Player Matchup

Terra
Terra
KitynWildz
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,183 Elo+
Party 1
Nemesis
Nemesis
Mxxk15
Nemesis
Level 27
God Stats
1W - 3L
1,555 SR
Queue Stats
44W - 53L
1,378 Elo+
Solo
Ares
Ares
PenguLuvsKty
Ares
Level 7
God Stats
4W - 5L
1,559 SR
Queue Stats
10W - 18L
1,264 Elo+
Solo
Neith
Neith
PikachuWildz
Neith
Level 17
God Stats
1W - 3L
1,258 SR
Queue Stats
10W - 23L
1,215 Elo+
Party 1
Ra
Ra
ラスヘリー
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,259 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,260 Elo+

VS

Team Averages
Level 22
1,570 SR
1,336 Elo+
Skadi
Skadi
SuperWildcat 2
Skadi
Level 9
God Stats
2W - 0L
1,681 SR
Queue Stats
14W - 17L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
TLENUGGET
Cthulhu
Level 18
God Stats
5W - 5L
1,381 SR
Queue Stats
17W - 14L
1,199 Elo+
Party 2
Kukulkan
Kukulkan
VANLUEX2
Kukulkan
Level 28
God Stats
8W - 8L
1,450 SR
Queue Stats
22W - 26L
1,392 Elo+
Solo
Susano
Susano
mlg2spooky4u
Susano
Level 28
God Stats
3W - 1L
1,793 SR
Queue Stats
19W - 23L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
rye1111
Gilgamesh
Level 27
God Stats
32W - 25L
1,547 SR
Queue Stats
97W - 95L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
0 / 3 / 2
9,664
805
891
16,371
17,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Mxxk15
Nemesis
17
5 / 3 / 2
12,133
1,011
12,581
14,173
9,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 3
11,488
957
8,812
19,003
27,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 6 / 2
9,964
830
4,979
19,109
7,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 12 / 5
10,026
836
12,109
17,745
7,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
11,261
938
11,615
8,907
5,042
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
TLENUGGET
Cthulhu
18
3 / 2 / 19
11,658
972
12,906
12,183
11,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
VANLUEX2
Kukulkan
19
8 / 0 / 20
12,796
1,066
27,458
7,298
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
18
6 / 1 / 19
11,671
973
11,192
7,334
3,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
rye1111
Gilgamesh
19
11 / 3 / 17
13,780
1,148
15,361
11,320
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
9
Kills
32
32
Deaths
9
14
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Terra
0
3
2
0.33
L
Nemesis
Mxxk15
Nemesis
5
3
2
2
L
4
8
3
0.69
L
0
6
2
0.17
W
4
3
18
4.33
W
Cthulhu
TLENUGGET
Cthulhu
3
2
19
6.25
W
Kukulkan
VANLUEX2
Kukulkan
8
0
20
18
W
Susano
6
1
19
15.5
W
Gilgamesh
rye1111
Gilgamesh
11
3
17
6.5
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
78,532
86,401
Taken
47,042
68,706
Mitigated
29,677
5,134
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
891
130
963
838
16,371
17,000
0
8,088
8,283
4,628
0
L
Nemesis
Mxxk15
Nemesis
12,581
4,413
0
1,550
14,173
9,590
0
4,973
9,200
0
36,465
L
8,812
834
267
705
19,003
27,233
0
7,238
11,765
20,677
0
L
4,979
1,867
0
547
19,109
7,756
0
11,748
7,361
0
24,765
W
11,615
4,711
0
591
8,907
5,042
0
4,852
4,055
0
21,836
W
Cthulhu
TLENUGGET
Cthulhu
12,906
651
748
70
12,183
11,170
0
5,872
6,311
50,155
0
W
Kukulkan
VANLUEX2
Kukulkan
27,458
2,548
26
968
7,298
3,177
0
2,150
5,148
50,453
0
W
Susano
11,192
2,601
0
16
7,334
3,154
0
4,185
3,149
0
17,782
W
Gilgamesh
rye1111
Gilgamesh
15,361
7,468
0
1,179
11,320
7,134
0
4,753
6,567
0
28,306
L
12,109
2,847
48
216
17,745
7,127
0
8,317
9,428
18,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
61,166
136
Minions Killed
235
3
Camps Cleared
6
971,640
Distance Traveled
1,149,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,664
805
7
1
0
193,938
0
L
Nemesis
12,133
1,011
56
5
3
240,308
0
L
Ares
11,488
957
18
2
0
166,599
3
L
Neith
9,964
830
46
4
0
186,155
0
W
Skadi
11,261
938
15
1
1
192,034
0
W
Cthulhu
11,658
972
107
9
0
239,711
0
W
Kukulkan
12,796
1,066
61
5
0
244,283
0
W
Susano
11,671
973
18
2
2
239,365
0
W
Gilgamesh
13,780
1,148
34
3
3
233,907
0
L
Ra
10,026
836
9
1
0
184,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role