23,699
11,736
Mitigated
9,315
6,944
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A_Nearby_Shrub
Danzaburou
2,946
1,997
0
501
4,361
1,331
0
1,676
2,651
0
11,470
W
6,409
1,189
1,576
3,285
5,503
1,547
176
725
4,719
30,296
0
L
Heimdallr
IlOryx
Heimdallr
2,172
653
0
1,242
5,797
1,684
122
2,673
3,124
0
22,951
W
2,993
1,138
0
1,178
4,088
2,123
0
33
4,030
2,115
18,569
L
Guan Yu
2,849
1,270
144
2,224
6,843
3,358
0
2,073
4,570
0
10,861
L
2,471
467
0
595
7,598
3,154
0
4,131
3,467
8,846
0
L
Mercury
QUEEN WIGWOM
Mercury
3,162
1,215
0
2,414
7,763
2,682
0
2,937
4,826
0
29,483
W
4,107
698
0
230
3,618
1,710
280
695
2,800
0
22,488
L
934
245
0
325
4,068
858
33
432
3,551
12,852
0
W
5,378
790
113
4,067
6,129
2,604
1,399
160
5,869
39,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
29,220
152
Minions Killed
251
0
Camps Cleared
0
935,684
Distance Traveled
1,055,285
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,957
496
25
3
0
192,265
5
W
Hel
6,144
614
50
5
0
250,946
0
L
Heimdallr
4,996
500
37
4
0
168,634
1
W
Odin
5,807
581
43
4
0
222,780
3
L
Guan Yu
4,503
450
23
2
0
197,350
1
L
Ymir
4,210
421
10
1
0
178,446
4
L
Mercury
5,158
516
54
5
0
219,479
0
W
Nike
5,856
586
56
6
0
206,017
4
L
Ra
4,688
469
28
3
0
171,775
0
W
Ra
6,456
646
77
8
0
183,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role