Player Matchup

Neith
Neith
Halm
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KILLEMCAL
King Arthur
Level 64
God Stats
30W - 29L
1,537 SR
Queue Stats
334W - 329L
1,431 Elo+
Party 2
Yemoja
Yemoja
NariGin
Yemoja
Level 34
God Stats
74W - 59L
1,453 SR
Queue Stats
211W - 209L
1,438 Elo+
Party 4
Nemesis
Nemesis
SepherothTV
Nemesis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 59L
1,362 Elo+
Party 4
Scylla
Scylla
Turnish
Scylla
Level 14
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 2
Team Averages
Level 40
1,541 SR
1,413 Elo+

VS

Team Averages
Level 51
1,530 SR
1,462 Elo+
Chang'e
Chang'e
HirashiDesu
Chang'e
Level 87
God Stats
12W - 13L
1,499 SR
Queue Stats
683W - 685L
1,587 Elo+
Party 3
Xbalanque
Xbalanque
ITsDarkrai0421
Xbalanque
Level 79
God Stats
13W - 9L
1,648 SR
Queue Stats
287W - 318L
1,515 Elo+
Party 3
Ymir
Ymir
JHardenBen
Ymir
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 51L
1,207 Elo+
Party 1
King Arthur
King Arthur
MGxPacox
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Loki
Loki
NikNak09347
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Halm
Neith
16
2 / 4 / 1
9,570
416
11,718
16,730
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KILLEMCAL
King Arthur
14
0 / 5 / 1
8,634
375
11,251
29,691
19,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
NariGin
Yemoja
15
1 / 4 / 3
10,660
463
12,670
15,132
11,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
SepherothTV
Nemesis
16
1 / 5 / 1
9,933
432
7,714
19,801
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Turnish
Scylla
14
2 / 8 / 1
8,984
391
6,354
16,557
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HirashiDesu
Chang'e
19
7 / 2 / 9
11,881
517
19,986
17,565
7,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ITsDarkrai0421
Xbalanque
18
4 / 1 / 5
11,131
484
14,548
13,488
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 9
9,806
426
7,199
13,822
8,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MGxPacox
King Arthur
19
9 / 0 / 6
12,501
544
24,549
24,732
21,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 1 / 4
10,112
440
9,688
13,944
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
26
26
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Halm
Neith
2
4
1
0.63
W
Chang'e
HirashiDesu
Chang'e
7
2
9
5.75
W
Xbalanque
ITsDarkrai0421
Xbalanque
4
1
5
6.5
W
3
2
9
3.75
L
King Arthur
KILLEMCAL
King Arthur
0
5
1
0.1
W
King Arthur
MGxPacox
King Arthur
9
0
6
12
L
Yemoja
NariGin
Yemoja
1
4
3
0.63
W
3
1
4
5
L
Nemesis
SepherothTV
Nemesis
1
5
1
0.3
L
Scylla
Turnish
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
75,970
97,911
Taken
83,551
51,954
Mitigated
47,639
30,595
Healing
38,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Halm
Neith
11,718
4,262
0
6,454
16,730
6,531
454
5,534
11,044
0
69,831
W
Chang'e
HirashiDesu
Chang'e
19,986
2,172
4,885
11,638
17,565
7,192
1,596
6,233
11,332
84,156
0
W
Xbalanque
ITsDarkrai0421
Xbalanque
14,548
7,274
0
4,760
13,488
4,708
0
1,774
11,714
0
94,905
W
7,199
827
0
730
13,822
8,926
128
6,001
7,821
38,872
0
L
King Arthur
KILLEMCAL
King Arthur
11,251
1,804
0
8,389
29,691
19,011
198
4,858
24,726
0
52,246
W
King Arthur
MGxPacox
King Arthur
24,549
3,148
0
10,798
24,732
21,811
33
2,667
22,065
0
88,598
L
Yemoja
NariGin
Yemoja
12,670
2,036
4,546
2,790
15,132
11,569
186
6,655
8,249
39,397
0
W
9,688
2,178
0
5,294
13,944
5,002
2,136
2,349
11,595
0
55,146
L
Nemesis
SepherothTV
Nemesis
7,714
2,401
0
4,796
19,801
9,093
240
3,968
15,591
0
74,547
L
Scylla
Turnish
Scylla
6,354
949
159
3,461
16,557
5,750
544
5,157
11,116
41,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
55,431
427
Minions Killed
560
0
Camps Cleared
0
1,931,918
Distance Traveled
2,164,836
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,570
416
110
5
0
342,155
4
W
Chang'e
11,881
517
140
6
0
412,557
8
W
Xbalanque
11,131
484
143
6
0
403,804
0
W
Ymir
9,806
426
60
3
0
424,547
0
L
King Arthur
8,634
375
88
4
0
421,392
4
W
King Arthur
12,501
544
142
6
0
466,289
4
L
Yemoja
10,660
463
45
2
0
383,085
8
W
Loki
10,112
440
75
3
0
457,639
0
L
Nemesis
9,933
432
111
5
0
479,529
8
L
Scylla
8,984
391
73
3
0
305,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role