Player Matchup

Ymir
Ymir
Bronze III
Hitsougaya
Ymir
Bronze III
Level 148
God Stats
1W - 2L
1,574 SR
Queue Stats
38W - 30L
1,457 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Jordanseeeto
Guan Yu
Bronze III
Level 31
God Stats
0W - 1L
1,644 SR
Queue Stats
7W - 31L
1,446 MMR
Solo
Anhur
Anhur
Bronze III
Lapucelle732
Anhur
Bronze III
Level 48
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 3L
1,459 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
LordOfThePonies
Zhong Kui
Bronze III
Level 156
God Stats
0W - 1L
1,631 SR
Queue Stats
13W - 12L
1,460 MMR
Solo
Hun Batz
Hun Batz
Bronze III
NeiGox
Hun Batz
Bronze III
Level 125
God Stats
0W - 3L
1,403 SR
Queue Stats
38W - 30L
1,457 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,587 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,601 SR
1,453 MMR
Ra
Ra
Silver II
Godofthegingers
Ra
Silver II
Level 121
God Stats
1W - 0L
1,748 SR
Queue Stats
21W - 23L
1,471 MMR
Solo
Chernobog
Chernobog
Gold II
Kentyn
Chernobog
Gold II
Level 104
God Stats
51W - 29L
1,674 SR
Queue Stats
189W - 178L
1,529 MMR
Party 2
Hercules
Hercules
Bronze III
Reigom
Hercules
Bronze III
Level 140
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 4L
1,462 MMR
Party 3
Set
Set
Gold V
obutodemon
Set
Gold V
Level 108
God Stats
5W - 1L
1,379 SR
Queue Stats
85W - 83L
1,340 MMR
Party 2
Cerberus
Cerberus
Bronze III
retardraptor
Cerberus
Bronze III
Level 129
God Stats
2W - 2L
1,570 SR
Queue Stats
3W - 3L
1,462 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,157
462
2,030
5,628
1,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Jordanseeeto
Guan Yu
9
1 / 2 / 0
4,965
552
2,380
5,481
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,747
527
3,148
3,969
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
LordOfThePonies
Zhong Kui
9
1 / 3 / 0
5,119
569
2,170
4,739
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
NeiGox
Hun Batz
7
0 / 0 / 0
4,253
473
1,071
3,438
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatApolloAthenaTsukuyomiRama

VS

Bans
ScyllaNemesisJanusFenrirHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,178
575
2,664
3,158
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Kentyn
Chernobog
9
0 / 1 / 4
4,953
550
3,160
4,789
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Reigom
Hercules
10
2 / 1 / 0
5,669
630
3,550
4,831
2,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 1
5,432
604
2,023
5,004
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Cerberus
retardraptor
Cerberus
8
0 / 0 / 2
4,739
527
1,332
4,170
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
7
7
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
1
1
0.5
L
Guan Yu
Jordanseeeto
Guan Yu
1
2
0
0.5
W
Chernobog
Kentyn
Chernobog
0
1
4
2
L
1
1
0
1
L
Zhong Kui
LordOfThePonies
Zhong Kui
1
3
0
0.33
L
Hun Batz
NeiGox
Hun Batz
0
0
0
0
W
Hercules
Reigom
Hercules
2
1
0
2
W
3
0
1
3.5
W
Cerberus
retardraptor
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
12,729
23,255
Taken
21,952
8,062
Mitigated
8,700
10,116
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,664
705
477
862
3,158
1,036
0
1,716
1,394
27,564
0
L
2,030
91
329
2,786
5,628
1,597
0
2,003
3,555
14,486
0
L
Guan Yu
Jordanseeeto
Guan Yu
2,380
969
0
1,897
5,481
2,214
0
0
5,481
0
16,642
W
Chernobog
Kentyn
Chernobog
3,160
2,175
0
1,695
4,789
1,032
0
943
3,828
0
26,702
L
3,148
1,247
0
1,450
3,969
478
294
182
3,787
0
20,431
L
Zhong Kui
LordOfThePonies
Zhong Kui
2,170
142
0
1,254
4,739
2,918
0
1,220
3,399
25,994
0
L
Hun Batz
NeiGox
Hun Batz
1,071
366
0
2,400
3,438
855
0
377
3,037
0
17,337
W
Hercules
Reigom
Hercules
3,550
2,194
0
1,694
4,831
2,964
0
0
4,831
0
29,875
W
2,023
1,085
0
2,820
5,004
1,947
0
484
4,504
0
24,827
W
Cerberus
retardraptor
Cerberus
1,332
39
0
2,120
4,170
1,721
0
929
3,195
11,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
25,971
237
Minions Killed
256
0
Camps Cleared
0
789,071
Distance Traveled
838,647
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,178
575
70
8
0
163,711
3
L
Ymir
4,157
462
28
3
0
169,827
3
L
Guan Yu
4,965
552
38
4
0
183,632
2
W
Chernobog
4,953
550
52
6
0
150,096
3
L
Anhur
4,747
527
53
6
0
132,627
2
L
Zhong Kui
5,119
569
73
8
0
160,752
1
L
Hun Batz
4,253
473
45
5
0
142,233
2
W
Hercules
5,669
630
58
6
0
172,385
1
W
Set
5,432
604
62
7
0
184,307
5
W
Cerberus
4,739
527
14
2
0
168,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role