Player Matchup

Hel
Hel
Estreptococ
Hel
Level 55
God Stats
3W - 5L
1,207 SR
Queue Stats
99W - 107L
1,513 Elo+
Party 2
Khepri
Khepri
Etelork
Khepri
Level 81
God Stats
8W - 5L
1,562 SR
Queue Stats
125W - 139L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
MolinaW
Jing Wei
Level 89
God Stats
3W - 4L
1,618 SR
Queue Stats
188W - 197L
1,510 Elo+
Party 2
Bastet
Bastet
TheMolinaPita
Bastet
Level 86
God Stats
21W - 14L
1,628 SR
Queue Stats
95W - 93L
1,518 Elo+
Party 2
King Arthur
King Arthur
sergigarciapa
King Arthur
Level 103
God Stats
10W - 3L
1,621 SR
Queue Stats
263W - 260L
1,464 Elo+
Party 2
Team Averages
Level 83
1,528 SR
1,501 Elo+

VS

Team Averages
Level 64
1,430 SR
1,377 Elo+
Heimdallr
Heimdallr
Dapradohun
Heimdallr
Level 48
God Stats
2W - 3L
1,285 SR
Queue Stats
8W - 12L
1,216 Elo+
Party 1
Bellona
Bellona
Httep
Bellona
Level 68
God Stats
2W - 2L
1,540 SR
Queue Stats
41W - 41L
1,429 Elo+
Party 1
Awilix
Awilix
Vinnie2325
Awilix
Level 87
God Stats
1W - 4L
1,451 SR
Queue Stats
773W - 798L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
crazyiGG
Baron Samedi
Level 61
God Stats
3W - 3L
1,478 SR
Queue Stats
34W - 43L
1,380 Elo+
Solo
Artio
Artio
iKaomi
Artio
Level 58
God Stats
9W - 12L
1,394 SR
Queue Stats
284W - 311L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
8,653
577
9,202
8,911
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Etelork
Khepri
13
5 / 2 / 10
8,434
562
5,514
12,225
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MolinaW
Jing Wei
16
6 / 0 / 8
9,530
635
10,928
8,910
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 10
8,849
590
13,014
12,344
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
sergigarciapa
King Arthur
16
5 / 1 / 1
9,679
645
8,651
12,914
7,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dapradohun
Heimdallr
11
2 / 9 / 2
6,985
466
6,728
12,817
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Httep
Bellona
13
1 / 5 / 1
7,221
481
10,577
13,481
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Vinnie2325
Awilix
13
2 / 4 / 2
7,458
497
2,633
9,680
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
crazyiGG
Baron Samedi
9
1 / 8 / 1
6,054
404
5,855
10,798
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
iKaomi
Artio
9
1 / 3 / 2
6,351
423
4,329
16,340
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
29
Kills
7
7
Deaths
29
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dapradohun
Heimdallr
2
9
2
0.33
W
6
2
9
5.25
W
Khepri
Etelork
Khepri
5
2
10
5
L
Bellona
Httep
Bellona
1
5
1
0.3
W
Jing Wei
MolinaW
Jing Wei
6
0
8
10
W
7
2
10
6
L
Awilix
Vinnie2325
Awilix
2
4
2
0.75
L
Baron Samedi
crazyiGG
Baron Samedi
1
8
1
0.19
L
Artio
iKaomi
Artio
1
3
2
0.67
W
King Arthur
sergigarciapa
King Arthur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
30,122
55,304
Taken
63,116
27,184
Mitigated
30,736
20,950
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dapradohun
Heimdallr
6,728
3,440
183
2,128
12,817
4,206
35
6,523
6,294
0
28,299
W
9,202
1,753
1,054
4,375
8,911
2,979
25
986
7,837
39,712
0
W
Khepri
Etelork
Khepri
5,514
347
0
1,436
12,225
8,600
0
3,031
8,906
18,182
0
L
Bellona
Httep
Bellona
10,577
3,485
0
4,567
13,481
9,125
0
469
13,012
445
41,708
W
Jing Wei
MolinaW
Jing Wei
10,928
7,157
0
5,593
8,910
3,359
1,963
2,967
5,841
0
63,259
W
13,014
4,875
0
3,659
12,344
5,104
949
2,503
9,732
0
60,722
L
Awilix
Vinnie2325
Awilix
2,633
1,120
0
3,276
9,680
3,216
0
629
9,051
0
43,816
L
Baron Samedi
crazyiGG
Baron Samedi
5,855
610
373
933
10,798
4,471
86
3,219
7,579
19,901
0
L
Artio
iKaomi
Artio
4,329
511
149
6,091
16,340
9,718
154
3,876
12,464
18,496
0
W
King Arthur
sergigarciapa
King Arthur
8,651
1,117
0
4,833
12,914
7,142
0
350
12,531
0
66,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
34,069
437
Minions Killed
286
0
Camps Cleared
0
1,608,335
Distance Traveled
1,344,649
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,985
466
56
4
0
234,525
2
W
Hel
8,653
577
82
5
0
343,184
1
W
Khepri
8,434
562
23
2
0
308,141
5
L
Bellona
7,221
481
79
5
0
268,416
1
W
Jing Wei
9,530
635
107
7
0
293,223
2
W
Bastet
8,849
590
83
6
0
351,964
2
L
Awilix
7,458
497
91
6
0
308,164
3
L
Baron Samedi
6,054
404
38
3
0
238,915
1
L
Artio
6,351
423
22
1
0
294,629
1
W
King Arthur
9,679
645
142
9
0
311,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role