Player Matchup

Gilgamesh
Gilgamesh
SquashyOwl
Gilgamesh
Level 109
God Stats
24W - 20L
1,582 SR
Queue Stats
212W - 221L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
marco-palomares2
Kukulkan
Level 88
God Stats
4W - 2L
1,604 SR
Queue Stats
79W - 88L
1,488 Elo+
Solo
Pele
Pele
tootheyy
Pele
Level 100
God Stats
25W - 23L
1,491 SR
Queue Stats
176W - 172L
1,477 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,472 Elo+

VS

Team Averages
Level 70
1,698 SR
1,581 Elo+
Heimdallr
Heimdallr
Alex0711e
Heimdallr
Level 7
God Stats
2W - 4L
1,897 SR
Queue Stats
10W - 12L
1,654 Elo+
Party 2
Fenrir
Fenrir
THICCYMOONKI
Fenrir
Level 99
God Stats
4W - 3L
1,698 SR
Queue Stats
129W - 111L
1,529 Elo+
Party 2
Fafnir
Fafnir
THICYNIBBIE
Fafnir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 100L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SquashyOwl
Gilgamesh
17
11 / 9 / 8
14,527
765
14,567
18,118
10,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 5 / 11
13,895
731
16,717
9,934
4,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
17
7 / 9 / 12
13,763
724
15,927
18,523
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex0711e
Heimdallr
17
3 / 7 / 10
13,410
706
10,167
15,773
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
12 / 10 / 4
14,889
784
13,780
21,666
15,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
17
7 / 6 / 10
14,374
757
12,009
21,296
36,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
23
Kills
22
23
Deaths
23
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alex0711e
Heimdallr
3
7
10
1.14
W
Gilgamesh
SquashyOwl
Gilgamesh
11
9
8
1.67
L
Fenrir
12
10
4
1.4
L
Fafnir
7
6
10
2
W
5
5
11
2.1
W
Pele
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
35,956
46,575
Taken
58,735
24,810
Mitigated
59,418
4,460
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alex0711e
Heimdallr
10,167
7,501
0
2,533
15,773
7,324
582
5,095
10,678
0
64,335
W
Gilgamesh
SquashyOwl
Gilgamesh
14,567
6,392
0
1,177
18,118
10,367
740
3,405
14,709
0
34,819
L
Fenrir
13,780
2,967
0
2,051
21,666
15,347
141
4,624
17,042
0
41,730
L
Fafnir
12,009
3,652
0
4,431
21,296
36,747
116
7,167
14,129
47,898
0
W
16,717
2,065
0
1,667
9,934
4,362
1,305
3,249
6,685
100,081
0
W
Pele
15,927
5,496
0
1,616
18,523
10,081
1,488
5,452
13,071
0
51,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
42,673
226
Minions Killed
195
0
Camps Cleared
0
1,011,640
Distance Traveled
863,200
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,410
706
114
6
0
297,682
0
W
Gilgamesh
14,527
765
30
2
0
336,213
1
L
Fenrir
14,889
784
41
2
0
271,718
4
L
Fafnir
14,374
757
40
2
0
293,800
5
W
Kukulkan
13,895
731
144
8
0
341,019
7
W
Pele
13,763
724
52
3
0
334,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role