Player Matchup

Heimdallr
Heimdallr
IllIlxIllIll
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,079 Elo+
Party 2
Ra
Ra
Jazy360
Ra
Level 28
God Stats
55W - 47L
1,461 SR
Queue Stats
271W - 333L
1,332 Elo+
Solo
Arachne
Arachne
Not Cheks
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,385 Elo+
Party 2
Team Averages
Level 25
1,487 SR
1,265 Elo+

VS

Team Averages
Level 34
1,380 SR
1,187 Elo+
Janus
Janus
JackRPaulson
Janus
Level 26
God Stats
43W - 42L
1,475 SR
Queue Stats
87W - 91L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
callmezacari
Gilgamesh
Level 68
God Stats
37W - 45L
1,425 SR
Queue Stats
296W - 361L
1,320 Elo+
Party 1
Da Ji
Da Ji
vikingo-cuerdo
Da Ji
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 5L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IllIlxIllIll
Heimdallr
18
5 / 9 / 14
15,926
664
14,508
23,194
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 7 / 12
14,010
584
10,156
19,864
6,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Not Cheks
Arachne
20
19 / 10 / 4
19,550
815
29,979
25,851
9,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
16,327
680
24,739
22,169
8,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
callmezacari
Gilgamesh
20
13 / 5 / 12
17,338
722
22,970
27,969
28,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 13 / 13
14,073
586
12,277
22,594
10,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
24
Kills
25
26
Deaths
24
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
IllIlxIllIll
Heimdallr
5
9
14
1.33
L
9
6
12
2.5
W
0
7
12
0.86
W
Arachne
Not Cheks
Arachne
19
10
4
2.1
L
Gilgamesh
callmezacari
Gilgamesh
13
5
12
3.8
L
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
59,986
68,909
Taken
72,732
23,884
Mitigated
47,445
13,995
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
IllIlxIllIll
Heimdallr
14,508
5,610
0
828
23,194
7,557
1,206
8,139
15,055
0
35,014
L
24,739
1,490
854
5,126
22,169
8,859
2,513
3,673
18,493
99,562
0
W
10,156
675
2,193
5,717
19,864
6,481
764
10,367
9,497
81,877
0
W
Arachne
Not Cheks
Arachne
29,979
24,531
0
5,257
25,851
9,846
1,421
6,245
19,606
0
58,725
L
Gilgamesh
callmezacari
Gilgamesh
22,970
6,685
605
10,183
27,969
28,554
220
3,927
24,042
0
95,632
L
12,277
2,539
0
811
22,594
10,032
111
3,874
18,702
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
47,738
207
Minions Killed
251
0
Camps Cleared
0
1,101,806
Distance Traveled
1,286,524
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,926
664
29
1
0
342,497
2
L
Janus
16,327
680
126
5
0
430,867
0
W
Ra
14,010
584
137
6
0
388,865
3
W
Arachne
19,550
815
41
2
0
370,444
0
L
Gilgamesh
17,338
722
84
4
0
458,268
4
L
Da Ji
14,073
586
41
2
0
397,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role