Player Matchup

Kumbhakarna
Kumbhakarna
NauticalCurry
Kumbhakarna
Level 22
God Stats
3W - 6L
1,444 SR
Queue Stats
131W - 131L
1,346 Elo+
Solo
Cerberus
Cerberus
NeonOneiroi
Cerberus
Level 10
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 12L
1,331 Elo+
Solo
Artemis
Artemis
Ultimaras1998
Artemis
Level 18
God Stats
18W - 18L
1,484 SR
Queue Stats
53W - 63L
1,354 Elo+
Solo
Vamana
Vamana
javierbcn1991
Vamana
Level 9
God Stats
2W - 5L
1,261 SR
Queue Stats
4W - 11L
1,126 Elo+
Solo
Gilgamesh
Gilgamesh
thealeclan
Gilgamesh
Level 16
God Stats
1W - 4L
1,334 SR
Queue Stats
14W - 16L
1,373 Elo+
Solo
Team Averages
Level 15
1,405 SR
1,306 Elo+

VS

Team Averages
Level 19
1,337 SR
1,363 Elo+
Cthulhu
Cthulhu
LegendaryOri
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
VicoThicc
Nemesis
Level 18
God Stats
45W - 38L
1,425 SR
Queue Stats
89W - 99L
1,310 Elo+
Party 1
Medusa
Medusa
defkyd
Medusa
Level 29
God Stats
30W - 27L
1,175 SR
Queue Stats
266W - 293L
1,355 Elo+
Party 2
Neith
Neith
tenya123
Neith
Level 18
God Stats
1W - 0L
1,234 SR
Queue Stats
63W - 103L
1,197 Elo+
Party 2
Scylla
Scylla
yuhh_weeb
Scylla
Level 5
God Stats
4W - 4L
1,348 SR
Queue Stats
66W - 60L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NauticalCurry
Kumbhakarna
20
2 / 1 / 11
15,253
953
7,527
18,599
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
NeonOneiroi
Cerberus
20
5 / 6 / 15
15,905
994
20,344
32,959
44,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
20
10 / 8 / 10
16,686
1,043
37,712
20,350
8,518
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 11 / 7
13,153
822
5,828
33,625
16,437
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
thealeclan
Gilgamesh
20
5 / 6 / 10
15,406
963
25,473
24,530
12,552
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LegendaryOri
Cthulhu
20
0 / 0 / 22
15,434
965
23,071
24,843
38,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
VicoThicc
Nemesis
20
8 / 4 / 11
15,730
983
24,142
24,330
12,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
defkyd
Medusa
20
13 / 6 / 7
16,672
1,042
32,003
23,229
11,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
tenya123
Neith
20
6 / 9 / 10
14,759
922
19,024
17,222
8,270
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
yuhh_weeb
Scylla
20
5 / 4 / 13
15,021
939
19,102
11,927
5,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
95
23
Kills
32
32
Deaths
23
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LegendaryOri
Cthulhu
0
0
22
11
L
Kumbhakarna
NauticalCurry
Kumbhakarna
2
1
11
7.5
L
Cerberus
NeonOneiroi
Cerberus
5
6
15
2.08
L
Artemis
10
8
10
1.88
W
Nemesis
VicoThicc
Nemesis
8
4
11
3.38
W
Medusa
defkyd
Medusa
13
6
7
2.75
L
1
11
7
0.41
W
Neith
tenya123
Neith
6
9
10
1.22
L
Gilgamesh
thealeclan
Gilgamesh
5
6
10
1.67
W
Scylla
yuhh_weeb
Scylla
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,884
Damage
117,342
130,063
Taken
101,551
104,286
Mitigated
76,462
12,611
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LegendaryOri
Cthulhu
23,071
760
253
3,864
24,843
38,092
0
7,939
16,904
64,640
0
L
Kumbhakarna
NauticalCurry
Kumbhakarna
7,527
679
0
1,530
18,599
22,011
0
7,222
11,377
20,645
0
L
Cerberus
NeonOneiroi
Cerberus
20,344
2,291
0
4,806
32,959
44,768
0
9,055
23,904
50,984
0
L
Artemis
37,712
24,436
0
50
20,350
8,518
0
6,809
13,541
0
65,218
W
Nemesis
VicoThicc
Nemesis
24,142
15,063
0
3,358
24,330
12,688
0
6,270
18,060
0
43,016
W
Medusa
defkyd
Medusa
32,003
20,112
183
5,366
23,229
11,838
0
6,135
17,094
0
60,595
L
5,828
3,116
0
3,373
33,625
16,437
0
10,969
22,656
42
14,626
W
Neith
tenya123
Neith
19,024
11,225
558
1,466
17,222
8,270
0
4,859
12,363
0
29,198
L
Gilgamesh
thealeclan
Gilgamesh
25,473
11,067
0
2,852
24,530
12,552
0
8,118
16,412
0
69,608
W
Scylla
yuhh_weeb
Scylla
19,102
3,489
0
59
11,927
5,574
0
2,668
9,259
37,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,403
Gold Earned
77,616
286
Minions Killed
282
3
Camps Cleared
3
1,470,249
Distance Traveled
1,390,343
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,434
965
98
6
0
326,010
3
L
Kumbhakarna
15,253
953
23
1
0
295,152
0
L
Cerberus
15,905
994
97
6
0
292,030
0
L
Artemis
16,686
1,043
57
4
1
277,549
0
W
Nemesis
15,730
983
34
2
0
337,629
3
W
Medusa
16,672
1,042
72
5
0
243,442
0
L
Vamana
13,153
822
8
1
0
302,917
5
W
Neith
14,759
922
28
2
3
206,437
1
L
Gilgamesh
15,406
963
101
6
2
302,601
1
W
Scylla
15,021
939
50
3
0
276,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role