Player Matchup

Arachne
Arachne
Bahlow
Arachne
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
128W - 111L
1,587 Elo+
Solo
Zeus
Zeus
GloriusGregorius
Zeus
Level 27
God Stats
3W - 2L
1,724 SR
Queue Stats
90W - 105L
1,662 Elo+
Solo
Ymir
Ymir
PasCalm
Ymir
Level 18
God Stats
0W - 3L
1,210 SR
Queue Stats
41W - 30L
1,629 Elo+
Solo
Apollo
Apollo
logicalbukle2004
Apollo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,607 Elo+
Solo
Nike
Nike
minichex
Nike
Level 29
God Stats
1W - 1L
1,793 SR
Queue Stats
98W - 106L
1,599 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,617 Elo+

VS

Team Averages
Level 24
1,558 SR
1,705 Elo+
Jormungandr
Jormungandr
DramaticNoob
Jormungandr
Level 24
God Stats
2W - 1L
1,565 SR
Queue Stats
36W - 35L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Tonarus
Danzaburou
Level 22
God Stats
2W - 1L
1,351 SR
Queue Stats
36W - 32L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
TwoHeadedPeen
Kukulkan
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
91W - 41L
1,835 Elo+
Party 1
Chaac
Chaac
ZippyTom
Chaac
Level 25
God Stats
5W - 0L
1,875 SR
Queue Stats
67W - 28L
1,772 Elo+
Party 1
Set
Set
peepeefartboy
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 14L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bahlow
Arachne
20
4 / 8 / 6
12,251
510
12,094
24,061
13,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 7 / 7
11,804
492
13,894
19,478
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
PasCalm
Ymir
18
5 / 4 / 16
12,541
523
13,422
31,012
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 6 / 6
12,211
509
15,557
18,022
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
18
3 / 6 / 9
12,072
503
12,139
26,826
23,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DramaticNoob
Jormungandr
14
1 / 6 / 5
9,229
385
7,065
17,219
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Tonarus
Danzaburou
16
4 / 8 / 10
11,272
470
7,192
14,266
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TwoHeadedPeen
Kukulkan
20
6 / 3 / 8
13,097
546
27,098
8,593
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ZippyTom
Chaac
20
6 / 3 / 13
12,801
533
22,257
22,164
16,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 3 / 7
16,243
677
35,784
32,095
31,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
23
Kills
30
31
Deaths
23
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bahlow
Arachne
4
8
6
0.88
W
Jormungandr
DramaticNoob
Jormungandr
1
6
5
0.58
L
4
7
7
1.07
L
Ymir
PasCalm
Ymir
5
4
16
3.25
W
Danzaburou
Tonarus
Danzaburou
4
8
10
1.13
W
Kukulkan
TwoHeadedPeen
Kukulkan
6
3
8
3.33
W
Chaac
ZippyTom
Chaac
6
3
13
4.17
L
7
6
6
1.67
L
Nike
3
6
9
1.25
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,106
Damage
99,396
119,399
Taken
94,337
80,563
Mitigated
66,343
33,755
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bahlow
Arachne
12,094
8,265
0
7,289
24,061
13,206
13
6,368
17,693
0
92,958
W
Jormungandr
DramaticNoob
Jormungandr
7,065
1,083
385
1,848
17,219
7,501
448
6,566
10,560
35,249
0
L
13,894
1,500
212
2,716
19,478
6,330
702
6,894
12,584
62,876
0
L
Ymir
PasCalm
Ymir
13,422
1,903
457
10,207
31,012
28,808
491
14,916
16,096
39,022
0
W
Danzaburou
Tonarus
Danzaburou
7,192
3,213
0
1,760
14,266
5,805
2,846
5,121
9,039
0
45,646
W
Kukulkan
TwoHeadedPeen
Kukulkan
27,098
1,384
0
550
8,593
4,384
400
3,891
4,482
113,641
0
W
Chaac
ZippyTom
Chaac
22,257
8,603
0
6,573
22,164
16,853
610
6,946
15,078
0
106,383
L
15,557
11,590
0
6,113
18,022
8,256
5,541
3,116
14,906
0
68,173
L
Nike
12,139
1,838
0
6,761
26,826
23,963
0
2,869
23,527
0
77,704
W
35,784
16,533
0
16,668
32,095
31,800
840
4,900
27,085
0
159,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,879
Gold Earned
62,642
585
Minions Killed
735
0
Camps Cleared
0
2,031,429
Distance Traveled
2,297,174
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,251
510
142
6
0
419,465
1
W
Jormungandr
9,229
385
47
2
0
404,607
4
L
Zeus
11,804
492
134
6
0
376,056
4
L
Ymir
12,541
523
37
2
0
404,224
5
W
Danzaburou
11,272
470
79
3
0
404,661
6
W
Kukulkan
13,097
546
196
8
0
483,485
4
W
Chaac
12,801
533
145
6
0
523,124
5
L
Apollo
12,211
509
125
5
0
380,005
2
L
Nike
12,072
503
147
6
0
451,679
9
W
Set
16,243
677
268
11
0
481,297
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role