Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Death Breath xl
Gilgamesh
Level 94
God Stats
1W - 3L
1,380 SR
Queue Stats
81W - 52L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoeMadoff
Ah Muzen Cab
Level 104
God Stats
4W - 1L
1,741 SR
Queue Stats
28W - 26L
1,467 Elo+
Solo
Anubis
Anubis
PitbullDre90
Anubis
Level 125
God Stats
7W - 16L
1,408 SR
Queue Stats
438W - 460L
1,433 Elo+
Solo
Merlin
Merlin
problematixxx
Merlin
Level 65
God Stats
0W - 1L
1,476 SR
Queue Stats
6W - 15L
1,252 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,428 Elo+

VS

Team Averages
Level 97
1,483 SR
1,426 Elo+
Aphrodite
Aphrodite
BLINDCIDE
Aphrodite
Level 127
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Rixhh
Neith
Level 86
God Stats
1W - 1L
1,664 SR
Queue Stats
15W - 22L
1,125 Elo+
Solo
Scylla
Scylla
Sammolino55
Scylla
Level 117
God Stats
1W - 0L
1,549 SR
Queue Stats
5W - 2L
1,738 Elo+
Solo
Khepri
Khepri
black_albino7
Khepri
Level 88
God Stats
2W - 5L
1,222 SR
Queue Stats
172W - 207L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
fireamorte
Sun Wukong
Level 66
God Stats
2W - 2L
1,243 SR
Queue Stats
59W - 72L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 2 / 2
8,391
559
7,040
13,655
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Death Breath xl
Gilgamesh
14
0 / 7 / 1
7,907
527
7,633
18,107
8,663
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
JoeMadoff
Ah Muzen Cab
15
2 / 7 / 0
9,832
655
6,262
14,014
5,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
16
2 / 7 / 2
9,617
641
8,662
17,709
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 10 / 2
8,498
567
9,397
13,639
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLINDCIDE
Aphrodite
18
5 / 2 / 15
11,435
762
7,696
15,871
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Rixhh
Neith
19
6 / 1 / 10
12,033
802
11,693
8,294
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
17 / 0 / 7
13,990
933
33,392
10,973
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 16
12,327
822
6,060
11,897
13,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
fireamorte
Sun Wukong
17
1 / 1 / 18
10,538
703
8,928
12,636
11,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
4
Kills
33
33
Deaths
4
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Aphrodite
BLINDCIDE
Aphrodite
5
2
15
6.25
L
Gilgamesh
Death Breath xl
Gilgamesh
0
7
1
0.07
L
Ah Muzen Cab
JoeMadoff
Ah Muzen Cab
2
7
0
0.29
L
Anubis
2
7
2
0.43
W
Neith
Rixhh
Neith
6
1
10
11
W
Scylla
17
0
7
20.5
W
4
0
16
12
W
Sun Wukong
fireamorte
Sun Wukong
1
1
18
10
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
67,769
77,124
Taken
59,671
31,441
Mitigated
42,427
7,690
Healing
24,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,040
2,462
0
1,678
13,655
4,222
0
10,812
2,504
0
20,874
W
Aphrodite
BLINDCIDE
Aphrodite
7,696
1,020
7,374
10,255
15,871
8,149
2,801
5,484
10,387
25,850
0
L
Gilgamesh
Death Breath xl
Gilgamesh
7,633
2,247
0
526
18,107
8,663
0
8,172
9,712
0
22,432
L
Ah Muzen Cab
JoeMadoff
Ah Muzen Cab
6,262
1,078
0
2,138
14,014
5,420
1
7,755
6,129
0
27,987
L
Anubis
8,662
227
0
2,642
17,709
8,393
0
11,135
6,312
36,849
0
W
Neith
Rixhh
Neith
11,693
2,286
0
2,260
8,294
3,777
1,938
3,330
4,964
0
56,419
W
Scylla
33,392
2,162
0
1,371
10,973
5,221
855
1,982
8,991
67,557
0
W
6,060
287
1,151
888
11,897
13,956
152
5,323
5,355
16,081
0
W
Sun Wukong
fireamorte
Sun Wukong
8,928
3,257
0
1,164
12,636
11,324
888
2,140
10,285
0
35,924
L
9,397
2,262
159
547
13,639
4,743
280
8,428
5,013
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
60,323
231
Minions Killed
383
6
Camps Cleared
10
1,056,994
Distance Traveled
1,442,734
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,391
559
35
2
1
265,853
0
W
Aphrodite
11,435
762
64
4
1
261,691
0
L
Gilgamesh
7,907
527
30
2
1
237,194
2
L
Ah Muzen Cab
9,832
655
54
4
0
201,650
4
L
Anubis
9,617
641
64
4
3
207,591
0
W
Neith
12,033
802
131
9
0
273,632
3
W
Scylla
13,990
933
103
7
3
311,056
2
W
Khepri
12,327
822
15
1
2
299,544
3
W
Sun Wukong
10,538
703
70
5
4
296,811
1
L
Merlin
8,498
567
48
3
1
144,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role