Player Matchup

Ah Puch
Ah Puch
Dogma567869
Ah Puch
Level 86
God Stats
80W - 52L
1,740 SR
Queue Stats
319W - 292L
1,633 Elo+
Solo
Hun Batz
Hun Batz
DryPoptart
Hun Batz
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 273L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Jakzun21
Baron Samedi
Level 157
God Stats
2W - 1L
1,693 SR
Queue Stats
367W - 352L
1,634 Elo+
Solo
Sol
Sol
MrEmpanadaS2
Sol
Level 128
God Stats
1W - 2L
1,443 SR
Queue Stats
113W - 103L
1,605 Elo+
Solo
Heimdallr
Heimdallr
SnA xOVERLOAD
Heimdallr
Level 125
God Stats
3W - 2L
1,862 SR
Queue Stats
22W - 18L
1,662 Elo+
Solo
Team Averages
Level 123
1,647 SR
1,626 Elo+

VS

Team Averages
Level 132
1,574 SR
1,637 Elo+
Janus
Janus
Clappin Yu
Janus
Level 99
God Stats
7W - 4L
1,821 SR
Queue Stats
185W - 125L
1,801 Elo+
Party 1
Achilles
Achilles
Dan Thumbs
Achilles
Level 155
God Stats
7W - 6L
1,272 SR
Queue Stats
280W - 204L
1,674 Elo+
Party 1
Ullr
Ullr
Its A Crisis348
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 264L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LazarusUwU
Tsukuyomi
Level 97
God Stats
6W - 1L
1,775 SR
Queue Stats
54W - 44L
1,613 Elo+
Solo
Athena
Athena
carlitoSOrd
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dogma567869
Ah Puch
15
1 / 4 / 3
9,087
505
9,068
16,019
12,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
DryPoptart
Hun Batz
14
3 / 5 / 3
8,951
497
5,786
14,837
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Jakzun21
Baron Samedi
14
5 / 4 / 3
9,211
512
7,977
9,415
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 1
8,962
498
6,527
13,185
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SnA xOVERLOAD
Heimdallr
13
3 / 5 / 1
8,733
485
13,221
14,420
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 3 / 10
9,996
555
9,305
9,168
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Dan Thumbs
Achilles
17
2 / 3 / 6
10,353
575
13,712
16,039
12,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 2 / 6
10,728
596
7,856
14,246
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
LazarusUwU
Tsukuyomi
15
7 / 3 / 8
9,897
550
10,323
11,686
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
6 / 2 / 11
10,328
574
8,517
17,757
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
23
23
Deaths
13
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
3
3
10
2.67
W
Achilles
Dan Thumbs
Achilles
2
3
6
1.67
L
Ah Puch
Dogma567869
Ah Puch
1
4
3
0.63
L
Hun Batz
DryPoptart
Hun Batz
3
5
3
0.9
W
5
2
6
4
L
Baron Samedi
Jakzun21
Baron Samedi
5
4
3
1.63
W
Tsukuyomi
LazarusUwU
Tsukuyomi
7
3
8
3.67
L
0
5
1
0.1
L
Heimdallr
SnA xOVERLOAD
Heimdallr
3
5
1
0.7
W
Athena
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
49,713
67,876
Taken
68,896
32,601
Mitigated
37,288
23,474
Healing
21,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,305
474
0
1,547
9,168
3,219
702
3,440
5,728
58,149
0
W
Achilles
Dan Thumbs
Achilles
13,712
3,984
0
4,612
16,039
12,720
404
7,142
8,897
0
73,411
L
Ah Puch
Dogma567869
Ah Puch
9,068
965
0
7,999
16,019
12,084
506
3,986
11,845
53,772
0
L
Hun Batz
DryPoptart
Hun Batz
5,786
1,371
0
3,473
14,837
5,580
16
1,783
12,996
0
57,175
W
7,856
5,215
0
6,090
14,246
5,203
1,367
578
13,668
0
68,479
L
Baron Samedi
Jakzun21
Baron Samedi
7,977
661
1,076
2,495
9,415
4,802
0
3,795
5,430
49,582
0
W
Tsukuyomi
LazarusUwU
Tsukuyomi
10,323
2,939
0
3,057
11,686
4,043
755
3,238
8,448
0
51,979
L
6,527
2,027
0
4,621
13,185
5,105
1,136
4,175
8,968
72,121
5,977
L
Heimdallr
SnA xOVERLOAD
Heimdallr
13,221
6,027
0
3,810
14,420
5,030
1,058
3,531
10,815
0
49,832
W
Athena
8,517
1,501
0
5,763
17,757
12,103
221
9,919
7,835
23,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
51,302
516
Minions Killed
514
0
Camps Cleared
0
1,576,569
Distance Traveled
1,945,643
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,996
555
134
7
0
410,914
3
W
Achilles
10,353
575
150
8
0
352,984
2
L
Ah Puch
9,087
505
109
6
0
301,964
4
L
Hun Batz
8,951
497
108
6
0
349,488
0
W
Ullr
10,728
596
124
7
0
354,263
8
L
Baron Samedi
9,211
512
97
5
0
330,545
8
W
Tsukuyomi
9,897
550
70
4
0
409,850
5
L
Sol
8,962
498
130
7
0
314,611
4
L
Heimdallr
8,733
485
72
4
0
279,961
5
W
Athena
10,328
574
36
2
0
417,632
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role