Player Matchup

Kumbhakarna
Kumbhakarna
Akathisic
Kumbhakarna
Level 29
God Stats
34W - 23L
1,705 SR
Queue Stats
107W - 96L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImFuryrage
Tsukuyomi
Level 3
God Stats
1W - 2L
1,665 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Jarebearsama
Nu Wa
Level 29
God Stats
4W - 4L
1,900 SR
Queue Stats
178W - 200L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 18
God Stats
41W - 31L
1,501 SR
Queue Stats
55W - 49L
1,491 Elo+
Solo
Anhur
Anhur
brandrid
Anhur
Level 24
God Stats
10W - 6L
1,572 SR
Queue Stats
108W - 85L
1,538 Elo+
Solo
Team Averages
Level 21
1,669 SR
1,532 Elo+

VS

Team Averages
Level 31
1,591 SR
1,588 Elo+
Cupid
Cupid
Chubbyleek
Cupid
Level 17
God Stats
31W - 21L
1,733 SR
Queue Stats
110W - 103L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Inferbo
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 1
Nemesis
Nemesis
Jamslabbits
Nemesis
Level 3
God Stats
2W - 2L
1,741 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
Roforiana
Nu Wa
Level 74
God Stats
2W - 0L
1,741 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
neo360shot
Kuzenbo
Level 31
God Stats
1W - 0L
1,240 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akathisic
Kumbhakarna
17
3 / 1 / 12
12,408
477
6,595
21,037
21,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
ImFuryrage
Tsukuyomi
18
6 / 6 / 4
12,696
488
12,476
23,145
11,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 8
14,514
558
33,153
18,588
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Sbc0401
Sun Wukong
18
1 / 5 / 6
12,524
482
8,309
26,619
25,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
brandrid
Anhur
15
8 / 4 / 5
11,846
456
11,489
12,899
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
7 / 5 / 7
16,718
643
27,178
27,478
10,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Inferbo
Jormungandr
20
4 / 4 / 5
13,740
528
12,791
20,449
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Jamslabbits
Nemesis
20
5 / 7 / 7
14,144
544
10,603
24,690
13,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Roforiana
Nu Wa
18
2 / 5 / 6
12,537
482
13,744
14,556
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
neo360shot
Kuzenbo
17
1 / 6 / 5
11,379
438
9,132
22,749
29,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
27
Kills
19
19
Deaths
27
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Akathisic
Kumbhakarna
3
1
12
9
W
Cupid
7
5
7
2.1
L
Tsukuyomi
ImFuryrage
Tsukuyomi
6
6
4
1.33
W
Jormungandr
Inferbo
Jormungandr
4
4
5
1.63
W
Nemesis
Jamslabbits
Nemesis
5
7
7
1.21
L
9
3
8
4.33
W
Nu Wa
Roforiana
Nu Wa
2
5
6
1
L
Sun Wukong
Sbc0401
Sun Wukong
1
5
6
0.8
L
Anhur
brandrid
Anhur
8
4
5
2.63
W
Kuzenbo
neo360shot
Kuzenbo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,022
Damage
73,448
102,288
Taken
109,922
70,941
Mitigated
79,961
24,257
Healing
32,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Akathisic
Kumbhakarna
6,595
836
0
5,369
21,037
21,661
822
7,936
12,951
26,872
0
W
Cupid
27,178
18,772
0
17,436
27,478
10,697
8,666
10,331
16,891
0
154,785
L
Tsukuyomi
ImFuryrage
Tsukuyomi
12,476
2,743
0
5,416
23,145
11,300
0
7,231
15,664
0
88,335
W
Jormungandr
Inferbo
Jormungandr
12,791
2,687
0
3,140
20,449
22,355
646
7,422
12,539
90,812
0
W
Nemesis
Jamslabbits
Nemesis
10,603
4,359
0
7,156
24,690
13,239
1,847
6,894
17,482
0
94,908
L
33,153
5,303
456
4,910
18,588
7,854
4,506
7,682
10,856
138,138
0
W
Nu Wa
Roforiana
Nu Wa
13,744
2,880
1,011
2,970
14,556
4,465
4,322
6,477
7,695
82,952
0
L
Sun Wukong
Sbc0401
Sun Wukong
8,309
1,714
0
4,036
26,619
25,541
3,035
9,081
17,288
0
76,360
L
Anhur
brandrid
Anhur
11,489
6,250
0
4,070
12,899
4,585
747
3,021
9,862
0
57,690
W
Kuzenbo
neo360shot
Kuzenbo
9,132
2,043
0
1,098
22,749
29,205
120
9,467
12,899
37,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,988
Gold Earned
68,518
626
Minions Killed
665
0
Camps Cleared
0
2,133,148
Distance Traveled
2,316,877
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,408
477
40
2
0
493,610
11
W
Cupid
16,718
643
242
9
0
465,394
2
L
Tsukuyomi
12,696
488
141
5
0
467,587
0
W
Jormungandr
13,740
528
142
5
0
441,388
1
W
Nemesis
14,144
544
115
4
0
503,664
1
L
Nu Wa
14,514
558
202
8
0
448,730
14
W
Nu Wa
12,537
482
133
5
0
456,751
0
L
Sun Wukong
12,524
482
132
5
0
464,337
1
L
Anhur
11,846
456
111
4
0
258,884
2
W
Kuzenbo
11,379
438
33
1
0
449,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role