Player Matchup

Artemis
Artemis
CheeseMain
Artemis
Level 6
God Stats
5W - 3L
1,525 SR
Queue Stats
21W - 14L
1,556 Elo+
Solo
Sol
Sol
KneeGrowAdam
Sol
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
42W - 42L
1,530 Elo+
Solo
Awilix
Awilix
MizoreNv
Awilix
Level 15
God Stats
5W - 2L
1,801 SR
Queue Stats
50W - 41L
1,705 Elo+
Solo
Geb
Geb
XIPureGamer
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
xXnetinhox
Chang'e
Level 28
God Stats
4W - 0L
1,497 SR
Queue Stats
27W - 31L
1,401 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,539 Elo+

VS

Team Averages
Level 23
1,544 SR
1,467 Elo+
Geb
Geb
Derpcake99
Geb
Level 23
God Stats
2W - 2L
1,794 SR
Queue Stats
72W - 66L
1,612 Elo+
Solo
Bellona
Bellona
GuajiBoy
Bellona
Level 17
God Stats
19W - 20L
1,317 SR
Queue Stats
511W - 516L
1,382 Elo+
Solo
Tiamat
Tiamat
Sairax213
Tiamat
Level 26
God Stats
3W - 6L
1,518 SR
Queue Stats
42W - 55L
1,371 Elo+
Solo
Izanami
Izanami
ToLeO
Izanami
Level 25
God Stats
12W - 6L
1,493 SR
Queue Stats
43W - 56L
1,349 Elo+
Solo
Thanatos
Thanatos
xXkiritoXx248
Thanatos
Level 26
God Stats
6W - 9L
1,601 SR
Queue Stats
190W - 145L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CheeseMain
Artemis
17
12 / 1 / 1
10,668
711
14,685
10,017
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
5 / 1 / 2
8,170
545
6,358
10,395
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
MizoreNv
Awilix
13
3 / 5 / 4
8,325
555
4,144
9,331
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
7,919
528
2,659
7,995
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
xXnetinhox
Chang'e
11
1 / 7 / 3
7,104
474
3,810
10,545
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,755
450
3,971
9,462
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
GuajiBoy
Bellona
11
0 / 6 / 1
6,537
436
2,735
9,728
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Sairax213
Tiamat
11
2 / 5 / 3
7,127
475
6,267
9,831
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ToLeO
Izanami
11
1 / 5 / 3
6,574
438
3,153
8,904
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
xXkiritoXx248
Thanatos
15
11 / 2 / 2
9,245
616
11,783
10,552
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
22
Kills
15
15
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
CheeseMain
Artemis
12
1
1
12.5
L
1
4
1
0.38
L
Bellona
GuajiBoy
Bellona
0
6
1
0.08
W
5
1
2
6
W
Awilix
MizoreNv
Awilix
3
5
4
1
L
Tiamat
Sairax213
Tiamat
2
5
3
0.7
L
Izanami
ToLeO
Izanami
1
5
3
0.5
W
1
1
4
3
L
Thanatos
xXkiritoXx248
Thanatos
11
2
2
6
W
Chang'e
xXnetinhox
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
27,909
48,283
Taken
48,477
16,626
Mitigated
20,712
18,147
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CheeseMain
Artemis
14,685
9,349
0
6,413
10,017
4,243
462
1,186
8,831
0
61,641
L
3,971
698
0
2,051
9,462
4,962
132
5,286
4,176
30,920
0
L
Bellona
GuajiBoy
Bellona
2,735
478
0
1,608
9,728
6,072
0
0
9,728
0
31,078
W
6,358
2,568
0
5,334
10,395
2,542
0
2,013
8,382
62,829
0
W
Awilix
MizoreNv
Awilix
4,144
1,343
0
1,918
9,331
2,250
153
1,346
7,985
0
38,152
L
Tiamat
Sairax213
Tiamat
6,267
975
213
3,142
9,831
2,851
486
3,362
6,267
32,700
0
L
Izanami
ToLeO
Izanami
3,153
1,939
0
1,581
8,904
2,557
140
2,676
6,202
0
35,773
W
2,659
473
0
1,645
7,995
5,362
135
2,342
5,653
27,194
0
L
Thanatos
xXkiritoXx248
Thanatos
11,783
3,457
0
10,265
10,552
4,270
0
1,123
9,277
0
49,755
W
Chang'e
xXnetinhox
Chang'e
3,810
453
334
2,503
10,545
2,229
700
3,498
7,047
30,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
36,238
400
Minions Killed
349
0
Camps Cleared
0
1,349,136
Distance Traveled
1,334,529
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,668
711
114
8
0
272,785
1
L
Geb
6,755
450
62
4
0
301,206
1
L
Bellona
6,537
436
63
4
0
275,155
2
W
Sol
8,170
545
109
7
0
273,108
5
W
Awilix
8,325
555
71
5
0
316,841
0
L
Tiamat
7,127
475
54
4
0
248,922
1
L
Izanami
6,574
438
73
5
0
218,550
0
W
Geb
7,919
528
41
3
0
259,946
2
L
Thanatos
9,245
616
97
6
0
290,696
2
W
Chang'e
7,104
474
65
4
0
226,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role