Player Matchup

Thoth
Thoth
George Hennon2
Thoth
Level 29
God Stats
3W - 2L
1,489 SR
Queue Stats
46W - 46L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
The Remsh
Xbalanque
Level 18
God Stats
1W - 1L
1,264 SR
Queue Stats
36W - 36L
1,445 Elo+
Party 2
Ra
Ra
Xx_Dig69Bick_xX
Ra
Level 29
God Stats
1W - 1L
1,224 SR
Queue Stats
19W - 7L
1,617 Elo+
Party 2
Neith
Neith
mlg2spooky4u
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
unaware-baby9
Tsukuyomi
Level 9
God Stats
10W - 11L
1,448 SR
Queue Stats
127W - 147L
1,476 Elo+
Solo
Team Averages
Level 23
1,385 SR
1,490 Elo+

VS

Team Averages
Level 11
1,461 SR
1,463 Elo+
Chang'e
Chang'e
JasonDarkstormg
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,720 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jham1212
Ah Muzen Cab
Level 17
God Stats
10W - 19L
1,522 SR
Queue Stats
165W - 188L
1,536 Elo+
Solo
Nike
Nike
PenguLuvsKty
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,276 Elo+
Solo
Bacchus
Bacchus
Semi uh oh
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 1
Arachne
Arachne
YTT5
Arachne
Level 7
God Stats
7W - 9L
1,283 SR
Queue Stats
15W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
12,192
938
11,990
14,573
5,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
The Remsh
Xbalanque
20
9 / 3 / 18
13,841
1,065
25,184
16,466
6,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 3 / 16
15,610
1,201
22,059
10,721
4,754
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 19
14,344
1,103
17,488
12,794
5,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
unaware-baby9
Tsukuyomi
20
2 / 0 / 20
13,500
1,038
16,813
10,792
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
13,705
1,054
21,792
24,078
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Jham1212
Ah Muzen Cab
17
3 / 3 / 1
11,873
913
7,580
9,019
2,894
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 5
12,584
968
13,439
23,866
20,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Semi uh oh
Bacchus
18
1 / 9 / 7
12,060
928
10,260
21,411
14,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
YTT5
Arachne
18
2 / 13 / 5
11,879
914
9,391
23,195
8,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
37
Kills
13
13
Deaths
37
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
5
5
7
1.7
L
Ah Muzen Cab
Jham1212
Ah Muzen Cab
3
3
1
1.17
L
2
7
5
0.64
L
Bacchus
Semi uh oh
Bacchus
1
9
7
0.5
W
Xbalanque
The Remsh
Xbalanque
9
3
18
6
W
15
3
16
7.67
L
Arachne
YTT5
Arachne
2
13
5
0.35
W
9
2
19
9.25
W
Tsukuyomi
unaware-baby9
Tsukuyomi
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,534
Damage
62,462
65,346
Taken
101,569
26,658
Mitigated
55,637
9,068
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,990
779
0
0
14,573
5,506
0
6,088
8,339
22,219
0
L
21,792
977
2,374
6,795
24,078
8,696
0
7,469
16,609
56,519
0
L
Ah Muzen Cab
Jham1212
Ah Muzen Cab
7,580
1,766
36
1,573
9,019
2,894
0
3,273
5,746
0
40,635
L
13,439
2,365
0
0
23,866
20,527
0
9,022
14,844
163
48,498
L
Bacchus
Semi uh oh
Bacchus
10,260
118
0
62
21,411
14,900
0
6,914
14,497
21,563
0
W
Xbalanque
The Remsh
Xbalanque
25,184
16,440
0
3,812
16,466
6,427
0
9,570
6,602
0
39,194
W
22,059
3,426
1,724
2,188
10,721
4,754
0
4,301
6,214
63,490
0
L
Arachne
YTT5
Arachne
9,391
5,170
0
1,565
23,195
8,620
0
7,371
15,824
0
14,095
W
17,488
8,061
0
1,264
12,794
5,377
0
6,616
5,946
0
34,770
W
Tsukuyomi
unaware-baby9
Tsukuyomi
16,813
1,988
0
80
10,792
4,594
0
4,640
6,030
0
51,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,487
Gold Earned
62,101
325
Minions Killed
257
5
Camps Cleared
6
1,248,744
Distance Traveled
1,195,187
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,192
938
22
2
0
221,157
1
L
Chang'e
13,705
1,054
84
6
1
271,436
0
L
Ah Muzen Cab
11,873
913
63
5
1
167,437
0
L
Nike
12,584
968
89
7
2
227,961
3
L
Bacchus
12,060
928
15
1
2
242,538
0
W
Xbalanque
13,841
1,065
42
3
0
217,969
0
W
Ra
15,610
1,201
142
11
1
245,230
2
L
Arachne
11,879
914
6
0
0
285,815
0
W
Neith
14,344
1,103
47
4
2
257,432
0
W
Tsukuyomi
13,500
1,038
72
6
2
306,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role