Player Matchup

Jormungandr
Jormungandr
Equi81
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,496 Elo+
Party 1
Ares
Ares
Suckston
Ares
Level 8
God Stats
0W - 3L
1,366 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Ah Puch
Ah Puch
TwiTsOvR
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
creedodo
Ymir
Level 4
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 8L
1,398 Elo+
Party 1
Ravana
Ravana
jonny96
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,437 Elo+

VS

Team Averages
Level 24
1,515 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Boomhed
Gilgamesh
Level 28
God Stats
34W - 36L
1,521 SR
Queue Stats
150W - 167L
1,508 Elo+
Solo
Bellona
Bellona
DRINKMORECOFFEE
Bellona
Level 23
God Stats
32W - 34L
1,514 SR
Queue Stats
174W - 167L
1,488 Elo+
Solo
Hachiman
Hachiman
Zidan11
Hachiman
Level 29
God Stats
5W - 2L
1,459 SR
Queue Stats
98W - 77L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
ZmejOk
Baron Samedi
Level 27
God Stats
26W - 15L
1,579 SR
Queue Stats
56W - 56L
1,347 Elo+
Solo
Medusa
Medusa
zB00s
Medusa
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 24L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Equi81
Jormungandr
18
5 / 10 / 12
11,979
1,089
15,400
30,367
44,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
16
4 / 8 / 8
11,383
1,035
10,838
17,782
22,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
TwiTsOvR
Ah Puch
18
6 / 8 / 11
12,202
1,109
16,471
19,536
9,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
18
5 / 11 / 14
11,934
1,085
14,108
31,827
51,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
jonny96
Ravana
17
0 / 12 / 12
10,169
924
3,755
21,678
20,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boomhed
Gilgamesh
18
6 / 4 / 22
12,223
1,111
19,422
16,624
12,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 4 / 21
13,012
1,183
16,068
14,182
10,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Zidan11
Hachiman
20
30 / 4 / 13
16,691
1,517
52,696
12,022
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZmejOk
Baron Samedi
19
2 / 1 / 23
11,432
1,039
10,494
8,729
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
zB00s
Medusa
19
2 / 8 / 28
11,504
1,046
17,242
16,021
5,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
156
20
Kills
49
49
Deaths
21
57
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boomhed
Gilgamesh
6
4
22
4.25
W
9
4
21
4.88
L
Jormungandr
Equi81
Jormungandr
5
10
12
1.1
L
Ares
4
8
8
1
L
Ah Puch
TwiTsOvR
Ah Puch
6
8
11
1.44
W
Hachiman
Zidan11
Hachiman
30
4
13
9.13
W
Baron Samedi
ZmejOk
Baron Samedi
2
1
23
13.5
L
Ymir
5
11
14
1.09
L
Ravana
jonny96
Ravana
0
12
12
0.5
W
Medusa
zB00s
Medusa
2
8
28
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,572
Damage
115,922
121,190
Taken
67,578
148,475
Mitigated
37,440
1,057
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boomhed
Gilgamesh
19,422
5,727
0
1,631
16,624
12,740
0
13,292
3,332
0
28,803
W
16,068
10,377
0
1,313
14,182
10,247
0
11,343
2,581
0
27,842
L
Jormungandr
Equi81
Jormungandr
15,400
5,376
0
0
30,367
44,405
0
2,211
28,156
41,560
0
L
Ares
10,838
1,299
0
0
17,782
22,259
0
2,268
15,514
21,517
0
L
Ah Puch
TwiTsOvR
Ah Puch
16,471
1,399
0
593
19,536
9,392
0
756
18,780
31,292
0
W
Hachiman
Zidan11
Hachiman
52,696
32,142
0
3,449
12,022
4,916
0
9,986
2,036
0
75,874
W
Baron Samedi
ZmejOk
Baron Samedi
10,494
131
2,689
3,465
8,729
3,588
0
7,919
810
43,085
0
L
Ymir
14,108
3,526
0
0
31,827
51,709
0
4,180
27,647
37,898
0
L
Ravana
jonny96
Ravana
3,755
1,012
0
464
21,678
20,710
0
1,079
20,599
0
21,416
W
Medusa
zB00s
Medusa
17,242
8,329
0
1,237
16,021
5,949
0
14,277
1,744
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,667
Gold Earned
64,862
188
Minions Killed
224
5
Camps Cleared
10
869,100
Distance Traveled
952,113
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,223
1,111
21
2
3
187,583
2
W
Bellona
13,012
1,183
39
4
1
203,309
0
L
Jormungandr
11,979
1,089
56
5
1
180,791
2
L
Ares
11,383
1,035
18
2
0
137,218
0
L
Ah Puch
12,202
1,109
31
3
0
181,227
1
W
Hachiman
16,691
1,517
59
5
4
181,535
0
W
Baron Samedi
11,432
1,039
68
6
0
202,306
0
L
Ymir
11,934
1,085
59
5
1
174,209
1
L
Ravana
10,169
924
24
2
3
195,655
0
W
Medusa
11,504
1,046
37
3
2
177,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role