Player Matchup

Ra
Ra
EFJKSD
Ra
Level 16
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 32L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
FSDAFW
Gilgamesh
Level 15
God Stats
3W - 2L
1,762 SR
Queue Stats
21W - 25L
1,451 Elo+
Party 1
Anubis
Anubis
HexaheDrone
Anubis
Level 29
God Stats
4W - 5L
1,452 SR
Queue Stats
124W - 180L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
PredatorSmurf7
Tsukuyomi
Level 7
God Stats
4W - 2L
1,219 SR
Queue Stats
79W - 76L
1,295 Elo+
Solo
Jing Wei
Jing Wei
fartmasterrrr
Jing Wei
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 57L
1,469 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,419 Elo+

VS

Team Averages
Level 14
1,470 SR
1,523 Elo+
Ra
Ra
Crysan
Ra
Level 13
God Stats
38W - 37L
1,348 SR
Queue Stats
112W - 117L
1,330 Elo+
Solo
Odin
Odin
Kha03
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 3
Ravana
Ravana
LETmeTOUCHyouNOW
Ravana
Level 19
God Stats
27W - 20L
1,500 SR
Queue Stats
88W - 92L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
Theseamandemon
Jormungandr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 304L
1,520 Elo+
Party 2
Thor
Thor
kingbynoe
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 5 / 5
11,412
519
5,944
12,887
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FSDAFW
Gilgamesh
18
8 / 3 / 2
12,547
570
16,752
20,125
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
4 / 0 / 5
13,366
608
8,459
12,813
7,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PredatorSmurf7
Tsukuyomi
20
9 / 5 / 1
13,469
612
19,174
19,718
8,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
fartmasterrrr
Jing Wei
3
0 / 0 / 0
6,542
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
0 / 3 / 0
13,219
601
6,291
11,149
4,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Kha03
Odin
14
1 / 10 / 2
8,662
394
5,286
16,438
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 2
9,643
438
7,279
14,960
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Theseamandemon
Jormungandr
17
6 / 3 / 1
12,733
579
13,829
23,350
26,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
2
0 / 3 / 0
5,876
267
312
1,989
364

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
23
Kills
10
13
Deaths
25
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
0
3
0
0
W
Ra
2
5
5
0.9
W
Gilgamesh
FSDAFW
Gilgamesh
8
3
2
3
W
Anubis
4
0
5
6.5
L
Odin
Kha03
Odin
1
10
2
0.2
L
3
6
2
0.67
W
Tsukuyomi
PredatorSmurf7
Tsukuyomi
9
5
1
1.9
L
Jormungandr
Theseamandemon
Jormungandr
6
3
1
2.17
W
Jing Wei
fartmasterrrr
Jing Wei
0
0
0
0
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,329
Damage
32,997
65,543
Taken
67,886
31,389
Mitigated
54,697
34,510
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,291
178
0
3,762
11,149
4,703
0
2,289
8,860
100,820
0
W
Ra
5,944
720
1,293
4,673
12,887
4,918
2,410
6,946
5,916
61,085
0
W
Gilgamesh
FSDAFW
Gilgamesh
16,752
6,238
0
8,330
20,125
10,768
217
6,116
13,809
0
79,681
W
Anubis
8,459
596
303
10,509
12,813
7,394
1,104
7,090
5,698
108,454
0
L
Odin
Kha03
Odin
5,286
2,328
0
293
16,438
16,083
1,194
868
15,364
0
28,115
L
7,279
1,180
0
3,164
14,960
7,073
0
4,465
10,376
0
54,539
W
Tsukuyomi
PredatorSmurf7
Tsukuyomi
19,174
6,999
0
9,402
19,718
8,309
0
4,940
14,678
0
120,592
L
Jormungandr
Theseamandemon
Jormungandr
13,829
1,764
0
940
23,350
26,474
444
5,727
17,045
65,302
0
W
Jing Wei
fartmasterrrr
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Thor
312
207
0
0
1,989
364
0
631
1,358
0
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
50,133
644
Minions Killed
441
0
Camps Cleared
0
1,556,460
Distance Traveled
1,529,260
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,219
601
192
9
0
394,655
5
W
Ra
11,412
519
133
6
0
346,603
0
W
Gilgamesh
12,547
570
110
5
0
359,700
0
W
Anubis
13,366
608
215
10
0
400,129
1
L
Odin
8,662
394
58
3
0
312,790
3
L
Ravana
9,643
438
89
4
0
384,964
1
W
Tsukuyomi
13,469
612
186
8
0
446,078
0
L
Jormungandr
12,733
579
101
5
0
372,089
1
W
Jing Wei
6,542
297
0
0
0
3,950
0
L
Thor
5,876
267
1
0
0
64,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role