Player Matchup

Jing Wei
Jing Wei
Darber1991
Jing Wei
Level 47
God Stats
7W - 10L
1,321 SR
Queue Stats
87W - 104L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
Fenix9020
Kukulkan
Level 24
God Stats
7W - 17L
1,335 SR
Queue Stats
14W - 37L
1,260 Elo+
Party 2
Bellona
Bellona
IsmaelGonzalez
Bellona
Level 122
God Stats
46W - 46L
1,515 SR
Queue Stats
129W - 130L
1,476 Elo+
Party 3
Hades
Hades
Samespi
Hades
Level 107
God Stats
2W - 2L
1,535 SR
Queue Stats
71W - 70L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
Vadam7
Ao Kuang
Level 42
God Stats
49W - 46L
1,504 SR
Queue Stats
140W - 160L
1,435 Elo+
Party 3
Team Averages
Level 68
1,442 SR
1,402 Elo+

VS

Team Averages
Level 58
1,531 SR
1,313 Elo+
Agni
Agni
HadiHadiHadiHadi
Agni
Level 22
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MMudaMMudaMMuda
Gilgamesh
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 4L
1,189 Elo+
Party 1
Cthulhu
Cthulhu
Sco3141
Cthulhu
Level 57
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 1
Skadi
Skadi
Sxcrilxgious014
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 1
Bacchus
Bacchus
TheRobbie27
Bacchus
Level 74
God Stats
3W - 6L
1,593 SR
Queue Stats
49W - 50L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darber1991
Jing Wei
19
7 / 1 / 3
12,070
549
7,487
10,920
4,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Fenix9020
Kukulkan
18
1 / 6 / 7
11,378
517
8,655
12,956
5,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 7
11,409
519
8,669
16,784
12,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Samespi
Hades
17
4 / 3 / 17
10,893
495
16,938
17,430
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Vadam7
Ao Kuang
20
12 / 2 / 7
12,836
583
15,921
15,478
7,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,294
468
6,505
12,799
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MMudaMMudaMMuda
Gilgamesh
18
9 / 3 / 2
11,657
530
15,673
18,688
12,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Sco3141
Cthulhu
16
1 / 3 / 2
9,747
443
7,785
16,907
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 7 / 1
9,675
440
8,066
14,830
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TheRobbie27
Bacchus
13
1 / 7 / 8
9,136
415
8,204
17,921
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
26
Kills
15
15
Deaths
26
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Darber1991
Jing Wei
7
1
3
8.5
W
Kukulkan
Fenix9020
Kukulkan
1
6
7
0.75
L
2
6
5
0.75
W
2
3
7
1.83
L
Gilgamesh
MMudaMMudaMMuda
Gilgamesh
9
3
2
3.33
W
Hades
Samespi
Hades
4
3
17
4.17
L
Cthulhu
Sco3141
Cthulhu
1
3
2
0.67
L
2
7
1
0.36
L
Bacchus
TheRobbie27
Bacchus
1
7
8
0.71
W
Ao Kuang
Vadam7
Ao Kuang
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
46,233
73,568
Taken
81,145
40,597
Mitigated
54,006
19,543
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Darber1991
Jing Wei
7,487
5,819
0
3,066
10,920
4,663
2,442
3,426
7,443
0
84,800
W
Kukulkan
Fenix9020
Kukulkan
8,655
260
0
1,536
12,956
5,666
1,298
4,119
8,558
75,968
0
L
6,505
384
0
3,030
12,799
4,620
784
7,959
4,840
39,101
0
W
8,669
2,264
0
1,114
16,784
12,532
2,117
5,132
11,108
581
61,681
L
Gilgamesh
MMudaMMudaMMuda
Gilgamesh
15,673
5,615
0
2,417
18,688
12,298
0
6,409
12,279
0
90,784
W
Hades
Samespi
Hades
16,938
1,022
1,267
7,433
17,430
10,637
594
3,518
13,826
55,726
0
L
Cthulhu
Sco3141
Cthulhu
7,785
1,155
308
3,570
16,907
15,911
210
7,248
9,659
51,259
0
L
8,066
3,632
0
1,376
14,830
4,375
0
7,674
7,156
0
59,268
L
Bacchus
TheRobbie27
Bacchus
8,204
1,161
0
1,115
17,921
16,802
0
12,420
5,501
18,871
0
W
Ao Kuang
Vadam7
Ao Kuang
15,921
3,188
0
5,127
15,478
7,099
941
5,105
10,139
93,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,586
Gold Earned
50,509
597
Minions Killed
425
0
Camps Cleared
0
2,122,104
Distance Traveled
1,960,383
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,070
549
152
7
0
429,071
3
W
Kukulkan
11,378
517
131
6
0
399,086
0
L
Agni
10,294
468
85
4
0
366,089
3
W
Bellona
11,409
519
123
6
0
441,468
3
L
Gilgamesh
11,657
530
132
6
0
454,481
2
W
Hades
10,893
495
75
3
0
405,407
8
L
Cthulhu
9,747
443
104
5
0
418,943
1
L
Skadi
9,675
440
91
4
0
335,825
2
L
Bacchus
9,136
415
13
1
0
385,045
4
W
Ao Kuang
12,836
583
116
5
0
447,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role