Player Matchup

Arachne
Arachne
Ca3ooM
Arachne
Level 28
God Stats
17W - 8L
1,693 SR
Queue Stats
143W - 133L
1,515 Elo+
Solo
Nu Wa
Nu Wa
xNFSxEtherx
Nu Wa
Level 49
God Stats
2W - 0L
1,748 SR
Queue Stats
75W - 69L
1,497 Elo+
Party 1
Artio
Artio
xNFSxGoldx
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xNFSxMooNx
Izanami
Level 16
God Stats
24W - 23L
1,740 SR
Queue Stats
79W - 72L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
xwuatusox0
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,636 SR
1,512 Elo+

VS

Team Averages
Level 35
1,545 SR
1,478 Elo+
Guan Yu
Guan Yu
Aasimar Spartan
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Set
Set
Ivorysixkiller
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Skirkey4057
Cernunnos
Level 28
God Stats
13W - 12L
1,522 SR
Queue Stats
92W - 99L
1,430 Elo+
Solo
Scylla
Scylla
Zkstriker
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 2
Khepri
Khepri
minimonster07
Khepri
Level 98
God Stats
2W - 2L
1,703 SR
Queue Stats
90W - 81L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ca3ooM
Arachne
19
7 / 4 / 3
12,130
607
11,296
15,482
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 7
11,395
570
9,698
9,250
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
3 / 2 / 14
10,170
509
8,685
15,437
14,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
xNFSxMooNx
Izanami
19
13 / 1 / 5
12,236
612
16,254
14,611
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
xwuatusox0
Guan Yu
16
3 / 1 / 1
10,062
503
6,358
11,469
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
10,304
515
9,922
17,274
15,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 1
8,840
442
5,216
12,967
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Skirkey4057
Cernunnos
13
4 / 9 / 1
8,613
431
14,460
18,640
5,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
Zkstriker
Scylla
9
1 / 6 / 0
6,964
348
1,946
8,660
2,090
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 7 / 2
7,891
395
5,085
14,039
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
32
Kills
9
10
Deaths
32
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Arachne
Ca3ooM
Arachne
7
4
3
2.13
L
1
5
1
0.3
L
Cernunnos
Skirkey4057
Cernunnos
4
9
1
0.5
L
Scylla
Zkstriker
Scylla
1
6
0
0.17
L
1
7
2
0.29
W
6
2
7
4.75
W
Artio
3
2
14
5
W
Izanami
xNFSxMooNx
Izanami
13
1
5
15.5
W
Guan Yu
xwuatusox0
Guan Yu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,291
Damage
36,629
66,249
Taken
71,580
37,903
Mitigated
36,828
25,399
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,922
2,371
0
5,403
17,274
15,344
0
2,964
13,623
0
73,222
W
Arachne
Ca3ooM
Arachne
11,296
7,999
0
3,815
15,482
6,756
3,200
246
15,236
0
96,181
L
5,216
1,919
0
3,889
12,967
5,191
0
2,456
10,319
0
56,183
L
Cernunnos
Skirkey4057
Cernunnos
14,460
7,531
0
4,305
18,640
5,385
1,483
5,707
12,803
0
52,397
L
Scylla
Zkstriker
Scylla
1,946
0
0
383
8,660
2,090
0
2,796
5,586
19,890
0
L
5,085
803
415
3,148
14,039
8,818
0
3,496
10,341
31,288
0
W
9,698
3,229
0
1,646
9,250
3,411
2,322
2,031
7,219
61,656
0
W
Artio
8,685
1,722
2,039
7,429
15,437
14,654
591
1,974
13,463
19,916
0
W
Izanami
xNFSxMooNx
Izanami
16,254
12,133
0
5,851
14,611
6,002
4,078
2,780
11,831
0
105,847
W
Guan Yu
xwuatusox0
Guan Yu
6,358
1,335
416
4,203
11,469
7,080
45
0
11,469
0
43,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,993
Gold Earned
42,612
538
Minions Killed
415
0
Camps Cleared
0
1,936,493
Distance Traveled
1,523,123
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,304
515
138
7
0
367,402
2
W
Arachne
12,130
607
153
8
0
422,515
2
L
Set
8,840
442
108
5
0
389,318
7
L
Cernunnos
8,613
431
87
4
0
286,910
2
L
Scylla
6,964
348
41
2
0
226,657
1
L
Khepri
7,891
395
41
2
0
252,836
0
W
Nu Wa
11,395
570
91
5
0
347,148
4
W
Artio
10,170
509
20
1
0
402,754
0
W
Izanami
12,236
612
188
9
0
373,522
6
W
Guan Yu
10,062
503
86
4
0
390,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role