Player Matchup

Danzaburou
Danzaburou
BootyLicker4000
Danzaburou
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
17W - 28L
1,276 Elo+
Party 3
Olorun
Olorun
Caloqlo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
GRADUADO
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,627 Elo+
Party 1
Terra
Terra
TheDarkDonte
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,224 Elo+
Party 3
Thor
Thor
jarpox58
Thor
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,627 Elo+
Party 1
Team Averages
Level 18
1,464 SR
1,451 Elo+

VS

Team Averages
Level 20
1,528 SR
1,402 Elo+
Ares
Ares
Chrisguzva
Ares
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 189L
1,067 Elo+
Solo
Bellona
Bellona
Gandrayyyy
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
elbills
Nemesis
Level 12
God Stats
24W - 14L
1,654 SR
Queue Stats
1,192W - 1,259L
1,592 Elo+
Party 2
Ymir
Ymir
elgintoki123
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
nulatohunter
Cupid
Level 24
God Stats
4W - 2L
1,488 SR
Queue Stats
46W - 60L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BootyLicker4000
Danzaburou
5
0 / 1 / 0
3,740
534
1,207
2,979
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Caloqlo
Olorun
4
0 / 1 / 0
3,458
494
792
1,533
495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
GRADUADO
Nemesis
5
0 / 2 / 0
3,612
516
1,109
4,211
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,905
558
326
3,181
1,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
5
1 / 2 / 0
3,756
537
671
2,692
622
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,472
639
868
2,966
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Gandrayyyy
Bellona
7
3 / 1 / 0
4,809
687
1,536
2,896
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
elbills
Nemesis
6
0 / 0 / 1
3,985
569
1,131
2,330
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 0 / 1
4,690
670
2,955
2,518
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,612
659
2,049
1,872
520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BootyLicker4000
Danzaburou
0
1
0
0
L
Olorun
Caloqlo
Olorun
0
1
0
0
W
0
0
2
1
L
Nemesis
GRADUADO
Nemesis
0
2
0
0
W
Bellona
Gandrayyyy
Bellona
3
1
0
3
L
0
1
0
0
W
Nemesis
elbills
Nemesis
0
0
1
0.5
W
2
0
1
2.5
L
Thor
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,105
Damage
8,539
14,596
Taken
12,582
4,090
Mitigated
5,184
2,441
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BootyLicker4000
Danzaburou
1,207
415
222
680
2,979
728
0
468
2,511
0
12,111
L
Olorun
Caloqlo
Olorun
792
514
29
65
1,533
495
0
1,101
432
7,231
0
W
868
0
0
624
2,966
1,358
364
277
2,689
10,631
0
L
Nemesis
GRADUADO
Nemesis
1,109
735
0
630
4,211
1,081
0
1,462
2,749
0
12,063
W
Bellona
Gandrayyyy
Bellona
1,536
596
0
380
2,896
1,586
606
53
2,843
0
14,494
L
326
33
281
448
3,181
1,164
46
400
2,781
6,168
0
W
Nemesis
elbills
Nemesis
1,131
320
0
30
2,330
730
29
202
2,128
0
8,367
W
2,955
691
0
677
2,518
990
0
537
1,981
15,522
0
L
Thor
671
320
0
86
2,692
622
0
392
2,300
0
4,408
W
2,049
1,071
24
93
1,872
520
742
49
1,823
0
16,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,471
Gold Earned
22,568
84
Minions Killed
143
0
Camps Cleared
0
586,202
Distance Traveled
729,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,740
534
23
3
0
104,081
0
L
Olorun
3,458
494
14
2
0
75,922
1
W
Ares
4,472
639
17
2
0
121,917
0
L
Nemesis
3,612
516
28
4
0
132,592
0
W
Bellona
4,809
687
35
5
0
183,353
1
L
Terra
3,905
558
11
2
0
167,035
3
W
Nemesis
3,985
569
19
3
0
168,988
1
W
Ymir
4,690
670
30
4
0
125,351
0
L
Thor
3,756
537
8
1
0
106,572
0
W
Cupid
4,612
659
42
6
0
130,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role