Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
Assai134
Ymir
Gold IV
Level 146
God Stats
29W - 13L
1,837 SR
Queue Stats
164W - 160L
1,377 MMR
Party 3
Hercules
Hercules
Gold I
LPQS SUAREZ
Hercules
Gold I
Level 136
God Stats
2W - 5L
1,378 SR
Queue Stats
123W - 122L
1,567 MMR
Solo
Izanami
Izanami
Gold I
ROBO WOLF 54
Izanami
Gold I
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 72L
1,557 MMR
Party 1
Susano
Susano
Platinum III
chorniy_angel
Susano
Platinum III
Level 158
God Stats
122W - 123L
1,613 SR
Queue Stats
212W - 210L
1,823 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,609 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,652 SR
1,592 MMR
Anhur
Anhur
Silver I
MRDA PickyRonin
Anhur
Silver I
Level 155
God Stats
5W - 4L
1,774 SR
Queue Stats
50W - 33L
1,633 MMR
Party 2
Chang'e
Chang'e
Gold III
Nukororin
Chang'e
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,515 MMR
Solo
Ganesha
Ganesha
Gold V
Pox Crusader
Ganesha
Gold V
Level 46
God Stats
7W - 9L
1,604 SR
Queue Stats
12W - 16L
1,584 MMR
Solo
Nemesis
Nemesis
Gold I
Royal2Hu
Nemesis
Gold I
Level 145
God Stats
18W - 26L
1,617 SR
Queue Stats
576W - 567L
1,589 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
x W O L F x4354
Cu Chulainn
Gold IV
Level 124
God Stats
7W - 6L
1,762 SR
Queue Stats
71W - 57L
1,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 7
11,905
595
13,585
8,480
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
4 / 5 / 11
10,657
533
7,250
16,094
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
LPQS SUAREZ
Hercules
15
1 / 5 / 7
9,526
476
7,570
20,460
17,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ROBO WOLF 54
Izanami
18
3 / 3 / 4
11,470
574
6,696
11,470
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 7
11,181
559
11,315
12,627
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
DanzaburouTiamatAthenaSetScylla

VS

Bans
JanusGuan YuVulcanLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 1
11,777
589
8,591
14,083
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nukororin
Chang'e
14
1 / 3 / 2
9,307
465
8,576
14,462
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Pox Crusader
Ganesha
13
0 / 6 / 6
8,907
445
5,587
15,113
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Royal2Hu
Nemesis
11
5 / 5 / 2
8,728
436
3,972
12,055
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
x W O L F x4354
Cu Chulainn
14
6 / 3 / 2
9,461
473
11,510
15,616
9,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
19
Kills
17
17
Deaths
19
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
7
4.75
W
Ymir
4
5
11
1.9
W
Hercules
LPQS SUAREZ
Hercules
1
5
7
0.9
L
5
2
1
2.75
L
Chang'e
Nukororin
Chang'e
1
3
2
0.67
L
Ganesha
Pox Crusader
Ganesha
0
6
6
0.5
W
Izanami
ROBO WOLF 54
Izanami
3
3
4
1.67
L
Nemesis
Royal2Hu
Nemesis
5
5
2
1.2
W
5
2
7
4.25
L
Cu Chulainn
x W O L F x4354
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
38,236
69,131
Taken
71,329
41,537
Mitigated
34,852
24,015
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,585
991
0
1,983
8,480
2,766
1,623
2,489
5,810
80,765
0
W
Ymir
7,250
1,427
0
2,677
16,094
12,716
784
5,822
9,978
34,468
0
W
Hercules
LPQS SUAREZ
Hercules
7,570
2,798
0
9,835
20,460
17,776
1,371
2,516
17,884
0
49,710
L
8,591
6,271
0
5,498
14,083
4,896
594
2,664
11,289
0
97,648
L
Chang'e
Nukororin
Chang'e
8,576
458
942
6,552
14,462
4,465
0
6,349
7,615
59,025
0
L
Ganesha
Pox Crusader
Ganesha
5,587
685
0
1,230
15,113
12,503
0
5,748
9,145
26,937
0
W
Izanami
ROBO WOLF 54
Izanami
6,696
5,014
0
5,341
11,470
3,229
3,258
1,197
10,227
0
96,529
L
Nemesis
Royal2Hu
Nemesis
3,972
1,151
0
3,654
12,055
3,479
0
3,565
8,373
0
31,901
W
11,315
1,892
0
4,179
12,627
5,050
0
1,482
11,069
0
84,728
L
Cu Chulainn
x W O L F x4354
Cu Chulainn
11,510
2,221
0
3,822
15,616
9,509
72
1,581
13,540
0
48,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
48,180
619
Minions Killed
484
0
Camps Cleared
0
1,839,682
Distance Traveled
1,547,071
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,905
595
149
7
0
381,563
1
W
Ymir
10,657
533
47
2
0
355,819
7
W
Hercules
9,526
476
100
5
0
350,001
0
L
Anhur
11,777
589
192
10
0
329,500
5
L
Chang'e
9,307
465
121
6
0
325,157
4
L
Ganesha
8,907
445
26
1
0
369,086
3
W
Izanami
11,470
574
194
10
0
327,361
4
L
Nemesis
8,728
436
63
3
0
233,857
2
W
Susano
11,181
559
129
6
0
424,938
3
L
Cu Chulainn
9,461
473
82
4
0
289,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role