Player Matchup

Fenrir
Fenrir
BugBreezy
Fenrir
Level 40
God Stats
4W - 11L
1,385 SR
Queue Stats
65W - 106L
1,217 Elo+
Solo
Loki
Loki
TheLegendaryOn45
Loki
Level 8
God Stats
0W - 5L
1,166 SR
Queue Stats
3W - 10L
1,285 Elo+
Party 1
Hades
Hades
starkiller4179
Hades
Level 65
God Stats
40W - 42L
1,405 SR
Queue Stats
213W - 321L
1,280 Elo+
Party 1
Team Averages
Level 38
1,319 SR
1,260 Elo+

VS

Team Averages
Level 78
1,548 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Captainwow007
Ymir
Level 23
God Stats
195W - 120L
1,645 SR
Queue Stats
294W - 198L
1,574 Elo+
Solo
Nox
Nox
dsantuchi
Nox
Level 53
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 70L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BugBreezy
Fenrir
11
4 / 6 / 1
9,210
658
4,604
10,414
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 1
8,492
607
3,179
9,687
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 2
8,563
612
5,250
9,856
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 9
9,152
654
5,493
7,183
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 0 / 5
11,868
848
11,170
9,615
8,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 3 / 5
10,427
745
5,535
5,350
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
9
2.25
L
Fenrir
BugBreezy
Fenrir
4
6
1
0.75
W
8
0
5
10.5
L
1
5
1
0.3
W
7
3
5
3.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
22,198
29,957
Taken
22,148
12,832
Mitigated
14,366
4,883
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,493
1,859
0
1,526
7,183
3,607
2,443
1,219
5,832
0
43,965
L
Fenrir
BugBreezy
Fenrir
4,604
864
0
1,510
10,414
4,939
19
4,967
5,447
0
25,594
W
11,170
1,823
0
1,893
9,615
8,643
128
2,634
6,746
41,953
0
L
3,179
1,194
147
939
9,687
4,036
0
5,263
4,424
0
21,360
W
5,535
388
147
851
5,350
2,116
0
1,064
4,186
24,801
0
L
5,250
421
62
2,225
9,856
3,857
0
6,816
3,040
29,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
31,447
125
Minions Killed
158
0
Camps Cleared
0
633,209
Distance Traveled
691,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,152
654
69
5
0
255,400
2
L
Fenrir
9,210
658
34
2
0
255,018
0
W
Ymir
11,868
848
53
4
0
242,138
0
L
Loki
8,492
607
32
2
0
198,866
0
W
Nox
10,427
745
36
3
0
194,122
0
L
Hades
8,563
612
59
4
0
179,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role