Player Matchup

Chang'e
Chang'e
Alekg2
Chang'e
Level 29
God Stats
0W - 1L
1,749 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Mannyx1
Danzaburou
Level 17
God Stats
3W - 4L
1,605 SR
Queue Stats
23W - 20L
1,551 Elo+
Party 2
Bellona
Bellona
UncappingFilly3
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 62
1,618 SR
1,504 Elo+

VS

Team Averages
Level 61
1,588 SR
1,557 Elo+
Anubis
Anubis
Borey69
Anubis
Level 7
God Stats
4W - 8L
1,380 SR
Queue Stats
17W - 29L
1,518 Elo+
Party 1
Set
Set
ProShadoRid3r
Set
Level 57
God Stats
2W - 0L
1,756 SR
Queue Stats
87W - 90L
1,457 Elo+
Party 1
Anhur
Anhur
SardinesrFriends
Anhur
Level 119
God Stats
9W - 10L
1,627 SR
Queue Stats
506W - 421L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alekg2
Chang'e
10
0 / 4 / 3
6,891
574
7,156
10,429
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mannyx1
Danzaburou
8
1 / 5 / 1
7,101
592
3,455
5,418
1,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 1
7,885
657
7,493
12,449
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Borey69
Anubis
10
0 / 3 / 9
7,630
636
5,327
7,574
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 1 / 4
9,002
750
7,312
8,495
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 0 / 5
8,813
734
10,407
9,376
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alekg2
Chang'e
0
4
3
0.38
W
Anubis
Borey69
Anubis
0
3
9
1.5
L
Danzaburou
Mannyx1
Danzaburou
1
5
1
0.3
W
7
1
4
9
W
6
0
5
8.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
23,046
28,296
Taken
25,445
9,682
Mitigated
11,140
6,167
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alekg2
Chang'e
7,156
494
1,531
2,586
10,429
2,102
0
1,329
9,100
22,036
0
W
Anubis
Borey69
Anubis
5,327
72
0
1,832
7,574
3,955
279
1,755
5,675
25,932
0
L
Danzaburou
Mannyx1
Danzaburou
3,455
2,409
0
219
5,418
1,232
0
1,218
4,200
0
9,906
W
7,312
3,478
0
1,356
8,495
4,055
0
2,714
5,545
0
29,781
W
10,407
4,988
0
4,249
9,376
3,130
1,270
2,109
7,051
0
32,604
L
7,493
2,350
0
1,831
12,449
6,348
0
2,828
9,621
0
27,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,877
Gold Earned
25,445
81
Minions Killed
142
0
Camps Cleared
0
531,102
Distance Traveled
552,651
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,891
574
18
2
0
213,581
1
W
Anubis
7,630
636
34
3
0
148,281
0
L
Danzaburou
7,101
592
22
2
0
102,798
0
W
Set
9,002
750
57
5
0
209,988
0
W
Anhur
8,813
734
51
4
0
194,382
2
L
Bellona
7,885
657
41
3
0
214,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role