Player Matchup

Medusa
Medusa
Didigo_Mayocho
Medusa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
531W - 490L
1,394 Elo+
Party 3
Cabrakan
Cabrakan
Didios00
Cabrakan
Level 46
God Stats
13W - 8L
1,754 SR
Queue Stats
469W - 462L
1,414 Elo+
Party 3
Ne Zha
Ne Zha
Josef110
Ne Zha
Level 24
God Stats
39W - 41L
1,579 SR
Queue Stats
282W - 329L
1,421 Elo+
Party 1
He Bo
He Bo
Yayo13121136
He Bo
Level 40
God Stats
7W - 10L
1,336 SR
Queue Stats
255W - 327L
1,387 Elo+
Party 1
Ymir
Ymir
iKyZze
Ymir
Level 20
God Stats
18W - 18L
1,458 SR
Queue Stats
631W - 596L
1,456 Elo+
Party 3
Team Averages
Level 34
1,526 SR
1,414 Elo+

VS

Team Averages
Level 59
1,522 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
NotIkarus
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Ra
Ra
ROCKETUNIVERSE02
Ra
Level 16
God Stats
18W - 15L
1,743 SR
Queue Stats
76W - 84L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
THE-_BEAR100
Ao Kuang
Level 49
God Stats
7W - 18L
1,333 SR
Queue Stats
321W - 304L
1,472 Elo+
Solo
Sol
Sol
iCaMoN_PurceTx
Sol
Level 99
God Stats
29W - 23L
1,540 SR
Queue Stats
342W - 343L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
templarum3960
Gilgamesh
Level 99
God Stats
31W - 27L
1,495 SR
Queue Stats
335W - 342L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,180
441
4,529
9,087
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Didios00
Cabrakan
14
5 / 2 / 1
8,123
580
7,084
8,458
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Josef110
Ne Zha
11
4 / 8 / 2
7,014
501
8,057
11,760
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,702
479
4,357
8,145
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iKyZze
Ymir
6
0 / 7 / 1
5,208
372
2,892
10,074
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotIkarus
Tsukuyomi
13
4 / 4 / 1
8,203
586
4,387
8,690
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 4 / 6
8,446
603
5,465
9,559
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
THE-_BEAR100
Ao Kuang
12
5 / 2 / 5
7,781
556
4,309
9,713
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
11 / 1 / 10
9,697
693
13,324
6,840
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
templarum3960
Gilgamesh
14
5 / 2 / 12
8,898
636
7,906
8,305
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
13
Kills
28
28
Deaths
13
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Cabrakan
Didios00
Cabrakan
5
2
1
2.75
L
Ne Zha
Josef110
Ne Zha
4
8
2
0.63
W
Tsukuyomi
NotIkarus
Tsukuyomi
4
4
1
1.13
W
3
4
6
1.5
W
Ao Kuang
THE-_BEAR100
Ao Kuang
5
2
5
3.75
L
2
5
1
0.5
W
11
1
10
16
L
Ymir
iKyZze
Ymir
0
7
1
0.07
W
Gilgamesh
templarum3960
Gilgamesh
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
35,391
47,524
Taken
43,107
17,947
Mitigated
19,959
8,130
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,529
2,351
0
1,000
9,087
2,558
994
3,878
5,209
0
23,447
L
Cabrakan
Didios00
Cabrakan
7,084
1,127
0
2,075
8,458
5,969
0
1,829
6,614
37,824
0
L
Ne Zha
Josef110
Ne Zha
8,057
2,677
0
1,743
11,760
3,466
0
5,960
5,651
0
29,563
W
Tsukuyomi
NotIkarus
Tsukuyomi
4,387
1,480
0
1,546
8,690
5,384
456
5,268
3,422
0
29,768
W
5,465
323
749
4,560
9,559
3,475
680
1,854
7,705
54,220
0
W
Ao Kuang
THE-_BEAR100
Ao Kuang
4,309
1,527
0
4,007
9,713
2,974
1,439
3,786
5,927
22,736
0
L
4,357
119
0
800
8,145
2,362
0
4,709
3,316
28,179
0
W
13,324
5,171
0
3,895
6,840
2,438
3,473
1,487
5,353
52,003
2,295
L
Ymir
iKyZze
Ymir
2,892
747
345
2,167
10,074
3,592
0
5,824
4,169
9,626
0
W
Gilgamesh
templarum3960
Gilgamesh
7,906
2,090
222
959
8,305
5,688
486
1,938
6,367
0
46,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
43,025
245
Minions Killed
401
0
Camps Cleared
0
1,129,798
Distance Traveled
1,243,522
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,180
441
39
3
0
217,125
1
L
Cabrakan
8,123
580
85
6
0
223,979
2
L
Ne Zha
7,014
501
53
4
0
239,285
0
W
Tsukuyomi
8,203
586
67
5
0
243,436
0
W
Ra
8,446
603
113
8
0
216,476
0
W
Ao Kuang
7,781
556
51
4
0
261,648
2
L
He Bo
6,702
479
49
4
0
252,321
0
W
Sol
9,697
693
96
7
0
245,320
1
L
Ymir
5,208
372
19
1
0
197,088
2
W
Gilgamesh
8,898
636
74
5
0
276,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role