Player Matchup

Heimdallr
Heimdallr
Diamond IV
Gaspar_03op
Heimdallr
Diamond IV
Level 141
God Stats
17W - 13L
1,644 SR
Queue Stats
284W - 269L
2,144 MMR
Solo
Pele
Pele
Platinum II
HADOUK1N
Pele
Platinum II
Level 153
God Stats
11W - 13L
1,603 SR
Queue Stats
120W - 118L
1,963 MMR
Solo
King Arthur
King Arthur
Platinum II
IIVascII
King Arthur
Platinum II
Level 89
God Stats
12W - 5L
1,761 SR
Queue Stats
67W - 57L
2,147 MMR
Solo
Tiamat
Tiamat
Diamond IV
SSJ Bronson
Tiamat
Diamond IV
Level 119
God Stats
2W - 2L
1,775 SR
Queue Stats
187W - 184L
2,156 MMR
Solo
Ymir
Ymir
Diamond IV
Tyquace
Ymir
Diamond IV
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
218W - 196L
1,993 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,700 SR
2,080 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,692 SR
1,964 MMR
Erlang Shen
Erlang Shen
Diamond IV
AstroPapi
Erlang Shen
Diamond IV
Level 158
God Stats
7W - 4L
1,592 SR
Queue Stats
457W - 435L
2,055 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
BigCheezy73
Sun Wukong
Platinum II
Level 128
God Stats
16W - 10L
1,995 SR
Queue Stats
148W - 125L
2,126 MMR
Solo
Janus
Janus
Diamond V
I CantFindMyKid
Janus
Diamond V
Level 160
God Stats
10W - 9L
1,798 SR
Queue Stats
260W - 235L
1,950 MMR
Solo
Anhur
Anhur
Diamond IV
Im Kaxi
Anhur
Diamond IV
Level 156
God Stats
15W - 10L
1,577 SR
Queue Stats
163W - 164L
2,191 MMR
Party 1
Sobek
Sobek
Diamond IV
coleeey
Sobek
Diamond IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gaspar_03op
Heimdallr
18
6 / 5 / 1
11,320
492
17,275
21,777
7,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
2 / 7 / 5
11,378
495
9,640
19,580
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
IIVascII
King Arthur
18
2 / 6 / 2
11,510
500
12,028
24,596
19,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
17
3 / 5 / 2
10,618
462
10,392
16,708
8,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Tyquace
Ymir
16
2 / 10 / 8
10,157
442
9,808
22,448
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAthenaDanzaburouApolloGuan Yu

VS

Bans
ArachneJing WeiScyllaGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AstroPapi
Erlang Shen
20
13 / 3 / 15
13,980
608
18,357
23,486
16,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BigCheezy73
Sun Wukong
20
7 / 0 / 13
14,610
635
17,866
19,977
23,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 9
12,599
548
16,760
10,714
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Im Kaxi
Anhur
20
6 / 5 / 12
13,280
577
23,899
17,844
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
coleeey
Sobek
18
3 / 4 / 24
12,804
557
8,704
26,618
32,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
15
Kills
33
33
Deaths
15
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AstroPapi
Erlang Shen
13
3
15
6.83
W
Sun Wukong
BigCheezy73
Sun Wukong
7
0
13
13.5
L
Heimdallr
Gaspar_03op
Heimdallr
6
5
1
1.3
L
Pele
2
7
5
0.64
W
4
3
9
2.83
L
King Arthur
IIVascII
King Arthur
2
6
2
0.5
W
Anhur
Im Kaxi
Anhur
6
5
12
2.4
L
Tiamat
3
5
2
0.8
L
Ymir
Tyquace
Ymir
2
10
8
0.6
W
Sobek
coleeey
Sobek
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,143
Damage
85,586
105,109
Taken
98,639
57,203
Mitigated
84,006
22,042
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AstroPapi
Erlang Shen
18,357
11,209
0
6,114
23,486
16,036
1,457
3,348
20,102
0
90,801
W
Sun Wukong
BigCheezy73
Sun Wukong
17,866
3,149
0
4,985
19,977
23,472
276
1,654
18,269
0
102,238
L
Heimdallr
Gaspar_03op
Heimdallr
17,275
9,266
0
6,060
21,777
7,538
0
3,921
17,780
0
74,336
L
Pele
9,640
2,288
0
4,424
19,580
6,910
0
4,441
15,031
0
97,509
W
16,760
838
0
2,792
10,714
4,428
1,818
3,059
7,443
89,488
0
L
King Arthur
IIVascII
King Arthur
12,028
139
0
4,727
24,596
19,057
0
3,835
20,625
0
73,036
W
Anhur
Im Kaxi
Anhur
23,899
13,579
0
4,481
17,844
7,403
5,492
2,900
14,896
0
114,352
L
Tiamat
10,392
725
0
3,410
16,708
8,790
0
5,816
10,597
73,600
0
L
Ymir
Tyquace
Ymir
9,808
1,094
0
3,421
22,448
14,908
0
6,620
15,612
21,201
0
W
Sobek
coleeey
Sobek
8,704
862
0
7,509
26,618
32,667
123
8,469
17,729
31,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
67,273
624
Minions Killed
652
0
Camps Cleared
0
2,042,382
Distance Traveled
2,354,112
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,980
608
104
5
0
507,657
5
W
Sun Wukong
14,610
635
184
8
0
500,455
2
L
Heimdallr
11,320
492
127
6
0
374,419
3
L
Pele
11,378
495
157
7
0
444,201
5
W
Janus
12,599
548
166
7
0
431,601
6
L
King Arthur
11,510
500
152
7
0
434,281
3
W
Anhur
13,280
577
152
7
0
434,570
6
L
Tiamat
10,618
462
166
7
0
386,884
10
L
Ymir
10,157
442
22
1
0
402,597
7
W
Sobek
12,804
557
46
2
0
479,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role