Player Matchup

Mercury
Mercury
Batmanrep
Mercury
Level 24
God Stats
3W - 2L
1,762 SR
Queue Stats
17W - 15L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HamHalberd
Cu Chulainn
Level 5
God Stats
3W - 2L
1,371 SR
Queue Stats
4W - 2L
1,391 Elo+
Solo
Izanami
Izanami
MissEveryAuto
Izanami
Level 28
God Stats
21W - 15L
1,641 SR
Queue Stats
145W - 86L
1,756 Elo+
Solo
Ymir
Ymir
Payleus
Ymir
Level 18
God Stats
0W - 1L
1,668 SR
Queue Stats
14W - 13L
1,651 Elo+
Party 1
Ra
Ra
RogueStick
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,579 Elo+

VS

Team Averages
Level 27
1,740 SR
1,583 Elo+
Geb
Geb
CuddleCleave
Geb
Level 29
God Stats
12W - 13L
1,567 SR
Queue Stats
24W - 30L
1,529 Elo+
Solo
Janus
Janus
JayThaKidd
Janus
Level 29
God Stats
16W - 16L
1,548 SR
Queue Stats
155W - 158L
1,615 Elo+
Solo
Arachne
Arachne
MadMike95
Arachne
Level 29
God Stats
12W - 4L
1,888 SR
Queue Stats
296W - 275L
1,596 Elo+
Solo
Achilles
Achilles
YourAchillesHeel
Achilles
Level 29
God Stats
29W - 21L
1,843 SR
Queue Stats
285W - 244L
1,673 Elo+
Solo
Apollo
Apollo
lukos17
Apollo
Level 17
God Stats
3W - 0L
1,854 SR
Queue Stats
231W - 260L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Batmanrep
Mercury
9
1 / 2 / 1
5,334
533
3,302
5,319
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
HamHalberd
Cu Chulainn
8
0 / 6 / 0
4,517
452
1,456
8,139
3,050
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
11
5 / 0 / 0
6,311
631
4,998
5,104
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Payleus
Ymir
8
0 / 0 / 4
5,319
532
1,521
3,347
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,449
445
407
4,481
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,855
486
1,347
4,605
1,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
12
4 / 1 / 2
6,817
682
4,706
3,274
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
MadMike95
Arachne
10
1 / 0 / 1
5,702
570
592
5,754
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 0 / 0
7,094
709
6,796
5,253
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
lukos17
Apollo
8
0 / 4 / 0
4,629
463
2,524
5,243
1,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
13
13
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Batmanrep
Mercury
1
2
1
0.75
W
0
1
0
0
L
Cu Chulainn
HamHalberd
Cu Chulainn
0
6
0
0
W
Janus
4
1
2
5
W
Arachne
MadMike95
Arachne
1
0
1
1.5
L
Izanami
5
0
0
5
L
Ymir
Payleus
Ymir
0
0
4
2
L
0
5
0
0
W
8
0
0
8
W
Apollo
lukos17
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
15,965
26,390
Taken
24,129
9,313
Mitigated
6,961
6,879
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Batmanrep
Mercury
3,302
976
0
285
5,319
1,623
0
1,143
4,176
0
27,167
W
1,347
291
234
881
4,605
1,183
64
642
3,963
7,097
0
L
Cu Chulainn
HamHalberd
Cu Chulainn
1,456
239
0
1,851
8,139
3,050
102
0
8,139
0
11,634
W
Janus
4,706
522
0
1,057
3,274
876
0
296
2,928
43,266
0
W
Arachne
MadMike95
Arachne
592
496
0
2,729
5,754
1,696
0
79
5,649
0
31,823
L
Izanami
4,998
3,337
0
2,936
5,104
1,428
615
1,193
3,911
0
54,422
L
Ymir
Payleus
Ymir
1,521
325
0
1,065
3,347
1,787
229
956
2,391
8,510
0
L
407
137
0
742
4,481
1,425
116
2,761
1,720
16,473
0
W
6,796
2,640
0
2,364
5,253
2,047
875
0
5,053
0
32,959
W
Apollo
lukos17
Apollo
2,524
1,557
0
808
5,243
1,159
0
835
4,408
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
29,097
240
Minions Killed
274
0
Camps Cleared
0
880,614
Distance Traveled
966,441
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,334
533
63
6
0
174,115
1
W
Geb
4,855
486
17
2
0
202,272
4
L
Cu Chulainn
4,517
452
22
2
0
170,226
0
W
Janus
6,817
682
90
9
0
208,464
2
W
Arachne
5,702
570
72
7
0
176,577
3
L
Izanami
6,311
631
111
11
0
180,610
2
L
Ymir
5,319
532
14
1
0
186,599
1
L
Ra
4,449
445
30
3
0
169,064
3
W
Achilles
7,094
709
61
6
0
193,670
1
W
Apollo
4,629
463
34
3
0
185,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role