Player Matchup

Hel
Hel
BumpMastaFlex
Hel
Level 122
God Stats
106W - 62L
1,664 SR
Queue Stats
488W - 453L
1,611 Elo+
Solo
Scylla
Scylla
EatYourRice
Scylla
Level 88
God Stats
20W - 26L
1,384 SR
Queue Stats
316W - 306L
1,580 Elo+
Solo
Apollo
Apollo
SuperBebop
Apollo
Level 159
God Stats
4W - 4L
1,496 SR
Queue Stats
252W - 250L
1,567 Elo+
Solo
Ymir
Ymir
WhoTookChuck
Ymir
Level 58
God Stats
3W - 1L
1,547 SR
Queue Stats
707W - 620L
1,538 Elo+
Solo
Da Ji
Da Ji
iWolfMaster
Da Ji
Level 115
God Stats
6W - 3L
1,592 SR
Queue Stats
108W - 93L
1,630 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,585 Elo+

VS

Team Averages
Level 120
1,506 SR
1,555 Elo+
Hercules
Hercules
Apocryphon361
Hercules
Level 123
God Stats
19W - 22L
1,547 SR
Queue Stats
351W - 366L
1,511 Elo+
Party 1
Apollo
Apollo
GotHerSoul
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jackson8739
Thor
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
432W - 431L
1,641 Elo+
Party 2
Discordia
Discordia
algebro
Discordia
Level 103
God Stats
4W - 3L
1,718 SR
Queue Stats
138W - 138L
1,527 Elo+
Party 2
Osiris
Osiris
shamrockshake_88
Osiris
Level 137
God Stats
1W - 6L
1,264 SR
Queue Stats
404W - 400L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,267
606
6,721
8,859
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
0 / 0 / 1
6,559
547
2,111
2,737
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
SuperBebop
Apollo
12
1 / 2 / 1
6,671
556
2,985
6,519
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
5,359
447
1,626
6,729
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 1 / 1
7,133
594
5,880
6,941
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apocryphon361
Hercules
9
0 / 0 / 4
5,783
482
1,548
4,573
1,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
GotHerSoul
Apollo
12
4 / 2 / 1
6,902
575
4,627
6,740
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 1
5,500
458
2,452
7,721
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
algebro
Discordia
12
0 / 0 / 0
6,266
522
3,620
2,527
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
5,981
498
6,260
11,258
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
5
6
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Apocryphon361
Hercules
0
0
4
2
W
2
1
1
2.5
W
Scylla
0
0
1
0.5
L
Apollo
GotHerSoul
Apollo
4
2
1
2.25
L
0
3
1
0.17
W
Apollo
SuperBebop
Apollo
1
2
1
0.75
W
0
2
1
0.25
L
Discordia
algebro
Discordia
0
0
0
0
W
5
1
1
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
18,507
31,785
Taken
32,819
10,763
Mitigated
12,746
12,485
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Apocryphon361
Hercules
1,548
390
0
1,513
4,573
1,284
0
1,868
2,639
0
13,019
W
6,721
838
0
6,798
8,859
2,927
0
0
8,859
48,145
0
W
Scylla
2,111
127
0
1,303
2,737
797
0
1,369
1,100
42,666
0
L
Apollo
GotHerSoul
Apollo
4,627
2,891
0
1,933
6,740
2,426
0
749
5,991
0
40,407
L
2,452
553
0
3,309
7,721
2,144
0
446
7,201
0
33,658
W
Apollo
SuperBebop
Apollo
2,985
1,979
0
2,268
6,519
1,709
0
0
6,519
0
42,923
W
1,626
184
0
1,116
6,729
2,973
0
1,197
5,368
7,773
0
L
Discordia
algebro
Discordia
3,620
407
0
934
2,527
640
0
470
1,993
41,078
0
W
5,880
1,785
0
1,000
6,941
2,357
0
580
6,319
0
41,019
L
6,260
2,277
0
4,602
11,258
6,252
0
6,721
4,537
0
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
30,432
380
Minions Killed
343
0
Camps Cleared
0
1,146,008
Distance Traveled
1,121,530
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,783
482
34
3
0
235,017
2
W
Hel
7,267
606
93
8
0
198,603
0
W
Scylla
6,559
547
97
8
0
234,562
5
L
Apollo
6,902
575
73
6
0
224,015
2
L
Thor
5,500
458
70
6
0
227,429
5
W
Apollo
6,671
556
93
8
0
217,464
2
W
Ymir
5,359
447
13
1
0
234,354
2
L
Discordia
6,266
522
102
9
0
217,257
0
W
Da Ji
7,133
594
84
7
0
261,025
1
L
Osiris
5,981
498
64
5
0
217,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role