Player Matchup

Cernunnos
Cernunnos
CoopKush21
Cernunnos
Level 157
God Stats
10W - 11L
1,722 SR
Queue Stats
943W - 1,006L
1,460 Elo+
Solo
Pele
Pele
FaceMyGun
Pele
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 151L
1,460 Elo+
Solo
Loki
Loki
FluffyKing91
Loki
Level 160
God Stats
0W - 3L
1,180 SR
Queue Stats
213W - 246L
1,486 Elo+
Solo
Hercules
Hercules
SultryKitten
Hercules
Level 126
God Stats
11W - 9L
1,593 SR
Queue Stats
759W - 800L
1,406 Elo+
Solo
Eset
Eset
UnbornCreeper
Eset
Level 106
God Stats
4W - 2L
1,480 SR
Queue Stats
36W - 43L
1,449 Elo+
Solo
Team Averages
Level 125
1,495 SR
1,452 Elo+

VS

Team Averages
Level 99
1,522 SR
1,463 Elo+
Scylla
Scylla
Arm0redCareBear
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,449 Elo+
Party 1
Anhur
Anhur
Joker5076
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,409 Elo+
Party 1
Chiron
Chiron
Shmoooop
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
tefalta_sopa22
Odin
Level 109
God Stats
6W - 7L
1,609 SR
Queue Stats
253W - 269L
1,456 Elo+
Solo
Ares
Ares
vikall
Ares
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoopKush21
Cernunnos
20
5 / 5 / 10
12,249
721
25,102
20,171
9,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
8 / 10 / 3
12,355
727
16,194
22,319
9,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
0 / 7 / 8
10,241
602
11,359
16,018
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
SultryKitten
Hercules
19
2 / 5 / 10
10,962
645
16,820
41,421
43,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 7
9,618
566
12,389
15,364
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 18
11,500
676
10,884
15,812
7,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Joker5076
Anhur
18
7 / 5 / 14
12,083
711
13,647
16,919
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Shmoooop
Chiron
20
14 / 1 / 22
14,523
854
45,298
16,558
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 23
12,752
750
16,639
20,078
29,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
vikall
Ares
20
4 / 3 / 24
11,964
704
14,625
33,259
34,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
137
15
Kills
36
36
Deaths
18
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
3
7
18
1.71
L
Cernunnos
CoopKush21
Cernunnos
5
5
10
2
L
Pele
8
10
3
0.95
L
0
7
8
0.57
W
Anhur
Joker5076
Anhur
7
5
14
2.8
W
Chiron
Shmoooop
Chiron
14
1
22
25
L
Hercules
SultryKitten
Hercules
2
5
10
1.4
L
0
9
7
0.39
W
8
2
23
9.75
W
Ares
vikall
Ares
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,864
Damage
101,093
115,293
Taken
102,626
73,955
Mitigated
90,812
47,673
Healing
52,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,884
1,085
1,675
1,707
15,812
7,137
825
1,295
14,517
26,546
0
L
Cernunnos
CoopKush21
Cernunnos
25,102
9,248
2,105
5,683
20,171
9,409
1,204
4,348
15,411
0
54,546
L
Pele
16,194
5,591
2,535
4,369
22,319
9,531
1,159
5,532
16,438
0
26,990
L
11,359
2,427
3,469
3,546
16,018
6,681
26
2,899
12,672
0
31,444
W
Anhur
Joker5076
Anhur
13,647
4,772
3,830
4,043
16,919
7,775
766
2,500
14,419
0
27,921
W
Chiron
Shmoooop
Chiron
45,298
19,075
8,776
8,135
16,558
11,842
2,776
1,300
15,254
0
76,986
L
Hercules
SultryKitten
Hercules
16,820
3,001
1,887
21,645
41,421
43,314
344
10,128
30,445
227
22,258
L
12,389
133
1,502
932
15,364
5,020
154
2,602
12,590
20,276
0
W
16,639
1,386
4,009
5,245
20,078
29,565
408
3,035
17,043
0
28,835
W
Ares
vikall
Ares
14,625
823
3,079
12,437
33,259
34,493
393
4,474
28,785
23,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
62,822
151
Minions Killed
167
0
Camps Cleared
0
1,392,930
Distance Traveled
1,513,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,500
676
37
2
0
276,130
1
L
Cernunnos
12,249
721
72
4
0
226,428
0
L
Pele
12,355
727
20
1
0
284,491
0
L
Loki
10,241
602
23
1
0
307,872
0
W
Anhur
12,083
711
36
2
0
269,906
0
W
Chiron
14,523
854
58
3
0
300,410
2
L
Hercules
10,962
645
16
1
0
298,354
4
L
Eset
9,618
566
20
1
0
275,785
0
W
Odin
12,752
750
19
1
0
343,690
0
W
Ares
11,964
704
17
1
0
323,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role