Player Matchup

Pele
Pele
DerFefMann
Pele
Level 8
God Stats
5W - 2L
1,506 SR
Queue Stats
35W - 25L
1,835 Elo+
Party 2
Ravana
Ravana
LetolisHD
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,806 Elo+
Party 2
Ra
Ra
Pedalskii
Ra
Level 10
God Stats
6W - 3L
1,679 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WhiteWolfves
Tsukuyomi
Level 105
God Stats
61W - 46L
1,669 SR
Queue Stats
271W - 287L
1,418 Elo+
Party 3
Neith
Neith
welcomeinelohell
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,898 Elo+
Party 2
Team Averages
Level 30
1,571 SR
1,723 Elo+

VS

Team Averages
Level 19
1,608 SR
1,620 Elo+
Skadi
Skadi
Darudaho
Skadi
Level 64
God Stats
5W - 4L
1,586 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Loosebart
Nu Wa
Level 18
God Stats
4W - 1L
1,954 SR
Queue Stats
41W - 14L
1,804 Elo+
Party 1
Loki
Loki
NotAlpaca
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,672 Elo+
Party 1
Geb
Geb
SKY小宝
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Scylla
Scylla
WaddleDeeNab
Scylla
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 7L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 6
9,559
735
14,384
10,789
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
LetolisHD
Ravana
14
2 / 2 / 2
7,958
612
4,377
6,620
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 4 / 2
6,265
482
1,226
6,159
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
WhiteWolfves
Tsukuyomi
12
4 / 3 / 1
7,272
559
3,204
8,086
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
10 / 1 / 5
8,914
686
10,440
10,570
3,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darudaho
Skadi
9
0 / 8 / 2
5,698
438
1,840
8,229
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Loosebart
Nu Wa
12
2 / 4 / 6
7,436
572
8,156
6,475
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
8 / 4 / 1
7,941
611
8,101
9,763
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 10 / 1
5,272
406
3,033
12,765
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
1 / 2 / 0
6,531
502
3,105
6,161
2,098
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
28
Kills
12
12
Deaths
28
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
Darudaho
Skadi
0
8
2
0.13
W
12
2
6
7.5
W
Ravana
LetolisHD
Ravana
2
2
2
1.5
L
Nu Wa
Loosebart
Nu Wa
2
4
6
1.25
L
Loki
8
4
1
2.13
W
0
4
2
0.25
L
1
10
1
0.15
L
Scylla
1
2
0
0.5
W
Tsukuyomi
WhiteWolfves
Tsukuyomi
4
3
1
1.5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
24,235
42,224
Taken
43,393
16,254
Mitigated
15,842
13,992
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Darudaho
Skadi
1,840
1,145
0
539
8,229
1,748
0
0
8,229
0
30,932
W
14,384
5,305
0
4,380
10,789
3,926
567
3,233
7,556
0
68,388
W
Ravana
LetolisHD
Ravana
4,377
634
0
3,230
6,620
3,770
347
3,520
3,100
0
43,550
L
Nu Wa
Loosebart
Nu Wa
8,156
1,246
0
1,188
6,475
1,620
123
0
6,475
43,927
0
L
Loki
8,101
1,194
0
2,722
9,763
2,900
0
719
9,044
0
41,357
W
1,226
238
509
1,885
6,159
2,064
551
2,612
3,547
34,725
0
L
3,033
1,172
0
207
12,765
7,476
0
507
12,258
10,949
0
L
Scylla
3,105
676
0
2,250
6,161
2,098
0
0
6,048
36,093
0
W
Tsukuyomi
WhiteWolfves
Tsukuyomi
3,204
952
0
2,181
8,086
3,090
370
1,395
6,691
0
37,198
W
10,440
4,305
0
1,807
10,570
3,404
846
3,534
7,036
0
38,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
32,878
403
Minions Killed
307
0
Camps Cleared
0
1,266,634
Distance Traveled
1,186,676
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,698
438
68
5
0
211,479
2
W
Pele
9,559
735
114
9
0
254,676
1
W
Ravana
7,958
612
90
7
0
245,727
4
L
Nu Wa
7,436
572
74
6
0
231,189
4
L
Loki
7,941
611
79
6
0
280,953
7
W
Ra
6,265
482
64
5
0
256,089
0
L
Geb
5,272
406
11
1
0
249,557
1
L
Scylla
6,531
502
75
6
0
213,498
2
W
Tsukuyomi
7,272
559
77
6
0
272,380
1
W
Neith
8,914
686
58
4
0
237,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role