Player Matchup

Izanami
Izanami
BombVoyagé
Izanami
Level 157
God Stats
8W - 2L
1,789 SR
Queue Stats
122W - 44L
1,919 Elo+
Solo
Gilgamesh
Gilgamesh
Mouth2Mouth
Gilgamesh
Level 156
God Stats
34W - 8L
1,807 SR
Queue Stats
262W - 206L
1,702 Elo+
Party 1
Zeus
Zeus
grizzlyshock
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,699 SR
1,707 Elo+

VS

Team Averages
Level 119
1,633 SR
1,634 Elo+
Gilgamesh
Gilgamesh
ICANTLOS3
Gilgamesh
Level 148
God Stats
133W - 80L
1,636 SR
Queue Stats
615W - 684L
1,590 Elo+
Solo
Izanami
Izanami
OpalDoe
Izanami
Level 125
God Stats
5W - 8L
1,506 SR
Queue Stats
231W - 249L
1,678 Elo+
Solo
Sol
Sol
SuperMystery
Sol
Level 85
God Stats
1W - 4L
1,758 SR
Queue Stats
99W - 89L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BombVoyagé
Izanami
13
8 / 0 / 7
9,078
908
10,650
6,493
2,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mouth2Mouth
Gilgamesh
12
3 / 1 / 10
8,424
842
6,708
9,147
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 8
8,422
842
9,300
3,650
1,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICANTLOS3
Gilgamesh
9
1 / 5 / 1
6,410
641
4,150
15,606
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
OpalDoe
Izanami
10
1 / 6 / 1
6,972
697
3,976
7,579
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
6,291
629
4,461
8,108
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BombVoyagé
Izanami
8
0
7
11.5
L
Gilgamesh
ICANTLOS3
Gilgamesh
1
5
1
0.3
W
Gilgamesh
Mouth2Mouth
Gilgamesh
3
1
10
8
L
Izanami
OpalDoe
Izanami
1
6
1
0.25
L
0
5
2
0.2
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
12,587
19,290
Taken
31,293
8,071
Mitigated
11,105
7,290
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BombVoyagé
Izanami
10,650
7,549
0
2,520
6,493
2,165
2,668
1,157
5,336
0
50,960
L
Gilgamesh
ICANTLOS3
Gilgamesh
4,150
723
0
4,017
15,606
5,699
0
4,306
11,300
0
17,243
W
Gilgamesh
Mouth2Mouth
Gilgamesh
6,708
1,913
0
2,837
9,147
4,870
392
2,170
6,977
0
29,003
L
Izanami
OpalDoe
Izanami
3,976
2,866
0
226
7,579
2,960
0
2,235
5,344
0
27,689
L
4,461
611
769
2,632
8,108
2,446
0
2,803
5,305
21,576
0
W
9,300
556
0
1,933
3,650
1,036
203
1,210
2,440
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
19,673
160
Minions Killed
117
0
Camps Cleared
0
625,442
Distance Traveled
539,330
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,078
908
82
8
0
191,763
4
L
Gilgamesh
6,410
641
27
3
0
189,980
4
W
Gilgamesh
8,424
842
36
4
0
234,075
1
L
Izanami
6,972
697
57
6
0
172,104
2
L
Sol
6,291
629
33
3
0
177,246
3
W
Zeus
8,422
842
42
4
0
199,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role