Player Matchup

Guan Yu
Guan Yu
Alizag27
Guan Yu
Level 103
God Stats
3W - 2L
1,129 SR
Queue Stats
129W - 166L
1,343 Elo+
Solo
Xbalanque
Xbalanque
CFD l Sasouu
Xbalanque
Level 58
God Stats
8W - 12L
1,398 SR
Queue Stats
139W - 136L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
CFD l ZnZ 10
Aphrodite
Level 83
God Stats
42W - 57L
1,446 SR
Queue Stats
674W - 665L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
Zonies
Ah Puch
Level 89
God Stats
31W - 26L
1,457 SR
Queue Stats
277W - 288L
1,382 Elo+
Solo
Fenrir
Fenrir
o---Meliodas---o
Fenrir
Level 88
God Stats
2W - 1L
1,307 SR
Queue Stats
36W - 50L
1,336 Elo+
Solo
Team Averages
Level 84
1,348 SR
1,372 Elo+

VS

Team Averages
Level 55
1,515 SR
1,351 Elo+
Arachne
Arachne
Alex_Atouba
Arachne
Level 29
God Stats
7W - 7L
1,561 SR
Queue Stats
64W - 84L
1,352 Elo+
Party 2
Artemis
Artemis
Tragoune
Artemis
Level 91
God Stats
85W - 65L
1,582 SR
Queue Stats
189W - 179L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
quiddche
Kuzenbo
Level 48
God Stats
5W - 7L
1,659 SR
Queue Stats
315W - 343L
1,344 Elo+
Party 2
Ah Puch
Ah Puch
xXMcLovin42Xx
Ah Puch
Level 47
God Stats
0W - 2L
1,272 SR
Queue Stats
166W - 199L
1,329 Elo+
Party 2
Cabrakan
Cabrakan
zxXRafikiXxz
Cabrakan
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 220L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alizag27
Guan Yu
18
9 / 4 / 17
13,209
528
13,643
28,709
34,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
CFD l Sasouu
Xbalanque
20
5 / 0 / 9
13,697
548
11,954
18,166
7,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
CFD l ZnZ 10
Aphrodite
19
9 / 3 / 19
12,899
516
16,428
20,202
10,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Zonies
Ah Puch
19
6 / 3 / 17
13,350
534
21,623
25,559
10,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 13
14,638
586
18,918
26,943
14,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex_Atouba
Arachne
14
3 / 8 / 0
9,945
398
7,288
20,194
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Tragoune
Artemis
17
1 / 9 / 3
11,167
447
14,950
21,148
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
quiddche
Kuzenbo
13
0 / 10 / 5
9,283
371
7,836
28,091
27,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
13
1 / 9 / 3
9,353
374
11,530
15,846
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
zxXRafikiXxz
Cabrakan
20
7 / 8 / 0
14,211
568
15,543
23,760
14,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
44
Kills
12
12
Deaths
44
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex_Atouba
Arachne
3
8
0
0.38
W
Guan Yu
Alizag27
Guan Yu
9
4
17
4.38
W
Xbalanque
CFD l Sasouu
Xbalanque
5
0
9
9.5
W
Aphrodite
CFD l ZnZ 10
Aphrodite
9
3
19
6.17
L
Artemis
Tragoune
Artemis
1
9
3
0.28
W
Ah Puch
Zonies
Ah Puch
6
3
17
4.83
W
15
2
13
10.75
L
Kuzenbo
quiddche
Kuzenbo
0
10
5
0.25
L
Ah Puch
1
9
3
0.28
L
Cabrakan
zxXRafikiXxz
Cabrakan
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,566
Damage
57,147
119,579
Taken
109,039
77,319
Mitigated
62,303
73,651
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex_Atouba
Arachne
7,288
5,261
0
5,093
20,194
7,261
39
8,144
11,925
0
44,839
W
Guan Yu
Alizag27
Guan Yu
13,643
2,354
3,014
10,450
28,709
34,301
2,609
9,087
19,496
0
55,172
W
Xbalanque
CFD l Sasouu
Xbalanque
11,954
5,681
0
7,012
18,166
7,473
2,900
4,330
13,696
0
99,958
W
Aphrodite
CFD l ZnZ 10
Aphrodite
16,428
1,517
15,953
13,343
20,202
10,157
617
6,727
13,355
78,291
0
L
Artemis
Tragoune
Artemis
14,950
6,001
123
3,032
21,148
7,455
0
7,570
13,398
0
81,405
W
Ah Puch
Zonies
Ah Puch
21,623
873
125
12,085
25,559
10,857
774
5,378
19,835
100,482
0
W
18,918
6,111
570
11,099
26,943
14,531
3,566
8,449
18,288
0
97,039
L
Kuzenbo
quiddche
Kuzenbo
7,836
1,986
0
3,890
28,091
27,242
0
10,907
17,056
31,928
0
L
Ah Puch
11,530
1,348
0
2,229
15,846
5,375
0
7,811
8,035
54,661
0
L
Cabrakan
zxXRafikiXxz
Cabrakan
15,543
1,217
0
5,066
23,760
14,970
147
3,619
19,709
89,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,793
Gold Earned
53,959
626
Minions Killed
491
0
Camps Cleared
0
2,357,935
Distance Traveled
1,958,451
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,945
398
78
3
0
449,064
5
W
Guan Yu
13,209
528
80
3
0
451,972
9
W
Xbalanque
13,697
548
148
6
0
480,858
4
W
Aphrodite
12,899
516
121
5
0
467,809
5
L
Artemis
11,167
447
116
5
0
374,184
4
W
Ah Puch
13,350
534
139
6
0
427,940
1
W
Fenrir
14,638
586
138
6
0
529,356
2
L
Kuzenbo
9,283
371
33
1
0
410,591
4
L
Ah Puch
9,353
374
102
4
0
340,473
0
L
Cabrakan
14,211
568
162
6
0
384,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role