Player Matchup

Skadi
Skadi
Darudaho
Skadi
Level 64
God Stats
5W - 4L
1,540 SR
Queue Stats
9W - 7L
1,512 Elo+
Party 1
Anubis
Anubis
Loosebart
Anubis
Level 18
God Stats
3W - 0L
1,825 SR
Queue Stats
41W - 14L
1,774 Elo+
Party 1
Cerberus
Cerberus
NotAlpaca
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 1
Bellona
Bellona
VinDieselThe1st
Bellona
Level 27
God Stats
17W - 28L
1,370 SR
Queue Stats
93W - 98L
1,467 Elo+
Solo
Da Ji
Da Ji
WaddleDeeNab
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,618 Elo+
Party 1
Team Averages
Level 24
1,547 SR
1,590 Elo+

VS

Team Averages
Level 34
1,530 SR
1,557 Elo+
Ra
Ra
Pedalskii
Ra
Level 11
God Stats
6W - 3L
1,734 SR
Queue Stats
10W - 8L
1,724 Elo+
Party 2
Mercury
Mercury
Resredunt
Mercury
Level 23
God Stats
0W - 2L
1,229 SR
Queue Stats
39W - 27L
1,401 Elo+
Party 3
Artio
Artio
Sebete
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteWolfves
Tsukuyomi
Level 105
God Stats
61W - 46L
1,686 SR
Queue Stats
271W - 287L
1,444 Elo+
Party 2
Neith
Neith
bmgod0
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darudaho
Skadi
16
6 / 1 / 0
10,483
582
4,447
7,190
2,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Loosebart
Anubis
19
11 / 0 / 4
12,733
707
18,091
7,299
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NotAlpaca
Cerberus
16
5 / 4 / 17
10,666
593
15,107
15,406
13,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 7 / 4
10,283
571
10,955
15,199
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 4 / 8
10,633
591
12,129
13,763
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,091
450
4,170
13,790
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Resredunt
Mercury
15
5 / 5 / 4
9,497
528
6,560
12,142
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Sebete
Artio
12
3 / 5 / 2
8,416
468
4,399
25,712
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
WhiteWolfves
Tsukuyomi
15
5 / 6 / 2
9,400
522
12,116
14,920
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
bmgod0
Neith
11
2 / 8 / 2
7,776
432
6,671
9,429
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
34
Kills
16
16
Deaths
34
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
Darudaho
Skadi
6
1
0
6
W
Anubis
Loosebart
Anubis
11
0
4
13
W
Cerberus
NotAlpaca
Cerberus
5
4
17
3.38
L
1
10
2
0.2
L
Mercury
Resredunt
Mercury
5
5
4
1.4
L
Artio
Sebete
Artio
3
5
2
0.8
W
6
7
4
1.14
W
6
4
8
2.5
L
Tsukuyomi
WhiteWolfves
Tsukuyomi
5
6
2
1
L
Neith
bmgod0
Neith
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,729
Damage
33,916
58,857
Taken
75,993
37,406
Mitigated
30,059
20,399
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Darudaho
Skadi
4,447
2,137
0
1,784
7,190
2,821
6,120
963
6,227
0
74,485
W
Anubis
Loosebart
Anubis
18,091
1,072
0
5,670
7,299
4,005
425
1,767
5,532
125,418
0
W
Cerberus
NotAlpaca
Cerberus
15,107
423
0
5,253
15,406
13,328
0
3,142
12,264
41,536
0
L
4,170
853
318
1,956
13,790
3,827
0
7,571
6,219
49,022
0
L
Mercury
Resredunt
Mercury
6,560
3,604
0
706
12,142
3,242
408
3,495
8,468
0
49,324
L
Artio
Sebete
Artio
4,399
586
246
7,980
25,712
13,519
0
14,328
10,622
23,495
0
W
10,955
3,649
0
2,918
15,199
11,446
1,746
1,848
13,351
0
50,641
W
12,129
3,758
0
4,774
13,763
5,806
0
849
12,914
0
59,983
L
Tsukuyomi
WhiteWolfves
Tsukuyomi
12,116
3,539
0
3,522
14,920
7,027
244
3,253
11,322
0
53,658
L
Neith
bmgod0
Neith
6,671
4,263
0
841
9,429
2,444
0
3,182
6,164
0
26,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
43,180
621
Minions Killed
373
0
Camps Cleared
0
1,674,537
Distance Traveled
1,521,648
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,483
582
132
7
0
346,324
3
W
Anubis
12,733
707
218
12
0
329,708
4
W
Cerberus
10,666
593
72
4
0
343,391
9
L
Ra
8,091
450
95
5
0
317,235
0
L
Mercury
9,497
528
73
4
0
335,110
1
L
Artio
8,416
468
43
2
0
299,883
2
W
Bellona
10,283
571
100
6
0
301,222
2
W
Da Ji
10,633
591
99
6
0
353,892
3
L
Tsukuyomi
9,400
522
106
6
0
278,204
2
L
Neith
7,776
432
56
3
0
291,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role