Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
ChemicaIBromance
Ganesha
Silver II
Level 67
God Stats
5W - 4L
1,585 SR
Queue Stats
172W - 160L
1,487 MMR
Solo
Janus
Janus
Bronze III
GYMxRAT
Janus
Bronze III
Level 118
God Stats
1W - 0L
1,322 SR
Queue Stats
30W - 17L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
JunosPearl
Chang'e
Gold V
Level 109
God Stats
5W - 6L
1,540 SR
Queue Stats
134W - 115L
1,478 MMR
Solo
Hou Yi
Hou Yi
Gold III
Seahawker562
Hou Yi
Gold III
Level 160
God Stats
26W - 25L
1,610 SR
Queue Stats
980W - 994L
1,484 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,511 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,518 SR
1,492 MMR
Chiron
Chiron
Gold IV
Godziee
Chiron
Gold IV
Level 145
God Stats
8W - 5L
1,796 SR
Queue Stats
82W - 76L
1,559 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Rastroip
Kukulkan
Bronze III
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 83L
1,541 MMR
Solo
Jormungandr
Jormungandr
Gold V
Sleepy_boy_420
Jormungandr
Gold V
Level 72
God Stats
6W - 13L
1,429 SR
Queue Stats
295W - 292L
1,462 MMR
Solo
Ares
Ares
Gold III
joel4ismael
Ares
Gold III
Level 102
God Stats
21W - 23L
1,467 SR
Queue Stats
124W - 125L
1,446 MMR
Party 1
Hun Batz
Hun Batz
Gold V
taveirus
Hun Batz
Gold V
Level 89
God Stats
0W - 1L
1,399 SR
Queue Stats
116W - 111L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 1 / 11
12,348
537
7,084
14,695
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 17
11,415
496
7,987
21,954
22,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
GYMxRAT
Janus
20
10 / 1 / 11
15,107
657
21,220
17,374
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JunosPearl
Chang'e
17
3 / 1 / 10
11,835
515
14,672
12,354
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
20
8 / 0 / 9
13,210
574
12,819
12,955
5,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaCthulhuApolloTiamatAphrodite

VS

Bans
DanzaburouScyllaChaacAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Godziee
Chiron
16
2 / 10 / 1
9,935
432
8,830
19,740
5,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Rastroip
Kukulkan
16
0 / 8 / 4
10,075
438
5,057
17,791
6,178
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Sleepy_boy_420
Jormungandr
14
1 / 3 / 1
9,422
410
5,962
14,977
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 3
9,766
425
4,099
17,828
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
taveirus
Hun Batz
17
1 / 4 / 2
10,147
441
6,806
13,470
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
29
Kills
5
6
Deaths
29
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
11
13.5
W
0
3
17
2.83
W
Janus
GYMxRAT
Janus
10
1
11
15.5
L
Chiron
Godziee
Chiron
2
10
1
0.25
W
Chang'e
JunosPearl
Chang'e
3
1
10
8
L
Kukulkan
Rastroip
Kukulkan
0
8
4
0.25
W
Hou Yi
8
0
9
12.5
L
Jormungandr
Sleepy_boy_420
Jormungandr
1
3
1
0.5
L
1
4
3
0.63
L
Hun Batz
taveirus
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,782
Damage
30,754
79,332
Taken
83,806
48,978
Mitigated
46,004
42,268
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,084
2,176
816
7,883
14,695
5,684
3,510
3,191
11,454
0
77,066
W
7,987
1,088
0
5,660
21,954
22,767
649
3,184
17,909
37,332
0
W
Janus
GYMxRAT
Janus
21,220
2,401
419
8,226
17,374
7,304
1,052
5,162
12,162
128,624
0
L
Chiron
Godziee
Chiron
8,830
5,219
470
6,748
19,740
5,863
476
9,329
10,394
0
71,912
W
Chang'e
JunosPearl
Chang'e
14,672
2,067
2,709
7,285
12,354
7,733
778
4,865
7,074
63,684
0
L
Kukulkan
Rastroip
Kukulkan
5,057
69
0
2,035
17,791
6,178
456
10,866
6,925
57,161
0
W
Hou Yi
12,819
8,074
0
9,270
12,955
5,490
2,310
1,379
11,526
0
104,704
L
Jormungandr
Sleepy_boy_420
Jormungandr
5,962
1,654
0
3,242
14,977
14,782
0
9,956
5,021
40,062
0
L
4,099
249
0
2,639
17,828
14,842
0
9,262
8,566
26,898
0
L
Hun Batz
taveirus
Hun Batz
6,806
847
0
3,609
13,470
4,339
0
4,960
8,510
0
80,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,915
Gold Earned
49,345
618
Minions Killed
508
0
Camps Cleared
0
2,240,674
Distance Traveled
1,980,324
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,348
537
119
5
0
501,722
1
W
Ganesha
11,415
496
8
0
0
456,382
4
W
Janus
15,107
657
198
9
0
518,200
13
L
Chiron
9,935
432
126
5
0
324,360
3
W
Chang'e
11,835
515
115
5
0
370,237
3
L
Kukulkan
10,075
438
103
4
0
401,900
3
W
Hou Yi
13,210
574
178
8
0
394,133
2
L
Jormungandr
9,422
410
80
3
0
348,212
5
L
Ares
9,766
425
35
2
0
431,907
4
L
Hun Batz
10,147
441
164
7
0
473,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role