Player Matchup

Loki
Loki
Impishwolf
Loki
Level 101
God Stats
10W - 15L
1,423 SR
Queue Stats
224W - 208L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
codylymburner
Cabrakan
Level 45
God Stats
8W - 6L
1,579 SR
Queue Stats
113W - 90L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
xWPGxLoneWolf
Heimdallr
Level 97
God Stats
3W - 1L
1,918 SR
Queue Stats
139W - 99L
1,614 Elo+
Party 1
Team Averages
Level 81
1,640 SR
1,551 Elo+

VS

Team Averages
Level 94
1,561 SR
1,652 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
QueueCrusher
Fenrir
Level 29
God Stats
3W - 0L
1,744 SR
Queue Stats
132W - 19L
1,935 Elo+
Party 2
Neith
Neith
th golden ace
Neith
Level 104
God Stats
12W - 6L
1,440 SR
Queue Stats
46W - 41L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,254
605
4,365
9,422
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
codylymburner
Cabrakan
9
0 / 4 / 0
6,798
567
3,198
11,706
11,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
xWPGxLoneWolf
Heimdallr
10
1 / 5 / 0
7,274
606
5,772
8,642
3,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
7 / 0 / 6
9,445
787
10,786
6,762
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
5 / 1 / 8
8,871
739
6,460
9,057
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 11
8,855
738
8,493
5,983
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
6
10
L
0
6
1
0.08
W
Fenrir
5
1
8
9
L
Cabrakan
codylymburner
Cabrakan
0
4
0
0
W
3
0
11
8.5
L
Heimdallr
xWPGxLoneWolf
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
25,739
29,770
Taken
21,802
18,448
Mitigated
13,549
2,109
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,786
846
242
3,392
6,762
4,695
960
1,342
5,420
37,957
0
L
4,365
861
0
159
9,422
3,337
0
2,896
6,376
0
27,086
W
Fenrir
6,460
1,251
0
1,268
9,057
7,041
279
1,639
7,418
0
18,099
L
Cabrakan
codylymburner
Cabrakan
3,198
630
0
325
11,706
11,568
0
5,744
5,860
12,469
0
W
8,493
3,568
0
3,715
5,983
1,813
1,372
539
5,444
0
40,892
L
Heimdallr
xWPGxLoneWolf
Heimdallr
5,772
1,331
0
1,625
8,642
3,543
0
2,510
6,057
0
24,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,326
Gold Earned
27,171
110
Minions Killed
156
0
Camps Cleared
0
648,570
Distance Traveled
744,917
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,445
787
71
6
0
270,207
2
L
Loki
7,254
605
58
5
0
223,104
2
W
Fenrir
8,871
739
24
2
0
251,772
2
L
Cabrakan
6,798
567
19
2
0
209,448
4
W
Neith
8,855
738
61
5
0
222,938
3
L
Heimdallr
7,274
606
33
3
0
216,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role