Player Matchup

Anhur
Anhur
EbacNaMajki
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,046 Elo+
Party 1
Nemesis
Nemesis
Genjy0
Nemesis
Level 4
God Stats
2W - 4L
1,392 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 2
Artio
Artio
KentuckyFriedGuy
Artio
Level 27
God Stats
3W - 9L
1,248 SR
Queue Stats
244W - 326L
1,368 Elo+
Solo
Anubis
Anubis
THEStefion
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,046 Elo+
Party 1
Amaterasu
Amaterasu
URS_Panza_I_umma
Amaterasu
Level 22
God Stats
1W - 3L
1,425 SR
Queue Stats
57W - 74L
1,291 Elo+
Party 2
Team Averages
Level 12
1,413 SR
1,214 Elo+

VS

Team Averages
Level 19
1,416 SR
1,327 Elo+
Bellona
Bellona
DonTranchete
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 44L
1,178 Elo+
Solo
Janus
Janus
Impeccab1e
Janus
Level 8
God Stats
8W - 4L
1,472 SR
Queue Stats
12W - 8L
1,304 Elo+
Solo
Yemoja
Yemoja
ResoN8
Yemoja
Level 16
God Stats
18W - 27L
1,500 SR
Queue Stats
80W - 116L
1,348 Elo+
Party 3
Ravana
Ravana
RudeBoyPlays
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 77L
1,283 Elo+
Party 3
Izanami
Izanami
SpaceChild15
Izanami
Level 24
God Stats
1W - 5L
1,108 SR
Queue Stats
113W - 139L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,963
351
3,841
11,531
2,862
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Genjy0
Nemesis
11
0 / 7 / 1
6,955
409
2,666
12,509
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 0
6,100
359
3,980
15,232
9,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
THEStefion
Anubis
12
2 / 10 / 2
7,794
458
6,155
13,193
5,757
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
10
1 / 6 / 0
6,372
375
4,041
14,959
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonTranchete
Bellona
15
5 / 1 / 5
9,406
553
8,572
9,958
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
15
13 / 2 / 6
9,966
586
15,493
6,381
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ResoN8
Yemoja
13
2 / 0 / 8
8,545
503
3,643
5,987
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
15
8 / 1 / 9
9,787
576
7,084
7,822
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
SpaceChild15
Izanami
14
11 / 0 / 5
9,118
536
13,359
10,054
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
39
39
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
DonTranchete
Bellona
5
1
5
7.5
L
0
8
1
0.06
L
Nemesis
Genjy0
Nemesis
0
7
1
0.07
W
Janus
13
2
6
8
L
0
8
0
0
W
Yemoja
ResoN8
Yemoja
2
0
8
6
W
Ravana
8
1
9
12.5
W
Izanami
SpaceChild15
Izanami
11
0
5
13.5
L
Anubis
THEStefion
Anubis
2
10
2
0.3
L
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
48,151
67,424
Taken
40,202
28,325
Mitigated
18,350
12,563
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DonTranchete
Bellona
8,572
3,662
0
3,418
9,958
5,370
1,913
944
9,014
0
41,012
L
3,841
2,141
0
1,760
11,531
2,862
92
3,791
7,654
0
20,085
L
Nemesis
Genjy0
Nemesis
2,666
1,057
0
1,721
12,509
3,783
0
1,239
11,214
0
47,560
W
Janus
15,493
1,579
0
250
6,381
2,316
792
2,416
3,965
57,461
0
L
3,980
954
214
2,049
15,232
9,404
0
4,388
10,698
24,750
0
W
Yemoja
ResoN8
Yemoja
3,643
911
1,186
731
5,987
4,242
860
2,023
3,964
23,524
0
W
Ravana
7,084
1,432
0
2,889
7,822
3,038
0
2,062
5,760
0
48,110
W
Izanami
SpaceChild15
Izanami
13,359
9,045
0
5,334
10,054
3,384
204
2,690
7,364
0
57,449
L
Anubis
THEStefion
Anubis
6,155
630
0
2,705
13,193
5,757
1,304
5,757
7,068
34,349
0
L
Amaterasu
4,041
1,622
0
4,114
14,959
6,519
0
3,080
11,654
0
25,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
46,822
247
Minions Killed
405
0
Camps Cleared
0
1,373,250
Distance Traveled
1,612,326
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,406
553
81
5
0
305,702
3
L
Anhur
5,963
351
26
2
0
266,182
2
L
Nemesis
6,955
409
79
5
0
283,013
1
W
Janus
9,966
586
101
6
0
307,543
2
L
Artio
6,100
359
41
2
0
312,660
3
W
Yemoja
8,545
503
35
2
0
313,886
1
W
Ravana
9,787
576
92
5
0
365,444
4
W
Izanami
9,118
536
96
6
0
319,751
1
L
Anubis
7,794
458
60
4
0
212,989
0
L
Amaterasu
6,372
375
41
2
0
298,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role